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XCOM: Enemy Unknown first look

Cats Pretending To Be Tanks

Catzilla can't be stopped

Crazy Lady Catches Turkey

An awkward moment from a colleague

Whose gun is it, anyway?

kumeelyun says...

I like how this was shot. There's some cuts but it's not so quick as to confuse the viewer as to the action happening. I can actually follow what's going on as opposed to say, the Bourne series fight sequences.

How One Man Could Build Stonehenge

Chloe Sevigny Discovers the Joy of Toast

Shadow Puppets - animation by Chuck Gamble

kumeelyun says...

So... Couldn't this guy could have just entertained himself with foot-puppets all this time so he would still have his fingers? Kind of seems that the inability to think things through is another kind of prison.

Other than that I liked the animation. The black-and-white heavy contrast was used to very great effect.

Halo 3: Batter Up!

kumeelyun says...

I don't think we need the 'z'. I think this was impressive enough to label this as actual 'skills'.

Funny, too. When do you think Microsoft will see this and announce a Halo-themed baseball game? If you get tapped out it could be labelled 'Tagged And Teabagged!'

Electronic Board Games Demo

kumeelyun says...

I could imagine Magic: The Gathering using this type of technology way in the future. Something that could be a boon to give less experienced players a boost. Imagine cards that could sense the other cards on the playfield and and either let you know what cards you are allowed to affect of warn that the move you are about to make isn't legal. It might cut down on quite a few arguments.

Although with the way the rules change and are challenged, I could also imagine having to sync up all your cards with a computer like plugging in your iPod to download the latest 'firmware' and rules. Which could lead to more arguments when people jailbreak their cards and insist on playing by a previous ruleset because it was the best version before the company 'lost its way' (and it stopped benefitting that player's articular type of gameplay.)

I don't really see this type of thing happening for a game as complex as Magic in the near future. It might be interesting to come up with a game for this tech that let people play a turn-based strategy or even a real-time strategy game without a computer.

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Beggar's Canyon