Not yet a member? No problem!
Sign-up just takes a second.
Forgot your password?
Recover it now.
Already signed up?
Log in now.
Forgot your password?
Recover it now.
Not yet a member? No problem!
Sign-up just takes a second.
Remember your password?
Log in now.
11 Comments
JiggaJonsonsays...Game looks solid, save for a few parts where the textures looked a bit blaaah.
That said idk how i'll feel about it taking me 10+ seconds to switch weapons in a fast paced game like this (even if it's only occasionally).
antsays...>> ^JiggaJonson:
Game looks solid, save for a few parts where the textures looked a bit blaaah.
That said idk how i'll feel about it taking me 10+ seconds to switch weapons in a fast paced game like this (even if it's only occasionally).
I will wait for the playable demo/beta and reviews.
EMPIREsays...I've always liked Id's games, and Rage's look is pretty cool, and the characters look pretty good, but the world textures? geez... some of those look Half-Life 1 quality. I hope this was not the game running in a powerful PC with all details to full.
And after playing LA Noire, all lip sync looks terrible to me.
CrushBugsays...Someone poisoned the water hole?
JiggaJonsonsays...>> ^CrushBug:
Someone poisoned the water hole?
Holy shit was that a Toy Story joke?
Someone buy that man a drink!
kranzfakfasays...Anyone else noticed the boxes the guy picks up at 6:50? "Quayola Crayons, 64 Shades of Brown" and "Pinkies, 10 individually wrapped snacks".
In other matters, I hope ID has finally learned how to tell a story and build characters, they are fast running out of new shades of brown to show the world.
neteansays...This game feels like it's been in development nearly as long as Duke Nukem Forever - I remember seeing early footage just after Quake 4 launched.
Tragic to think that after all this time, all this development and money, they've made a very visually stunning game that looks quite dull and tedious. To my eye looks exactly the same as Quake 4/3/2/1 Doom etc just with better graphics.
So essentially this is Quake 1 but you'll still need to invest an a top of the line new gaming rig just to get more than 15fps.
ID Games: a 1 trick pony that seem to think if they up the graphics enough time no one will notice the total lack of originality!
NaMeCaFsays...Hopefully this clip is from the console version of the game and the PC version has better textures and weapon/ammo selection (ie. number keys not stupid pop-ups)
RedSkysays...I think you're missing the point, that's partially what it's trying to be, a really refined, arcade shooter with over the top enemies and by the looks of it some driving sequences thrown in for good measure (see other videos).
Everything about it looks polished, the design is consistent and detailed, and the animations are incredibly fluid. Hopefully they'll tack on a decent story to go along with it, but I'm neither holding my breath nor going to be particularly disappointed if they don't.
Not quite understanding how you can call it dull and tedious. If anything it's being held back by the fact it's obviously being played with a gamepad. Neither do I think this will require a particularly powerful PC to play. For one, this is the company that made the Quake 3 engine which was widely used by other developers in its prime, for another, check out the engine adaptation of this to the iPhone, if anything it looks highly optimised. >> ^netean:
This game feels like it's been in development nearly as long as Duke Nukem Forever - I remember seeing early footage just after Quake 4 launched.
Tragic to think that after all this time, all this development and money, they've made a very visually stunning game that looks quite dull and tedious. To my eye looks exactly the same as Quake 4/3/2/1 Doom etc just with better graphics.
So essentially this is Quake 1 but you'll still need to invest an a top of the line new gaming rig just to get more than 15fps.
ID Games: a 1 trick pony that seem to think if they up the graphics enough time no one will notice the total lack of originality!
xxovercastxxsays...>> ^JiggaJonson:
idk how i'll feel about it taking me 10+ seconds to switch weapons
Unless they introduce a 9+ second weapon-switch delay before launch, I'm pretty sure you'll never have to worry about that.
neteansays...oh it definitely looks polished, no argument there. But what I was trying to say is that in terms of gameplay, it's nothing ID games haven't done 1000 times before. Wolfenstein, Doom, Quake etc.
surely someone in their company must have a yearning to make something other than an FPS shooter.
As for hardware, ID games have always been notorious for requiring high end kit. Even back in the day ID games needed a 486dx not a 386sx, and it's always been like that.
True, running on a console, you won't have that problem. But when I look at games like Portal 1&2 that can take the FPS shooter idea and turn it into something original (that looks great and runs great on even low end hardware) I look at the 1 game ID Games have re-made over the years (remade with polish mind you, they always look great) and find their lack of originality disappointing.
That's not to say I won't buy this, because I might. But essentially it isn't anything new or different to a game type that has more or less been there and done it all now.
Discuss...
Enable JavaScript to submit a comment.