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17 Comments
siftbotsays...2 more comments have been lost in the ether at this killed duplicate.
dagsays...Comment hidden because you are ignoring dag.(show it anyway)
I don't get it. So is it just snow or no snow?
shagen454says...It's funny just how awesome this game is when it is so simple/user-empowered. I want to see him optimize his code and start working with the Dwarf Fortress guy and combine ideas. DF + simplified with minecraft's engine optimized & an isometric perspective like Populous/Civ would be amazing.
blankfistsays...I got lost in my world and can't find my way back to my stockpile.
dagsays...Comment hidden because you are ignoring dag.(show it anyway)
That's why you should build near your spawn point - if you get too lost, you can jump off a cliff or present yourself to the zombies, and you'll respawn near your house.
>> ^blankfist:
I got lost in my world and can't find my way back to my stockpile.
siftbotsays...2 more comments have been lost in the ether at this killed duplicate.
RFlaggsays...I built away from my spawn, but eventually, after dying a few times at night thanks to my spawn point having bad guys all around it, I built a thing up around it then connected it via a long hallway/tunnel to my main structure.
>> ^dag:
That's why you should build near your spawn point - if you get too lost, you can jump off a cliff or present yourself to the zombies, and you'll respawn near your house.
>> ^blankfist:
I got lost in my world and can't find my way back to my stockpile.
dagsays...Comment hidden because you are ignoring dag.(show it anyway)
Ah, a spawning chamber - good idea.>> ^RFlagg:
I built away from my spawn, but eventually, after dying a few times at night thanks to my spawn point having bad guys all around it, I built a thing up around it then connected it via a long hallway/tunnel to my main structure.
>> ^dag:
That's why you should build near your spawn point - if you get too lost, you can jump off a cliff or present yourself to the zombies, and you'll respawn near your house.
>> ^blankfist:
I got lost in my world and can't find my way back to my stockpile.
KnivesOutsays...>> ^dag:
I don't get it. So is it just snow or no snow?
If you travel far enough in a new world, you'll discover snow areas, desert areas, wooded areas. I would guess that whenever the engine has to spawn a new "chunk" there's a chance that it will divert from the norm.
KnivesOutsays...>> ^blankfist:
I got lost in my world and can't find my way back to my stockpile.
Check the Wiki for instructions on building a compass. It is great for keeping your bearings, especially in complicated cave systems.
blankfistsays...>> ^KnivesOut:
>> ^blankfist:
I got lost in my world and can't find my way back to my stockpile.
Check the Wiki for instructions on building a compass. It is great for keeping your bearings, especially in complicated cave systems.
Word up. I had a compass (admittedly never used it), but it was lost when a skeleton murdered me. I have two long homes in rock faces fairly close to one another, but I get turned around easily.
Use the compass, blankfist. I know, I know.
RFlaggsays...I am looking forward to Biomes more than the Hell/Slip/Core/Neither part.
It would be nice if you could craft a new spawn point, where only one can be built or active... Reset it at your base then use the compass to get back to it.
siftbotsays...Moving this video to KnivesOut's personal queue. It failed to receive enough votes to get sifted up to the front page within 2 days.
Shepppardsays...*Quality this is going to be awesome.
siftbotsays...Boosting this quality contribution up in the Hot Listing - declared quality by Shepppard.
Shepppardsays...I like the video, but wasn't crazy about the Audio.
I decided to try dubbing it mysself, and got a result I'm pretty happy with.
💯0:80:true">See here.
COriolanussays...Suggests a first-person Civilization spin-off
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