Video Game High School Season 2 on Kickstarter

If you missed it, Freddie Wong and Brandon Laatsch had a Kickstarter campaign near the end of 2011 to create a webseries/movie called Video Game High School (VGHS). (Here's an infographic detailing every dollar that was spent to make the series; they went about $400,000 over the funds they collected from Kickstarter.)

It was a pretty fun little movie geared toward videogamers and adolescents. (I'm really neither, but it was still a fun watch.) They're now out to make season two and doing it via Kickstarter again. If it's your cup of tea or in your wheelhouse, back the project and help get the second season created:

http://www.kickstarter.com/projects/freddiew/video-game-high-school-season-two
Deano says...

It's interesting that the controller is not really "disruptive". No love for us lefties as usual.

Using the tablets/phones out there as controllers makes a lot of sense.

But really that controller needs a bit of work.

These Android consoles will do well based on their cost. Sony and Microsoft have only sold about 70m units each I believe. There's scope to sell to far more people in a different part of the market.

That said I'm playing Far Cry 3 at the moment and a magnificent experience like that might not be seen too often on these new platforms.

dag said:

Quote hidden because you are ignoring dag. (show it anyway)

Looks good! In the vein of Kickstarter and gaming. Anyone backing GameStick? http://www.kickstarter.com/projects/872297630/gamestick-the-most-portable-tv-games-console-ever

dag says...

Comment hidden because you are ignoring dag. (show it anyway)

Definitely not going to be competition for the Xbox 720 - but some people are more interested in casual gaming (Angry birds) or retro gaming (MAME) and this will be perfect for that.

Also I think people are a tired of all the novel controls - Kinnect, numchucks, wands, boards, guitars. Some people just want to play games with their thumbs.

Deano said:

It's interesting that the controller is not really "disruptive". No love for us lefties as usual.

Using the tablets/phones out there as controllers makes a lot of sense.

But really that controller needs a bit of work.

These Android consoles will do well based on their cost. Sony and Microsoft have only sold about 70m units each I believe. There's scope to sell to far more people in a different part of the market.

That said I'm playing Far Cry 3 at the moment and a magnificent experience like that might not be seen too often on these new platforms.

Sagemind says...

I think the point of things like the Wii controller and Kinnect was to create a new controller that helps to eliminate things like Carpal Tunnel Syndrome.

Moving back to thumbs goes directly opposite to that concept. I play games on my phone now, all thumb games, and I'm well on my way to Carpal Tunnel surgery. (...not exclusively from iPhone thumb games.) So although this small controller concept may feel right at first, I think more needs to be done in the way of ergonomics and less two thumb or finger controls.

I agree that maybe people are getting tired of novelty controllers but I think Wii kicked it off with a step in the right direction. Maybe a few more steps need to be taken?

dag said:

Quote hidden because you are ignoring dag. (show it anyway)

Also I think people are a tired of all the novel controls - Kinnect, numchucks, wands, boards, guitars. Some people just want to play games with their thumbs.

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