Elder Scrolls online: the arrival trailer

The arrival trailer for Elder Scrolls online
RFlaggsays...

Okay, based on the last 3 stress tests. I don't think ESO should launch in June. I don't think it is nearly ready to call for a subscription. It's not bad, but its not as good as say Guild Wars 2, and what I'd expect of some of the upcoming "next gen" MMOs. I'm not in the WildStar beta, sadly, but based on what I've seen in Twitch streams and talking to people who are in (who don't seem to have a friend key to spare, grr. ) it seems far more polished than ESO, and I can see myself subscribing to that one. Of course who knows how much more polished the real beta is compared to the stress test betas, since the game is still under a full NDA, and I only made it to level 6 or 7 during the time. Of course those first 10 to 15 or so levels is when you need to hook the player and convince them that it will be worth $15 a month. There are several MMOs coming out that I feel will make ESO fall back, beyond Wildstar, there's Everquest: Next (and EQ:Landmark), the semi-mmo games like Destiny and The Division... If they used the GW2 model, of buy the box, play online free, I think it would do okay, and they will still get a lot of short term subscriptions from people who don't care, so long as it is an Elder Scrolls game, but I think they'll be too disappointed to stay beyond a quarter. I hope the real betas are that much better than the stress tests...

Anyhow, nice to see the conclusion of their older trailer, and an upvote for its quality alone.

gharksays...

The actual in game graphics and animations look pretty average unfortunately. Hopefully the gameplay is good, because I like it when subscription model MMO's are a success. F2P, which seems to be the trend, really takes the whole point out of what an MMO is all about just imo.

From the vast experience and resources available to Bethesda, you really think they could have done an amazing job on this, but I guess we'll see, hard to make a complete judgement just on gameplay footage on the net.

00Scud00says...

I don't have much interest in MMORPG's but that was a pretty cool movie, and with all that chain action going on I halfway expected to see Pinhead or some Cenobites come marching out of the dust.

TheFreaksays...

I would totally go see the CGI "Elder Scrolls Online: The Movie" in theaters.

I will NOT be buying ESO: Online the game. The first time I have not bought an Elder Scrolls game. I don't know where Bethesda got it in their heads that people wanted a TES MMO. The whole idea of playing Elder Scrolls in groups just puts me off.

Plus, no way in hell I'm paying $15/mo subscription, or submitting to any other monetizing scheme.

What really burns me is that they're wasting all this dev time on the project. Not only am I waiting a whole extra dev cycle for my next TES game...but the amount of money they're investing is staggering. What if this brings down the franchise? It's a bone headed move.

00Scud00says...

I thought I heard that the MMORPG is being handled by a different studio and should have no effect the next single player Elder Scrolls game.

TheFreaksaid:

What really burns me is that they're wasting all this dev time on the project. Not only am I waiting a whole extra dev cycle for my next TES game...but the amount of money they're investing is staggering. What if this brings down the franchise? It's a bone headed move.

rancorsays...

I wouldn't, how hard is it to keep a camera steady when the whole thing is CG? Made me dizzy after about 15 seconds. I can't figure out why some movies think that makes good cinematography and/or editing. I've taken to calling it "the Batman Begins problem".

TheFreaksaid:

I would totally go see the CGI "Elder Scrolls Online: The Movie" in theaters.

Paybacksays...

It's a cheat. You don't need to be so exact with motion or detail when it just jiggly flashes by onscreen.

rancorsaid:

I wouldn't, how hard is it to keep a camera steady when the whole thing is CG? Made me dizzy after about 15 seconds. I can't figure out why some movies think that makes good cinematography and/or editing. I've taken to calling it "the Batman Begins problem".

TheFreaksays...

I always think of it as the "Bruce Willis" effect. Get in tight with the camera during action so no one can see your big budget star has no athletic ability.
I just assume that it carried over from film to game cut-scenes because it symbolized "action" now.

rancorsaid:

I wouldn't, how hard is it to keep a camera steady when the whole thing is CG? Made me dizzy after about 15 seconds. I can't figure out why some movies think that makes good cinematography and/or editing. I've taken to calling it "the Batman Begins problem".

TheFreaksays...

It's too early for any news if a single player TES game is in development but the MMO is a massive undertaking with rumors of a massive budget. Zenimax Online, the company developing the game, isn't seperate from Bethesda/Zenimax, it's just a legal entity for the development team. So just how much can the publishing side of the house afford to commit to other proects while the MMO is in production? We already know the production of expansions for Skyrim was prematurely halted right before it was announced that ESO would be the next Elder Scrolls release.

00Scud00said:

I thought I heard that the MMORPG is being handled by a different studio and should have no effect the next single player Elder Scrolls game.

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