Intense WTF 8-bit style animation involving a trucker and several women.
demon_ixsays...

^ The thread on reddit took offense to calling this 8 bit. Apparently it's 16 bit at least. The thread sort of got side-tracked when someone suggested it might be 9.3453-bit.

siftbotsays...

Promoting this video and sending it back into the queue for one more try; last queued Tuesday, November 17th, 2009 10:12pm PST - promote requested by Hex.

Croccydilesays...

Someone played way too much Gradius, Outrun, Last Resort and LucasArts adventure games.

*takes out his geek card*

If I had to guess what would closely emulate this as a real system, it would be this one.

Paybacksays...

Yeah... definitely wtf and all, and he certainly put a lot of effort into the video... but there's a part of me that just won't let me upvote this.

Which is completely fucked, cuz I had no problem upvoting those Gontasan Rampaging Giant Scrotum Parachuting Beavers. Must be the unrepentant misogyny.

Sarzysays...

This is so gleefully, over-the-top absurd that I don't see how you could accuse it of something like misogyny with a straight face. *shortfilms

marinarasays...

I would invoke drugs... but anyhow... would love to have hi-def version of this video. actually this one especially doesn't have many artifacts... but the other vids need hi-def

spoco2says...

*downunder for his being a fellow Melbournite like myself. This is one of his better vids just through it having an actual narrative, as f*cked up as it is.

Paybacksays...

>> ^Sarzy:
This is so gleefully, over-the-top absurd that I don't see how you could accuse it of something like misogyny with a straight face. shortfilms


Hey, as for "to each his own", please note I didn't DOWN vote it. I just can't bring myself to UP vote it. I must be old fashioned.

poolcleanersays...

Epic wtf and because you guys throw the nsfw flag around like it was candy, i just got pwned at work.

Can we get a separate NSFW for sound related bad shit versus sexual NSFW??? Swearing in videos isn't bad around my office because we have headphones, but this is... WOW!

Still, very awesome vid.

jmdsays...

Jesus vs, youve let me down. This got upvoted to the top15? THIS pile of crap? The VGA adventure game look (This is neither 8 bit nore 16 bit. It is a low resolution animation style much closer to the PC VGA adventure game erra) was nice but every second of watching this made me feel dumber and dumber.

wakasays...

Although this is quite a nice vid and very reminiscent of Paul Robertson's work, it's not his. Jérémie Perin, some french dude, is responsible..which I guess explains all the NSFW

siftbotsays...

Tags for this video have been changed from '8bit, pixel, animation, Paul Robertson' to '16bit, pixel, power up, up down a b, Jeremie Perin, Laurent Sarfati, Mikael Robert' - edited by SlipperyPete

rychansays...

>> ^doremifa:
Don't understand how when the characters shrink back to normal size they are caught in mid-air.


Why not? If a character is represented by a center of gravity and a scaling factor, reducing the scaling factor will cause them to be in mid air. That would be the most reasonable (physically plausible) representation, as well. If you pop a balloon the center of gravity doesn't change. The contracted pieces will, on average, be near the center of the balloon and not at the bottom.

Don_Juansays...

Poor Guy!! How would YOU like to be stuck in a truck cab??? You would probably like a bit of occasional outside entertainment. And really, sitting all day and night behind that steering wheel would most probably have an effect upon bowel movements. And the real undeniable human instinct to propagate would probably influence your social encounters.

Razorsays...

>> ^demon_ix:
^ The thread on reddit took offense to calling this 8 bit. Apparently it's 16 bit at least. The thread sort of got side-tracked when someone suggested it might be 9.3453-bit.


Sigh... most of them probably have never heard of palettes.

Alot of the 8-bit systems used palettes, meaning while only 2^8=256 simultaneous colours could be displayed in a the framebuffer, those 256 could be chosen out of a far larger range of colours. In the case of VGA, for example, 262144 were available, giving 64 values each for red, green and blue.

http://en.wikipedia.org/wiki/Video_Graphics_Array#The_VGA_color_palette

So reasonably fine graduations were possible even with an 8-bit limit in the framebuffer. Many games of the time would use a custom palette for each scene/map/level, to squeeze the best quality out of each situation.

The only way to successfully argue that this is or is not 8-bit is to analyze every single frame for a maxiumum of 256 colours displayed at a time. To be technically accurate, it could use a separate palette for each frame. Compounding the problem, though, video compression can make it appear that more than 256 colours were used so the original uncompressed form would need to be analyzed. Prolly be someone with too much time on their hands =P

<cough>

Yeah, and the vid is seriously fucked up.

marinarasays...

ok, it's not Paul Robertson. I've been out-douched for the first time,ever. Please change the search terms back to Paul Robertson anyhow. And i love the tunes for this video too!

Send this Article to a Friend



Separate multiple emails with a comma (,); limit 5 recipients






Your email has been sent successfully!

Manage this Video in Your Playlists




notify when someone comments
X

This website uses cookies.

This website uses cookies to improve user experience. By using this website you consent to all cookies in accordance with our Privacy Policy.

I agree
  
Learn More