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What if Akira Was Animated At 60 Frames Per Second

Sketch says...

I agree that it doesn't look all that different to me. It doesn't totally destroy anything the way high frame rate destroys live action though. I could see the technique being put to more judicious and deliberate use by studios, but also see that it's largely unnecessary. Keep high frame rates for gaming, and maybe sports (so I hear, I don't really watch sports).

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