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Ragtime Super Mario Bros (Sight reading)

If Quake was developed today...

moonsammy says...

Also missing were the inane "achievement unlocked!" messages.

It isn't really fair of the video to use, as what is supposedly footage more representative of the older games, an insane speed-run. Quake Done Quick isn't how anyone but obsessive compulsives played it.

HAWP - Fallout: New Vegas

jmd says...

Shaga... when you consider things like speed runs, no kills, or other handicaps that are chosen by the player rather then the game, it definitely hits a nitch because most people would call it boring and tedious. Some people like this form of challenge, and it may have nothing to do with public appeal or recognition.

HAWP - Fallout: New Vegas

rychan says...

Hmm, can you beat New Vegas without killing anyone? Including creatures?

*spoilers*

I've seen speed-runs that involve very little killing, but they do kill House. If you work for house, he makes you kill the BoS. If you work for the NCR, they make you kill house. It would be ironic if working for Caesar gives you some path with no killing. edit: Caesar makes you kill BoS.

Hmm, so here's someone claiming to have done it, but they count putting House in a paralyzed state while he waits to die of an infection as "no killing". The game even gives you the same karma penalty as if you'd killed him. House even asks you to kill him immediately, making this form of death less preferable. I call BS. http://www.neogaf.com/forum/showpost.php?p=24221124&postcount=9108

Super Mario Bros Speed Run- 4:59!

mas8705 says...

>> ^doogle:

Fake. There rare several situations where he should have been killed by the pipe plant. Definitely using Game Genie.


Hate to break it to you Doogle, but you can actually get away with it. By jumping over the plant in such a way that the runner does it, you can actually avoid getting hit by the pipe plant. Just look at all the other speed runs for SMB, and you will see how alot of people have been able to make the same jump without actually cheating.

$1870.00 Parking Fine

Morganth says...

Lying to park in a handicap space is douchebag thing to do, but I still think $1,800 is crazy excessive. If anything should have excessive fines, it should be what's also dangerous to the public - like speeding, running red lights, and parking in fire lanes. My one speeding ticket (for driving 78 in a 55) cost me $140 three years ago. I'm not complaining for what I had to pay, but it really should be the reverse.

Record Set for LOWEST Super Mario Bros Score

Zero Punctuation: Portal 2

Croccydile says...

>> ^NetRunner:


I loved playing Portal 2, and I enjoyed it with the new pure-comedy tone, but I did kinda miss that creepy ominous vibe from the first game.


Since I was late to the Portal party (I admitted to having never played/seen the first game) I did manage to finish Portal 2 in both SP and Co-Op.

My biggest regret was first of all how easy the game was to me, and as Yahtzee states... there is practically zero replay value. Unless you are going for achivements or speed runs.

I'm usually quite poor at puzzle games and for this one to be easy to me (finished SP in 6 hours) it must have been a ummm... cakewalk... for everyone else.

EDIT: I should probably state that the game was still very enjoyable. I did not mean to intend that the game sucked because of said shortcomings.

New world record for solo speed-climbing the Eiger

much-ado says...

Anyone know if he went down the same way? I think it's kind of stupid to think of a trip up a mountain only as the time to get up there, you have to get down as well. A speed run, or any kind of timed run should be both up and down.

Portal 2 Co-op Gameplay Walkthrough (from PAX 2010)!

mgittle says...

>> ^poolcleaner:

>> ^mgittle:
Agreed with above...
Console tards...sigh...

What's with all the hate?


What's with not wanting me to dislike things? Is the "If you don't have anything nice to say, don't say anything at all" rule really a good rule? What about the guys at Bear Stearns who got fired for saying the housing market won't go up forever? It's like, my opinion, man, that it's totally the same thing. Stop trying to make me "irrationally positive or shut up" or something.

Also, if you've ever played portal on PC (I don't even know if #1 is available on console), some of the puzzles require pretty amazing timing, and I'm pretty sure they'd be near impossible with the analog stick aiming. So, if portal 2's puzzles get dumbed down on PC to comply with console input device limitations, I will be quite disappointed.

Not to mention challenge levels and speed runs...hopefully the console and PC versions simply have different level designs.

I'd like to see this on console:
http://www.youtube.com/watch?v=hPeL8ylhbBw

/rolleyes

Quake Done Quick 720p

rychan says...

>> ^direpickle:

>> ^LarsaruS:
This is brilliant. Some serious skill displayed here... I used to know every single map in Quake but it has been so long since I played it...

Even better is Quake Done Quick 100%. I probably should've sifted that one instead.


I think QDQ 100% gets tedious and doesn't have the elegance and frenetic pace of these speed runs.

I liked the colored lighting that had been added to this version of the game, I didn't really notice the other improvements but I'm sure it would have looked worse without them.

Huashan plank walk - not for those scared of heights!!!

Shortest Possible Game of Monopoly

3 years designing the ultimate Sim City

spoco2 says...

Um, I was hardly being 'dickish', I think you're taking that crown by calling me a jerk.

What I said was, this may be impressive and worthwhile if it were something that took weeks or months... but 6 YEARS for something so arbitrary is just bizarre. And as I said, it's alien to me. Hey, if you can see spending 6 YEARS on creating a city in Sim City... well... yeay.



And trying to say that pitching a perfect game is not real life is inane. It IS real life as it's a real person with a real baseball, really throwing it. Bat sizes/ball sizes etc. are irrelevent, it's all in REAL life with physics and physical strength/co-ordination etc. all coming into play. They're hardly playing a few coders rendition of the sport which may not take into account all manner of 'real world' effects.

And to say that I'm a jerk if I have played a computer game is trying to suggest that playing a game every now and again for fun an relaxation or a challenge is directly comparable to spending 6 YEARS on a single game building a single city.

It is most definitely not.

If you're going to take it to that extreme then you may as well say that spending your entire life playing WOW is just the same as being a casual gamer, they have as much in common.




>> ^Hawkinson:

What's with the dickish attitude? its a videogame, I don't think anyone is confused over that fact. A quake speed run or a sub 25% metroid prime completion rate is still impressive, just like a pitching a perfect game (which also isn't real life, since there are arbitrary rules like regulation bats).
Unless you've never played a (video)game before, you're just being a jerk.

3 years designing the ultimate Sim City

Hawkinson says...

What's with the dickish attitude? its a videogame, I don't think anyone is confused over that fact. A quake speed run or a sub 25% metroid prime completion rate is still impressive, just like a pitching a perfect game (which also isn't real life, since there are arbitrary rules like regulation bats).

Unless you've never played a (video)game before, you're just being a jerk.

>> ^spoco2:

He does realize that he has only found the optimum method for building IN THIS GAME doesn't he? Like... he's worked out the algorithm as built by the coders. He hasn't actually designed any optimum city design. He's built to only those factors the game designers put in.
Seems very odd to spend SO MUCH TIME on such an endeavor that is effectively just doing really well at a simplified game simulation.
Like... if one of the coders went 'oh yeah, we completely forgot to include the effects of recycling or sewage levels' or some such then his entire span of time doing that was pretty much for naught.

Now, if someone had come up with that design and implemented it in a short time, then I'd be impressed... but this? I appreciate someone using their minds like this, but to be so proud to have worked out a method of 'beating' an almost definitely flawed simulation is strange and alien to me.



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