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newtboy (Member Profile)

bcglorf says...

it behooves us to give a leg up to those trying hard to do it for themselves....no?

I vehemently agree on this. I merely argue that giving the leg up shouldn't be based upon race but upon lack of opportunity. The two fellow black students you mentioned, who were nearly as advantaged as you would have similarly destroyed other black students from crappy inner city schools, but a race based system would give no quarter to the inner city kids in that insistence, still favouring privileged kids over the unprivileged, just so happens these privileged kids would be black.

I agree fully with helping out the disadvantaged. If a race is grossly over represented among the poor, then policies to help the poor will also grossly provide more assistance to that race. I don't consider that discriminatory though, it's just a historical consequence.

In the Canadian model, direct assistance or compensation for past harm is also something I can get behind. Of course, proving and carefully adjudicating what that should mean is a tough nut, but our courts are expressly for that kind of dispute.

newtboy said:

I don't disagree, and we have much the same thing in practice if not by law with our native people's, they even have their own separate tribal police, courts, and laws. They are in many ways a different country inside our borders.
I agree, removing the disparities in lower education is far more desirable....but at least here we're doing the opposite, defunding public schools and programs that offer assistance like breakfast and lunch while also making it easier for affluent people to use public funds to pay for private schools, effectively defunding the public schools even farther.
That leaves us trying things like affirmative action in admissions to try to mitigate the continuing unfair, unequal opportunities lower income students face. Far from ideal, but better than another poke in the eye with a sharp stick, as my wife used to say....and she ought to know! ;-)

They might put the argument in different terms. Which do you prefer....giving admission advantages to aboriginal students in recognition of the piss poor opportunities they've had educationally, or give sentencing advantages to aboriginal criminals in recognition of the across the board piss poor opportunities they've had, recognizing that neither approach addresses the underlying problems, only the results of those long standing issues that simply are not being addressed at all.
What doesn't work is ignoring their lack of opportunities and expecting them to perform on par with other, non disadvantaged kids. That just gets you uneducated, pissed off adults with a chip on their shoulder and no prospects for improvement.

So.....until we actually get to work improving their overall situation, easier said than done, it behooves us to give a leg up to those trying hard to do it for themselves....no? Otherwise we're likely just perpetuating a cycle of criminality that hurts us all.

Fantomas (Member Profile)

serosmeg (Member Profile)

Mordhaus (Member Profile)

siftbot says...

Your video, Crappy day, has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.

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Facing the final boss after doing every single side-quest

MilkmanDan says...

I got interested in that question based on the Elder Scrolls series. Morrowind had a basically static world, Oblivion was basically entirely scaled to the player, and Skyrim is scaled to the player but within a min/max range.

To me, Morrowind was great because it could put appropriately powerful rewards in difficult (or just plain obscure) areas. Oblivion in particular was bad at making leveling feel like a treadmill because every time you leveled up as the player, pretty much every enemy would be that much more powerful also. Skyrim was better about that since an area would generally set its difficulty scale based on the first time you visited it, so you could leave and come back later if it was too tough, but it still felt a little off.

Another associated problem is how loot gets influenced by those leveled lists. In Skyrim, loot in containers and in the inventory of leveled enemies generally scales, but loot sitting out in the open in the game world generally doesn't. Which is really annoying, because all generic loot pretty much everywhere ends up being crappy low-level iron. God forbid there's some steel, elven, or dwarven gear in places where it would totally make sense to be (say, dwarven gear in dwarven ruins) that you might venture into before that gear becomes "level appropriate".


In a related issue, one beef that I have with general RPG mechanics is how they all feel the need to make you drastically more powerful at level 5 compared to level 1, and again at level 10 compared to level 5, and so on. By the time you're near the level cap, you're probably 100-1000 times as powerful as you were at level 1, which gives a good sense of accomplishment but just doesn't seem realistic, and leads to this problem with fixed difficulty or level scaling. Western RPGs (boiling back to pen and paper DnD rules) certainly aren't great about this, but JRPGs are completely ridiculous about it, which is pretty much why Final Fantasy 3(6) was the last one that I enjoyed. In my adulthood, I just can't handle them -- even going back and trying to play FF3 that I *loved* way back when.

I'd like to see more games where you get more skills, polish, and versatility as you progress, but overall you aren't more than 3-5 times as powerful at max level as you were at the beginning. Mount and Blade is one of the few games I can think of that comes close to that.

ChaosEngine said:

<knowingly geeky response to comedy bit>
It's actually a really interesting game design question.

There are basically two approaches here: enemies are either fixed level or scale with the player.

{snip}

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newtboy says...

Some day purely digitally created sound will be better than foley, but not yet in most cases, imo. If foley dies before it is better, we're left with a limited set of recordings to edit together or crappy pure digital sound. I prefer the randomness of reality in sound. That's all I mean.

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ChaosEngine says...

Fair enough. Between the crappy audio quality and his accent, I honestly couldn't understand much of what he said.

newtboy said:

Almost. The judge gives some, saying both are guilty of abusing their child by deriding it's other parent and she's guilty of withholding visitations.

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Millennial Home Buyer

Mordhaus says...

Oh, that explains a lot. The closer you get to downtown and to UT, the rent/sale value rises exponentially on houses I wouldn't let my pets live in. I've seen crappy 1940's houses that are falling apart listed for 400k and up that close to UT.

Yeah, Austin is pretty tame. I live in one of the sort of 'bad' areas and we never have had any issues. The closest I've ever come to real trouble is when I walking away from a music venue in south-east Austin a few years back. Three guys asked if I wanted to buy a knife and I, like a total idiot, was like "Sorry, I might have but I spent all my cash inside the club."

It was only after finished walking to my car and left that I realized they were kind of attempting to mug me.

Edit: On the flip side though, unless you live in a district the city keeps the taxes artificially low in (IE, east Austin), you get reamed. Our house is from the late 50's and is valued at 215k, but our yearly property/school taxes run over 4k. Since they just took out another huge bond, I expect next years will be closer to 5.

newtboy said:

I stand corrected.

Some of those didn't even look horrible. I just did a quick Zillow search, obviously they don't have every listing, but I thought they were better than that.
I still can't believe what my brother got for his rat nest, but it is under 10 blocks from UT. Location, location, location.

I agree, a bad Austin neighborhood is like a great LA neighborhood. I lived in East Palo Alto for years, so I know bad neighborhoods. ;-)

At 84, the World’s Oldest Female Sharpshooter Doesn't Miss

AeroMechanical says...

10m with a rifle seems too easy. Even with a crappy air rifle (BB gun, really, so not even actually rifled and probably much lower velocity), I can put every shot in a one inch circle from that far away. They are shooting pretty small targets though, and you can make a competition out of mm differences so I guess it works.

I've never watched the shooting part of the olympics, but pistols seems cooler.

I wonder if there are groups who do this sort of thing around me. I like shooting, but since I live in the city, I don't really want to own a real gun. An airgun might be an interesting alternative.

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