Hilarious Team Fortress 2 Bug

A bug in TF2 that was fixed 1/3/11.

1. Can only be applied to others (no self-buff).
2. Can be stacked multiple times for increased healing.
3. Affects everyone within the original effect radius.
4. Persists through death and class/team change. Only a map change or leaving the server removes the effect.
Psychologicsays...

Someone did this several times while I was playing. It affected about half of the server (frequent scrambles) and the healing ended up being much faster than what is in the video. Eventually the only real ways to kill people were headshots, backstabs, and large crits.

I'm sure it gets old quickly, but it's quite fun when entire servers have regen.

siftbotsays...

Tags for this video have been changed from 'Team Fortress 2, health, regeneration, bug, exploit, tf2' to 'Team Fortress 2, health, regeneration, bug, exploit, tf2, sam and max, cogs in motion' - edited by calvados

Psychologicsays...

^ Valve knows about it, but I'm not sure if they've said anything about it. Either way, it hasn't been fixed yet, and it's becoming rare to find players that don't know about it.

Edit: Looks like they finally patched it.

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