Not yet a member? No problem!
Sign-up just takes a second.
Forgot your password?
Recover it now.
Already signed up?
Log in now.
Forgot your password?
Recover it now.
Not yet a member? No problem!
Sign-up just takes a second.
Remember your password?
Log in now.
11 Comments
ChaosEnginesays...I dropped a decent chunk of change on this when it was announced. I'm skeptical I'll ever get to play it, but honestly, I don't care at this point.
I'm just glad someone is really pushing the bounds of technology.
OverLordsays...Needs more bagel.
RFlaggsays...I recently picked up the Mustang Alpha with Squadron 42 combo pack in anticipation of 3.0 (I got in just a couple or few weeks ahead of the 2.5 release). I still prefer Elite Dangerous at the moment, and really wish the ED devs would be more communicative the way RSI/CIG is. If SC can deliver on a good portion of their stuff.... we'll be in for a treat. It amazes me we can have such a big world that seems so seamless the way ED and SC do...
I can't imagine the amount of work that one will have to do in game to earn enough in game money to buy such a thing... I'd have to assume it would be via a guild/corp/organization with lots of members grinding away and making contributions for such a thing. Still, would be cool to fly a ship up into one, then walk around it.
articiansays...No, no one is pushing the boundaries of technology. They're doing nothing that hasn't been done in games for decades. This is finely-distilled, vitamin-enriched marketing; i.e. complete bullshit.
I dropped a decent chunk of change on this when it was announced. I'm skeptical I'll ever get to play it, but honestly, I don't care at this point.
I'm just glad someone is really pushing the bounds of technology.
Mordhaussays...IF...this releases while CR still owns the company (ie, he doesn't sell the IP to Microsoft or EA like he did Freelancer), it will be an epic disappointment on a scale that will make No Man's Sky look like it was game of the year.
ChaosEnginesays...People haven't been doing shit like this for decades, that's clearly nonsense. Mainstream 3d rendering is barely two decades old.
Show me some examples of games doing this kind of thing pre-2000.
No, no one is pushing the boundaries of technology. They're doing nothing that hasn't been done in games for decades. This is finely-distilled, vitamin-enriched marketing; i.e. complete bullshit.
Babymechsays...This, to me, is the apogee of the divergence between kickstarter culture and product-buying culture - wanting to put in the money just to see someone do something interesting or something that you think is worthwhile. I would buy Stellaris and never play it, because I like what that game is doing, but I would steal Deus Ex Mankind Divided and play it to conclusion because I really dislike what that game's doing, ie a soulless rehash of the previous game.
I'm not sure that that necessarily makes for healthy markets.
I dropped a decent chunk of change on this when it was announced. I'm skeptical I'll ever get to play it, but honestly, I don't care at this point.
I'm just glad someone is really pushing the bounds of technology.
Jinxsays...Yeaaahh, I'm with you on this. As much as I love to hate on Star Citizen, I really can't see how creating a ship of this scale in such high fidelity in a multiplayer game with collision and physics and dynamic lightning etc etc is even close anything anybody has done before. I mean, I am just a lay person, but to me it would seem to be a pretty extraordinary technical feat. Consequently I have doubts they'll be able to do it at all.
People haven't been doing shit like this for decades, that's clearly nonsense. Mainstream 3d rendering is barely two decades old.
Show me some examples of games doing this kind of thing pre-2000.
Paybacksays...So if you want one, you have to pay how much? $10,000? $25,000?
I find this to be so silly.
Mekanikalsays...Upvote for the Weyland-Yutani hat.
shagen454says...I threw down $40-50 on SC a long time ago. A few months ago I played through some of the new sections of the alpha and they were pretty awesome for an alpha. The little bit of alpha I played was more immersive than anything I played in Elite (of which I paid $75 for).
One of the coolest things I did in the SC alpha was stowing away on a huge ship. I mean these vessels are massive. Now, if they didn't fly like pieces of cardboard - that would be nice.
I really don't care how long it takes.
Discuss...
Enable JavaScript to submit a comment.