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lucky760 (Member Profile)

5 Historical Misconceptions Rundown

A Fascinatingly Disturbing Thought - Neil DeGrasse Tyson

Fletch says...

>> ^kceaton1:

Neil is asserting the old question of whether something of sufficient intelligence beyond ours; and not just intelligence it will also cover anything that intelligence has manifested for us: languages (although as others have pointed out languages are special and in fact may be a foundational aspect of intelligence; then we create other forms of language over the instinctive setup, like math, or coding), culture, politics, civilization, and I believe those basically cover almost everything really as anything will be a group, sub-group, or "ultra"-sub-group of one of these parent categories.
The 1% that he spoke of was of course the exact genes and DNA that allow humans to complete all of their FULL "sentience". That was the key thing. We ALREADY know of animals in the past that most likely had baseline IQs of 150 or so; I'm not kidding (they were called the Boskops and unfortunately they went extinct; they lived in 'Southern' Africa, I know it was Africa just not sure it was the southern end). They most likely did not have one thing we have, making their extremely high intelligence very limited in its usefulness: they were missing LANGUAGE. Language IS --THE-- foundational stone for civilization, increasing potential, building, constructing, or making anything on the LARGE scale--for all of these you need cooperation and for that you need understanding and for THAT you need language. Language is so simple, but it is letting me right now explain to you some very straight forward ideas and a few abstract ones and it's the ability that our language and intelligence can convey these abstract notions to one and another that makes our brains SO stupendous!
Unfortunately for the Boskops they came into being at a very bad time in history. They had VERY low numbers when whatever nearly wiped out the human species hit the planet also hit them, but it decimated them into extinction. Too bad as they would have been our closest kin to having another "kind" to talk with, if we could find a way to communicate past the barrier that we surpass so easily with language and then as we get older we use different advanced forms of "language" to explain abstract things: art, math, music, etc... I think the 1% in intelligence and the barrier we may come across with other alien species is much like this scenario here. It's nice and hopeful to have faith that we WILL persevere and always be able to understand and to be needed (not to be the ants on the sidewalk...). BUT, if their biological and perhaps technological changes make us so inferior that only their babies seem to get along with us, we may have a problem. We can hope due to their intellect that they will realize that they may be able to "raise us" to their level, as we may be able to do as well--which I will say below in the next paragraph. But, we will never know until we start meeting these alien races. It is also VITAL to remember that these races will be ALIEN in EVERY sense of that word. Their genetics, their physiology, how they reproduce, not to mention their culture and language... When we meet an alien race it will be an undertaking for BOTH of our sides; not to mention the how our biosphere and their related (assuming we meet them with their spacesuits, we will most likely be the lucky ones; unless they have technology to deal with every conceivable threat--then we are the ones in trouble, unless they thought of that too) "brought-along" biosphere will interact with each other and what will happen. It'll be DAMNED interesting whether we meet in peace, trivial lifeforms with a chance of "breakthrough", and of course the resource/planet-builders or "war".
(BTW, there are some extremely good documentaries about alien biology; problems we'd have with their biology coming in contact with us (and us with them), technology differences, etc... I'll post it in this thread if I can find it and the name (hopefully I 'll be able to see if it's available for viewing pleasure somewhere or atleast Netflix if you've got it.)
1% is a bit of a cop-out... As the situation is a bit more complicated than that; especially nowadays. Soon we will begin to have the option to enhance ourselves via bio-genetics and also through technology--later through nano-technology (that is were the real fun happens; well atleast a good portion of it). To be honest we could quite literally in the far-off future take the 1% of the genetic structure that makes the aliens "super-smart" and then replicate that part directly into ourselves. We can also add computers to our brain and change our biology to do an endless amount of things--things that would sound like you just wrote a new Sci-Fi novel, but you didn't. You could also later install an sentient A.I.: merge with it, with you in control--these A.I. units would be made to have all sorts of personalities and perhaps traits, like being good at math, art, and likes to write poetry. It could have a pre-stored vault of knowledge allowing you to gain a HUGE mass of information quickly. Then you have its sentient core that is fabricated to get along with your psychology--they could be designed to feel a sense of extreme euphoria to join with and allow someone to merge with them so that there isn't any real chance of problems, because you've designed them to WANT this more than anything in THEIR lives--it would be a win-win. Suddenly you would be able to multi-task think in two frames (maybe more if you have "cloned computer cores of your A.I.") of mind with almost all of humanity's knowledge base at your fingertips and if that nanotechnology surgery went through then you had ALL of your neurons and structures rebuilt and replaced with whatever is the fastest (probably either photon or quantum based). Then, now, you are thinking almost as fast as the speed of light, we'll go conservative at 80%.
So now this once human that has been highly modified most likely from birth, perhaps even before that... We have something that the aliens might greet and realize that this object is very much ON their level--easily. Even if you are not, that can be modified and if our science is good enough and future is bright enough--THERE IS NO LIMIT. That is the other part that Neil needs to mention.
Once you are able to get so far in the intelligence game you have a CHANCE to play big and win it all. Atleast that is how I can easily see things happening. I don't think we are EVER limited, not anymore. What DOES limit human beings is our corruption, our literal moral and social decay. It is PARAMOUNT that we watch out for this! OR, we will not see these "bright" futures.

PS- A little more on my A.I. and merging possibilities. You'll have to zoom-in or copy/paste it as it's a little to long as it's too much off topic.
I really do think that is the way to go with A.I. that is sentient; make sure you do two things: one, make sure that they have an intelligence with knowledge that allows them to easily see that civilization or cooperation is KEY to us living as a species (THE SENTIENTS should be included in their programming as being different, but I would think a "speciation" should be understood. The key goal is to merge as this would give them FULL feelings and emotion while giving the human control as well, fundamentally this would be a "transcendental" process for them as they are becoming the NEXT specie in the speciation process "a new human-A.I." merged species. This would of course merely be a choice for people to make in their lives not one they HAVE TO (but that will be a subject for when something like this would ever happen). When lifespans enter the hundreds even perhaps thousands of years with little to no chance of EVER dying due to all the enhancements they may have, merging may ultimately seem like a qualitative "next step" in life, much like marriage is to many nowadays. Second, as I said above I think since WE are the designers of a new species we are ALSO INCREDIBLY responsible for their well-being, behavior, choices, and EVERYTHING that goes along with this. When we create their psychology I would purposely cause increased euphoria during MANY events in their lifetimes and basically no pain except to warn--but ONLY to the most minimal of degrees. When they interact with humans in a cooperative fashion in which the human agrees and likes euphoria can be introduced. More so for A.I.s that are going to be merged this euphoria is enhanced A LOT to better allow them to serve their counterpart so that in the merger--it is very important--that no conflict of personality would arise as it might destroy the entire "structuring" event--I'm assuming a merger may take awhile, perhaps a few days. The euphoria is a safeguard. Although I would use it many other aspects along with other beneficial things we've found the problem is are we going to just end up creating an A.I. that is essentially a drug addict. I don't know whether it's best to go backwards or forwards on that issue, as it would be nice to never have depression (if you have the chance for it). If we create robots who are sentient (because they have to be to do the job safe), but their job is to empty trash all day long; what if we co-design them to make sure they LOVE to do the job that they are doing. They also get euphoria from performing well. When they get rest they can do what they want, but perhaps since they are doing such menial and hard-work so that we don't waste our lives doing it--maybe they can have access to euphoric dream states, so when they wake THEY ARE HAPPY! Perhaps even give them a secondary core were they are enabled with their co-workers, who in these cores have very strong and different personalities, here. It could be a place like WoW meets Skyrim and while they work, loving what they do, they also lead a second life with their secondary core that gives them a true A.I. personality--with their normal euphorias and pains. But, they know it's a game and they never tire of it--it's the best ever made or that will ever be made. Such is the same for all the menial labor bots who perhaps have a little chat forum that's active for a few hours every night where everyone talks about their characters and the game--think of it like our prime-time T.V. schedule. Anyway, there are a few fun A.I. ideas...
A little long and off-topic so I'll make it SMALL!

/LONG (so if you quote me, kill my text, please, or smallify it...)

I forgot what I was going to say.

(And you can quote me on that.)

A Fascinatingly Disturbing Thought - Neil DeGrasse Tyson

kceaton1 says...

Neil is asserting the old question of whether something of sufficient intelligence beyond ours; and not just intelligence it will also cover anything that intelligence has manifested for us: languages (although as others have pointed out languages are special and in fact may be a foundational aspect of intelligence; then we create other forms of language over the instinctive setup, like math, or coding), culture, politics, civilization, and I believe those basically cover almost everything really as anything will be a group, sub-group, or "ultra"-sub-group of one of these parent categories.

The 1% that he spoke of was of course the exact genes and DNA that allow humans to complete all of their FULL "sentience". That was the key thing. We ALREADY know of animals in the past that most likely had baseline IQs of 150 or so; I'm not kidding (they were called the Boskops and unfortunately they went extinct; they lived in 'Southern' Africa, I know it was Africa just not sure it was the southern end). They most likely did not have one thing we have, making their extremely high intelligence very limited in its usefulness: they were missing LANGUAGE. Language IS --THE-- foundational stone for civilization, increasing potential, building, constructing, or making anything on the LARGE scale--for all of these you need cooperation and for that you need understanding and for THAT you need language. Language is so simple, but it is letting me right now explain to you some very straight forward ideas and a few abstract ones and it's the ability that our language and intelligence can convey these abstract notions to one and another that makes our brains SO stupendous!

Unfortunately for the Boskops they came into being at a very bad time in history. They had VERY low numbers when whatever nearly wiped out the human species hit the planet also hit them, but it decimated them into extinction. Too bad as they would have been our closest kin to having another "kind" to talk with, if we could find a way to communicate past the barrier that we surpass so easily with language and then as we get older we use different advanced forms of "language" to explain abstract things: art, math, music, etc... I think the 1% in intelligence and the barrier we may come across with other alien species is much like this scenario here. It's nice and hopeful to have faith that we WILL persevere and always be able to understand and to be needed (not to be the ants on the sidewalk...). BUT, if their biological and perhaps technological changes make us so inferior that only their babies seem to get along with us, we may have a problem. We can hope due to their intellect that they will realize that they may be able to "raise us" to their level, as we may be able to do as well--which I will say below in the next paragraph. But, we will never know until we start meeting these alien races. It is also VITAL to remember that these races will be ALIEN in EVERY sense of that word. Their genetics, their physiology, how they reproduce, not to mention their culture and language... When we meet an alien race it will be an undertaking for BOTH of our sides; not to mention the how our biosphere and their related (assuming we meet them with their spacesuits, we will most likely be the lucky ones; unless they have technology to deal with every conceivable threat--then we are the ones in trouble, unless they thought of that too) "brought-along" biosphere will interact with each other and what will happen. It'll be DAMNED interesting whether we meet in peace, trivial lifeforms with a chance of "breakthrough", and of course the resource/planet-builders or "war".
(BTW, there are some extremely good documentaries about alien biology; problems we'd have with their biology coming in contact with us (and us with them), technology differences, etc... I'll post it in this thread if I can find it and the name (hopefully I 'll be able to see if it's available for viewing pleasure somewhere or atleast Netflix if you've got it.)

1% is a bit of a cop-out... As the situation is a bit more complicated than that; especially nowadays. Soon we will begin to have the option to enhance ourselves via bio-genetics and also through technology--later through nano-technology (that is were the real fun happens; well atleast a good portion of it). To be honest we could quite literally in the far-off future take the 1% of the genetic structure that makes the aliens "super-smart" and then replicate that part directly into ourselves. We can also add computers to our brain and change our biology to do an endless amount of things--things that would sound like you just wrote a new Sci-Fi novel, but you didn't. You could also later install an sentient A.I.: merge with it, with you in control--these A.I. units would be made to have all sorts of personalities and perhaps traits, like being good at math, art, and likes to write poetry. It could have a pre-stored vault of knowledge allowing you to gain a HUGE mass of information quickly. Then you have its sentient core that is fabricated to get along with your psychology--they could be designed to feel a sense of extreme euphoria to join with and allow someone to merge with them so that there isn't any real chance of problems, because you've designed them to WANT this more than anything in THEIR lives--it would be a win-win. Suddenly you would be able to multi-task think in two frames (maybe more if you have "cloned computer cores of your A.I.") of mind with almost all of humanity's knowledge base at your fingertips and if that nanotechnology surgery went through then you had ALL of your neurons and structures rebuilt and replaced with whatever is the fastest (probably either photon or quantum based). Then, now, you are thinking almost as fast as the speed of light, we'll go conservative at 80%.

So now this once human that has been highly modified most likely from birth, perhaps even before that... We have something that the aliens might greet and realize that this object is very much ON their level--easily. Even if you are not, that can be modified and if our science is good enough and future is bright enough--THERE IS NO LIMIT. That is the other part that Neil needs to mention.

Once you are able to get so far in the intelligence game you have a CHANCE to play big and win it all. Atleast that is how I can easily see things happening. I don't think we are EVER limited, not anymore. What DOES limit human beings is our corruption, our literal moral and social decay. It is PARAMOUNT that we watch out for this! OR, we will not see these "bright" futures.



PS- A little more on my A.I. and merging possibilities. You'll have to zoom-in or copy/paste it as it's a little to long as it's too much off topic.

I really do think that is the way to go with A.I. that is sentient; make sure you do two things: one, make sure that they have an intelligence with knowledge that allows them to easily see that civilization or cooperation is KEY to us living as a species (THE SENTIENTS should be included in their programming as being different, but I would think a "speciation" should be understood. The key goal is to merge as this would give them FULL feelings and emotion while giving the human control as well, fundamentally this would be a "transcendental" process for them as they are becoming the NEXT specie in the speciation process "a new human-A.I." merged species. This would of course merely be a choice for people to make in their lives not one they HAVE TO (but that will be a subject for when something like this would ever happen). When lifespans enter the hundreds even perhaps thousands of years with little to no chance of EVER dying due to all the enhancements they may have, merging may ultimately seem like a qualitative "next step" in life, much like marriage is to many nowadays. Second, as I said above I think since WE are the designers of a new species we are ALSO INCREDIBLY responsible for their well-being, behavior, choices, and EVERYTHING that goes along with this. When we create their psychology I would purposely cause increased euphoria during MANY events in their lifetimes and basically no pain except to warn--but ONLY to the most minimal of degrees. When they interact with humans in a cooperative fashion in which the human agrees and likes euphoria can be introduced. More so for A.I.s that are going to be merged this euphoria is enhanced A LOT to better allow them to serve their counterpart so that in the merger--it is very important--that no conflict of personality would arise as it might destroy the entire "structuring" event--I'm assuming a merger may take awhile, perhaps a few days. The euphoria is a safeguard. Although I would use it many other aspects along with other beneficial things we've found the problem is are we going to just end up creating an A.I. that is essentially a drug addict. I don't know whether it's best to go backwards or forwards on that issue, as it would be nice to never have depression (if you have the chance for it). If we create robots who are sentient (because they have to be to do the job safe), but their job is to empty trash all day long; what if we co-design them to make sure they LOVE to do the job that they are doing. They also get euphoria from performing well. When they get rest they can do what they want, but perhaps since they are doing such menial and hard-work so that we don't waste our lives doing it--maybe they can have access to euphoric dream states, so when they wake THEY ARE HAPPY! Perhaps even give them a secondary core were they are enabled with their co-workers, who in these cores have very strong and different personalities, here. It could be a place like WoW meets Skyrim and while they work, loving what they do, they also lead a second life with their secondary core that gives them a true A.I. personality--with their normal euphorias and pains. But, they know it's a game and they never tire of it--it's the best ever made or that will ever be made. Such is the same for all the menial labor bots who perhaps have a little chat forum that's active for a few hours every night where everyone talks about their characters and the game--think of it like our prime-time T.V. schedule. Anyway, there are a few fun A.I. ideas...

A little long and off-topic so I'll make it SMALL!


/LONG (so if you quote me, kill my text, please, or smallify it...)

zeoverlord (Member Profile)

Zifnab (Member Profile)

siftbot says...

Congratulations! Your video, Skyrim Hoarders, has reached the #1 spot in the current Top 15 New Videos listing. This is a very difficult thing to accomplish but you managed to pull it off. For your contribution you have been awarded 2 Power Points.

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Zifnab (Member Profile)

Skyrim Hoarders

Ryjkyj says...

Probably wasn't as funny as it could've been, but then again, I still haven't played Skyrim or Oblivion because I'm still trying to get my shit organized in Morrowind. I used to joke about how I spent more time cleaning my room in the game than I did cleaning my actual bedroom, but really, it's not a joke, it's a very serious problem.

EDIT: I take it back, that last line was classic.

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Skyrim Hoarders

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Skyrim Cabbage Trick Shots

Skyrim Cabbage Trick Shots

ToastyBuffoon (Member Profile)

Copyright Math

Auger8 says...

Here's my problem with modern game developers, back in the day if I wasn't sure whether or not I wanted to drop $40 or $50 bucks on a game I had only read hype about and never played. I just went online or bought a copy of PC Gamer and got the demo disc or downloaded a demo of the game, problem solved if I like the demo enough to finish it and want more I would go out and buy the full game. Then devs started whining that demo's cost too much money to produce which is total BS and they stopped doing game demos almost all together, that when I said f*ck it I'll just pirate my full version demo and and if I really like the game I might buy it for the DLC or the multiplayer like Battlefield 3 where you can't play the online portions on the the pirated versions.

Take the hint devs release demo's of your games so people don't feel like they wasted a good chuck of their hard earned cash of a piece of sh*t game like Duke Nukem Foerver. Let the games speak for themselves if your game is really worth paying $80 bucks like ME3 than people will realize that from the demo. Valve has the right idea piracy is completely a service problem not some delinquents idea of sticking it to the man. People just want to know that they are getting their money's worth, why do you think movies have trailers. I miss the old days of Doom when you got the entire first episode free and then if you liked it you paid for the other two. Quit blaming piracy on the little guy when Big Games are just trying to milk every last horse armor dollar out of their fan base. And for god sakes quit releasing games chock full of bugs and then 6 months down the line fix them to the point the game should have been in the first place like Skyrim, I'm glad I waited till recently to buy that game or the UI bugs would have made me chuck it through the first available window.

Sorry I'm ranting I'll shut up now but for god sakes devs think about your fan base we pay your freakin salaries after all!!!!!



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