How anti-piracy screws over people who buy PC games

A very very angry rant about anti piracy methods just stops the buyer from playing the game and not the pirates.
Irishmansays...

Fucking love this guy.

There is no point in buying the retail version of a PC game nowadays, because you'll have to wait for the six patches needed to make it work, then buy the graphics card/memory/CPU upgrade to make it playable.

Flight Sim X was the last game I bought, and I had to wait a YEAR before they released a patch, sorry, SERVICE PACK to make it work properly with dual core processors.

Practically all games nowadays are like Hollywood blockbusters, loads of great CGI and hype, and fuck all else.

gwiz665says...

Haha, he bought the platinum edition. He got it in the A not once, but twice! Hilarious.

This copy-protection is indeed poor. Someone like Stardock are taking the right way, at this point, by not having any copy-protection at all and instead requires people to register to get updates, patches and things like that.

antsays...

Old news, but still funny. Crazy he has a lot of games! I remember when DOOM 3 told me I had a friggin clone software when I don't even have one! Same for C&C:G!

DRM FTL!

xxovercastxxsays...

This motherfucker has a motherfucking Alienware with motherfucking Windows Vista on it. He's fucking lucky anything fucking works.

But seriously I agree with him. I've cracked all my games for 10+ years just so I don't have to shuffle CDs around, but as copy protection has gotten more invasive, I've started passing over games that I otherwise would have bought. Starforce protection, for example, installs its own device drivers. Cracking the game doesn't clean up that mess. I'd rather have a pirated copy which never installs Starforce in the first place.

RedSkysays...

Nobody expects copy protection to last more than a week tops nowadays, and that's likely the whole point. Bring out some new version of SecuRom that takes people a while to crack and at least the impatient pirates will buy it. I mean it's not like even your average Joe can't go to gamecopyworld, download a crack and follow some basic instructions.

It does somewhat confuse me though when they introduce copy protection that tries to go beyond that. Case in point, Mass Effect. What could possibly be the point of weekly validation? Granted they went back on their decision due to fan outcry but it really makes you wonder what kind of technological neophyte and luddites are tasked with coming up with these ideas.

It's insidious, but hey, since piracy isn't going away, neither is this kind of copy protection.

Whether you like it or not, ordinary people will likely not know of the copy protection on a game before they pick it up from their local videogames store (that charges twice the online price at least here in Australia) because they thought the art on the cover was pretty and they think guns are cool.

Even if they do, is that likely to affect their decision? Probably not, as long as it works hey? Regardless, it's hardly fair to treat the programmers, the graphics designers, the voice actors as a unilateral entity with the management and the profit maximising pressure from the distributors. After all, their salaries come from the same source.

If anything I suspect games will simply transcend to multiplayer only (where servers can explicitly restrict access of play to legitimate distinct CD keys which cannot be generated), or will be playable with internet access only through some kind of elaborate content streaming system. At the very least, you're going to see PC gaming marginalised, generally being the format on which piracy is easiest and which is generally dominated by the most tech-savy consumers.

Which would all be a tragedy for the future of videogames as a respectable storytelling medium and beyond simply providing inane, gratuitous doses of violence that politicians and fame-seeking Jack Thompson-wannabes can use as the scapegoat that is corrupting our children.

EDIT - Oh isn't Zonbie in the game industry? *demands professional input*

10385says...

Still trying to understand the rationale behind buying the plat edition when the original's copy protection makes it unplayable. Also, this guy really needs a hug. And finally, I find it hilarious how he tries to keep his anger on while doing routine tasks like downloading, searching out a directory, and copy-pasting.

RedSkysays...

>> ^MarineGunrock:
Yeah, anyone that wastes money on an Alienware system needs to be punched in the face.
If you ever want a good laugh, go to their website and look at the section called "Build vs. Buy"


I was willing to accept everything until they said it'd be in some kind of generic beige case. That just fails basic logic. Oh and the BSOD, O NOES. Also, the whole obliviousness to tech support forums is amazing. The best part has to be the presumptuous you can actually save money by buying from Alienware, anyway who truly believes that deserves what they get.

jmzerosays...

WoW subscriptions can't be pirated.

Actually, I think there's quite a few pirate servers out there. So while you might not pirate the "subscription", you can play WoW without paying Blizzard.

RedSkysays...

You can, but with a far lower population count it doesn't have the same massively multiplayer feel of the legitimate servers. Well at least that's what I've heard in regards to Aussie private servers, there might be some more densely populated ones overseas.

videosiftbannedmesays...

I just had this happen to me after buying and installing Rollercoaster Tycoon 3 Gold. I found it more annoying of having to go find a no-cd crack than anything else, so I can commiserate with the fella in the video. I've been in computers for 20 years now and have gotten to the point where if shit don't work, I don't even bother anymore. Just let it remain broke until my next OS wipe.

wax66says...

I <3 GCW. I've been using that site for SOOOO many years. It's one of the very few crack sites that haven't been shut down. I don't know how they do it, but I love them for it, and I always try to click on their ads.
This problem is so old it's not even funny. Before SecuROM was 'loving us without lube', it was SafeDisc. You had to crack your game or lose QUITE a bit of performance. I read some reviews back then that said it took 10-20% of your CPU to run.

My best friend has worked for 3 major game companies, and sadly it's not the designers that usually want the copy protection in, it's the clueless higher-ups that think "Oh noes! We're going to be poor without copy protection because we'll sell one copy and then everyone will dupe it!" Of course, it also became standard practice during a time of HORRENDOUS business practices with game companies where they'd abuse their employees with 90+ hour work weeks, low pay, and disgustingly short dev cycles just so they could squeeze out a couple more bucks. Add the really dumb decisions to beat horses to death and then after death with releasing WAY too many titles in a series just because the first one/two did well, eg. Army Men, http://en.wikipedia.org/wiki/Army_Men_(series) with its whopping 24 titles, and you have a formula for companies not giving a rat's patootie what the consumer thinks as long as they keep forking over the bucks.

Luckily the game industry is in a state of change right now, and it shows some signs of growing up, so this is the perfect time for a video like this, because someone may actually listen! :-D Big upvote!

viewer_999says...

The buzz around this topic is fortunately getting louder, but perhaps this is exactly what people need to start doing to push it further: make angry loud videos putting it right in everyone's faces.

We fought against music DRM, and now we've got DRM free downloads from Amazon, iTunes, Walmart, etc. Movies (forcing you the buyer to watch FBI warnings, while the pirates simply remove them) and software are next.

xxovercastxxsays...

>> ^shoany:
Still trying to understand the rationale behind buying the plat edition when the original's copy protection makes it unplayable.


I think what he's saying is that he didn't realize the copy protection was the source of his problem with the original and wanted the platinum edition anyway, and so he bought it thinking he'd solve the problem with his original copy as well.

>> ^Payback:
The future is DLC. Systems like Steam have cut down on piracy and also cut out the "middle-men" to whom per-unit sales is the be-all and end-all to begin with.


Companies that assume I'm guilty from the get-go are companies I avoid doing business with. Steam as content delivery is fine with me. Steam as big brother is not. Ergo, I don't use steam. I would have gladly bought Portal, especially considering it was relatively cheap, but since it was Steam-infected, I downloaded Portal Unleashed from emule instead.

cheesemoosays...

Thanks for pointing me at that alienware site, MG. I love how they never once mention that you will pay like twice as much for an alienware system as you would for one you make yourself with comparable hardware.

viewer_999says...

Steam as big brother is not. Ergo, I don't use steam.

Yes. Upvote.

I would have gladly bought Portal, especially considering it was relatively cheap, but since it was Steam-infected, I downloaded Portal Unleashed from emule instead.

Hey wait! I want my upvote back. Must read whole post first, boooooo... :-/

siftbotsays...

Tags for this video have been changed from 'angry, rant, very angry, just watch this, SecuROM' to 'angry, rant, very angry, just watch this, SecuROM, fear, vivendi, copy, protect' - edited by Zonbie

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