Yahtzee takes on Jack Black and Brutal Legend.
NetRunnersays...

Pretty much sums up my feeling about the game. I loved the concept and humor, and the first third or so of the game, but then once the RTS stuff comes to the fore, I ceased enjoying the gameplay. From that point on I was just in it to unlock the new scenery, and to try to get to the part when the story started to really get interesting. Unfortunately, the latter never happened.

I do want them to make a sequel though. The world is just absolutely fantastic, and if they would just have delivered on the actual game portion, it would have been an instant classic.

Ditch the RTS portion, and make it action hack n' slash + driving, and they've got a real winner.

entr0pysays...

Actually, I thought it was rather like psychonauts in that the gameplay wasn't all that great, but you're distracted from that by the excellent setting, humor and art. Come to think of it, that was always true of his adventure games too. No one actually enjoys the gameplay of adventure games, but the old Lucas Arts games were funny and entertaining enough to make up for it.

If only this game were longer, more varied, more creative, and had a few more likable and interesting characters it would rank up there with his previous work. One problem was that they were so interested in paying homage to the Metal that half of the noteworthy characters were voiced by old drug addled musicians who speak in s sort of mumbling monotone. Yes, Ozzy isn't the only one.

PHJFsays...

No one actually enjoys the gameplay of adventure games, but the old Lucas Arts games were funny and entertaining enough to make up for it.

Yeah requiring the player to use some brain cells is really lame isn't it?

yellowcsays...

Personally I found this game pretty sweet but it was pretty hard not too, being a huge D, metal and Shafer fan. The games shortcomings were mostly irrelevant, so if you're the above 3, never fear

The reasons he hates it are quite valid but if you don't let them bother you, it's not really a big deal. Luckily for me I completely disregarded the "RTS" gameplay, simply hail down the rally flag, stick it on your back and run around hacking the crap out of things. You will only need to make a few commands to attack buildings every now and again, perhaps occasionally gathering up a few loose units, you can otherwise completely ignore the RTS.

The most valid criticism is the games lack of explanation of how to play or what you can do, I to never realised you could hail down your car during battle till the very end of the game when it was required. I really think if they had properly guided the players in to how they envisioned this game to be played, it would of received a much stronger reception. But when you plonk someone down in a totally subpar RTS environment, with no clue as to how to not play it like an RTS, I don't really know what they thought would happen...

Lodurrsays...

I think his dislike of sandbox games is misplaced because none of those games he lists are real sandbox games. Sandbox games aren't supposed to have a linear primary goal at all, the goal is supposed to be the one you make up as you play it.

poolcleanersays...

>> ^entr0py:
One problem was that they were so interested in paying homage to the Metal that half of the noteworthy characters were voiced by old drug addled musicians who speak in s sort of mumbling monotone. Yes, Ozzy isn't the only one.


Dude, the aging metal voice overs were some of the best parts! Fucking Lemmy Kilmister, the bassist and lead singer of Motörhead, as "The Killmaster", sends you to the spider cavern to fetch him some freshly spun bass guitar strings to heal your fallen comrade with the soothing sounds of metal -- that was just badass to the core.

To be perfectly honest, you gotta love heavy metal to love Brutal Legend. I agree with almost everything Yahtzee said, but Tim Schafer and Jack Black's sense of humor combined with all the metal fanfare made this worth the buy. In fact, like all Tim Schafer games, I will probably replay this many times over the years.

mentalitysays...

>> ^PHJF:

Yeah requiring the player to use some brain cells is really lame isn't it?


It's more like trying to combine every object in your inventory with every other object until something ends up clicking.
Anyways, totally agree with Yahtzee on this one. Fucking hate sandbox games. Repetitively scattered content bores me to tears. Haven't enjoyed a Schafer game since Grim Fandango.

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