Battlefield 3 - Full Length "Fault Line" Trailer (12 mins)

The full 12 minute "Fault Line" gameplay trailer for Battlefield 3. Showing both in-game gameplay action and cut-scenes.
antimattersays...

pple are dying and eating shit right now over there..., no retries. and we're playing games about it. WHAT THE FUCK IS THIS SHIT we're doing. it's like nazis playing nazi games. yes. that Is how it feels.

L0ckysays...

It's pretty hard to disagree with you there.

But it looks so awesome...


CONFLICT!>> ^antimatter:

pple are dying and eating shit right now over there..., no retries. and we're playing games about it. WHAT THE FUCK IS THIS SHIT we're doing. it's like nazis playing nazi games. yes. that Is how it feels.

phymansays...

Looks like a great graphics engine, especially if it really is pre-alpha software. Don't agree with the subject matter, but did enjoy the attention to details like the dynamic reflection in the rifle's scope lens.

shagen454says...

I'm going to come in here and spout my gremlin ideas. So, is this for a console as well? It looks good but just imagine if the industry wasn't supporting shitty consoles how much better PC games would be looking right now? Even though PC games are going through a low-fi, indie, artsy phase right now, which I think is totally rad; we could have blazing tech going as well, far and above consoles.

The other thing I had on my mind is that these games "look" good but after about five minutes my mind goes numb and I nearly fall asleep. I hate the pacing of games like this, CoD, ect. Give me more games like Amnesia where you almost never see an enemy but you're also about to shit your pants every two minutes or even 50/50 stealth-action like the last Splinter Cell where you actually have a damn choice of anything, shit, I dislike this crap for being war pornography but I'd rather play a massive/realistic game like Arma I or II - hell, I'd rather go back and play the original Operation Flashpoint where you get one-shotted from an unknown enemy after you just spent two hours traversing through a dark forest trying to figure out where that damn tank was that you wanted to avoid. Immersive tension motherfuckers, learn it, use it, enjoy it.

Asmosays...

>> ^antimatter:

pple are dying and eating shit right now over there..., no retries. and we're playing games about it. WHAT THE FUCK IS THIS SHIT we're doing. it's like nazis playing nazi games. yes. that Is how it feels.


And?

People are dying and "eating shit", as you so quaintly put it, right now in abject poverty all over the planet. And you're bitching on the internet like so many other armchair activists. Isn't there something better you could be doing? \= )

westysays...

>> ^antimatter:

pple are dying and eating shit right now over there..., no retries. and we're playing games about it. WHAT THE FUCK IS THIS SHIT we're doing. it's like nazis playing nazi games. yes. that Is how it feels.


lets ban road runner cartoons.

The more violence in art in general the better ( instead of real life i dont mean all art shud be viloint or that more art needs to be viloint) if anything it highlights the obserdity of real war also games like this are about as close to real war and violence as pacman.

Stusays...

Actually they are making this for the PC for that very reason. The tech has been out not being utilized. You can read about it here.

http://www.escapistmagazine.com/news/view/109304-DICE-Battlefield-3-Looks-Better-on-Consoles-Because-Were-Making-it-for-PC

They are doing exactly what you are saying and it's going to look awesome for it.

And seriously antimatter? No it doesn't feel like that. Get off the high horse. Like asmo said, you don't like the world condition, go do something about it.
>> ^shagen454:

I'm going to come in hear and spout my gremlin ideas. So, is this for a console as well? It looks good but just imagine if the industry wasn't supporting shitty consoles how much better PC games would be looking right now? Even though PC games are going through a low-fi, indie, artsy phase right now, which I think is totally rad; we could have blazing tech going as well, far and above consoles.
The other thing I had on my mind is these games "look" good but after about five minutes my mind goes numb and I nearly fall asleep. I hate the pacing of games like this, CoD, ect. Give me more games like Amnesia where you almost never see an enemy but you're also about to shit your pants every two minutes or even 50/50 stealth-action like the last Splinter Cell where you actually have a damn choice of anything, shit, I dislike this crap for being war pornography but I'd rather play a massive/realistic game like Arma I or II - hell, I'd rather go back and play the original Operation Flashpoint where you get one-shotted from an unknown enemy after you just spent two hours traversing through a dark forest trying to figure out where that damn tank was that you wanted to avoid. Immersive tension motherfuckers, learn it, use it, enjoy it.

gharksays...

>> ^antimatter:

pple are dying and eating shit right now over there..., no retries. and we're playing games about it. WHAT THE FUCK IS THIS SHIT we're doing. it's like nazis playing nazi games. yes. that Is how it feels.


yea makes me sick too

antimattersays...

idk, i leaned back and took it in as a movie and w/ todays tech i guess i was shocked by how this iraq/iran scenario in the game is so parallel with our current reality to where the lines are so blurry between what is real and not. and if you have that power why this, why now, i know it's art but it doesn't make it good. this is fuckign sick military porn, which is great, but ahhhh... w/ the context our war culture this seems a bit hostile to foreign countries..great for our image and blahblahblahblahhhhhh i know it doesn't matter. it's ok.

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