Titanic rebuilt in crysis2

sillmasays...

>> ^marinara:

>> ^TheGenk:
God, I hate motion blur...

man i thought it was just me who hated motion blur so much



Motion blur isn't all bad, but when it's applied at such amounts as this it's retarded as hell. Just a tiny TINY fraction of motion blur makes everything slightly more real.

coolhundsays...

>> ^sillma:

>> ^marinara:
>> ^TheGenk:
God, I hate motion blur...

man i thought it was just me who hated motion blur so much


Motion blur isn't all bad, but when it's applied at such amounts as this it's retarded as hell. Just a tiny TINY fraction of motion blur makes everything slightly more real.


That tiny bit of motion blur (actually I feel like its A LOT as well), you have anyway if youre using a LCD screen. So I really dont know why they add it in games on top of it too.

Psychologicsays...

>> ^coolhund:

>> ^sillma:
>> ^marinara:
>> ^TheGenk:
God, I hate motion blur...

man i thought it was just me who hated motion blur so much


Motion blur isn't all bad, but when it's applied at such amounts as this it's retarded as hell. Just a tiny TINY fraction of motion blur makes everything slightly more real.

That tiny bit of motion blur (actually I feel like its A LOT as well), you have anyway if youre using a LCD screen. So I really dont know why they add it in games on top of it too.


LCDs have a fade out effect, but it only affects pixels that change.

Think of a small object traveling very quickly across the sceen. Only the pixels in each frame will have the fade out, but "good" motion blur will actually make the animation look smoother.

Of course motion blur is like 3D... developers try to make it obvious and end up using way too much of the effect.

coolhundsays...

>> ^Psychologic:

>> ^coolhund:
>> ^sillma:
>> ^marinara:
>> ^TheGenk:
God, I hate motion blur...

man i thought it was just me who hated motion blur so much


Motion blur isn't all bad, but when it's applied at such amounts as this it's retarded as hell. Just a tiny TINY fraction of motion blur makes everything slightly more real.

That tiny bit of motion blur (actually I feel like its A LOT as well), you have anyway if youre using a LCD screen. So I really dont know why they add it in games on top of it too.

LCDs have a fade out effect, but it only affects pixels that change.
Think of a small object traveling very quickly across the sceen. Only the pixels in each frame will have the fade out, but "good" motion blur will actually make the animation look smoother.
Of course motion blur is like 3D... developers try to make it obvious and end up using way too much of the effect.


Nope, its exactly that. Motion blur. Things around you get blurry when you look around. Thats also why people cant tell that well anymore if its 60 fps now or 100. It makes the motion look smoother, but also makes things blurry. Try an old CRT again, the picture is crystal clear when you move around. On an LCD its blurry as hell.
So using motion blur on an LCD is like putting a gas tank into a gas tank.

Psychologicsays...

>> ^coolhund:

>> ^Psychologic:
>> ^coolhund:
>> ^sillma:
>> ^marinara:
>> ^TheGenk:
God, I hate motion blur...

man i thought it was just me who hated motion blur so much


Motion blur isn't all bad, but when it's applied at such amounts as this it's retarded as hell. Just a tiny TINY fraction of motion blur makes everything slightly more real.

That tiny bit of motion blur (actually I feel like its A LOT as well), you have anyway if youre using a LCD screen. So I really dont know why they add it in games on top of it too.

LCDs have a fade out effect, but it only affects pixels that change.
Think of a small object traveling very quickly across the sceen. Only the pixels in each frame will have the fade out, but "good" motion blur will actually make the animation look smoother.
Of course motion blur is like 3D... developers try to make it obvious and end up using way too much of the effect.

Nope, its exactly that. Motion blur. Things around you get blurry when you look around. Thats also why people cant tell that well anymore if its 60 fps now or 100. It makes the motion look smoother, but also makes things blurry. Try an old CRT again, the picture is crystal clear when you move around. On an LCD its blurry as hell.
So using motion blur on an LCD is like putting a gas tank into a gas tank.


It can be similar, but if something is moving fast enough that its individual frames aren't touching and the background is stationary then an LCD does nothing to connect those frames. Motion blur does (depending on the particular implementation).

PalmliXsays...

OK a lot of people are complaining about motion blur, but who cares, this is still incredible work! Yes they should of dialed down the motion blur, but why more companies don't use this engine for their games is beyond me.

coolhundsays...

>> ^Psychologic:

>> ^coolhund:
>> ^Psychologic:
>> ^coolhund:
>> ^sillma:
>> ^marinara:
>> ^TheGenk:
God, I hate motion blur...

man i thought it was just me who hated motion blur so much


Motion blur isn't all bad, but when it's applied at such amounts as this it's retarded as hell. Just a tiny TINY fraction of motion blur makes everything slightly more real.

That tiny bit of motion blur (actually I feel like its A LOT as well), you have anyway if youre using a LCD screen. So I really dont know why they add it in games on top of it too.

LCDs have a fade out effect, but it only affects pixels that change.
Think of a small object traveling very quickly across the sceen. Only the pixels in each frame will have the fade out, but "good" motion blur will actually make the animation look smoother.
Of course motion blur is like 3D... developers try to make it obvious and end up using way too much of the effect.

Nope, its exactly that. Motion blur. Things around you get blurry when you look around. Thats also why people cant tell that well anymore if its 60 fps now or 100. It makes the motion look smoother, but also makes things blurry. Try an old CRT again, the picture is crystal clear when you move around. On an LCD its blurry as hell.
So using motion blur on an LCD is like putting a gas tank into a gas tank.

It can be similar, but if something is moving fast enough that its individual frames aren't touching and the background is stationary then an LCD does nothing to connect those frames. Motion blur does (depending on the particular implementation).


An LCD always has motion blur when something is moving. If it slow, you just dont see it that well. Actually LCD motion blur is more realistic, since it isnt so overdone as the artifically implemented stuff.

Send this Article to a Friend



Separate multiple emails with a comma (,); limit 5 recipients






Your email has been sent successfully!

Manage this Video in Your Playlists




notify when someone comments
X

This website uses cookies.

This website uses cookies to improve user experience. By using this website you consent to all cookies in accordance with our Privacy Policy.

I agree
  
Learn More