Perception of programming versus the reality

Digitalfiendsays...

This is so true...

Programming without the internet was tough. I remember my early years of programming in ASM and C/C++. The only internet access was via BBSes and Trumpet Winsock. Your only source of real help was from Usenet groups and questionable help files. There was no such thing as Intelli-sense (as we know it now) or auto-complete; you pretty much had to memorize the parameters for all Win32 API calls and the STL for C++ was brutal to use. Programming nowadays is relatively easy in comparison - pretty much anyone can code thanks to the internet and fantastic online resources. Heck, my 7 yr old daughter is learning to write code using a Scratch-derived visual programming language and Cosmo (look it up, it's awesome). I started "coding" at 8 by typing out programs from an adventure game programming book, in BASIC (think old Infocom games, like Wishbringer/Zork, etc).

The challenge in today's programming environment is the rapid pace of change. It's so f'n hard to keep up with every new toolkit, platform, library, programming language enhancements, etc.

ChaosEnginesays...

"I started "coding" at 8 by typing out programs from an adventure game programming book, in BASIC (think old Infocom games, like Wishbringer/Zork, etc). "

Me too! I remember typing out pages and pages of BASIC on my C64 from a magazine... ugh. Then I made my own adventure game (ripping off Aliens) with a whole bunch of gotos for each "room".... the horror!

"The challenge in today's programming environment is the rapid pace of change. It's so f'n hard to keep up with every new toolkit, platform, library, programming language enhancements, etc."

Pfsh... how hard can it possibly be?

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