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Star Citizen Gamescon 2016

OverLord says...

Considering the Kickstarter only began in Oct 2012, and the initial plan was for it to be delivered in Nov 2014, you might need to work a tad on your maths before engaging your meh.

ForgedReality said:

Seems to me the audience is easily amused, cheering for the most trivial things. Guess maybe I just expect more from a "game" that's more than 4 years past its last Kickstarter milestone having not met a single one last I checked. But then, I lost interest in this tech demo a long time ago, when they overpromised and started focusing on ship jpegs and pushing deadlines instead of actually meeting any of their promises.

Star Citizen Gamescon 2016

ForgedReality says...

Seems to me the audience is easily amused, cheering for the most trivial things. Guess maybe I just expect more from a "game" that's more than 4 years past its last Kickstarter milestone having not met a single one last I checked. But then, I lost interest in this tech demo a long time ago, when they overpromised and started focusing on ship jpegs and pushing deadlines instead of actually meeting any of their promises.

The Animated Adventures of Firefly Teaser

Good Role Model Teaching Kids to Work Through Emotional Pain

bareboards2 says...

Here is the exchange that broke it open for me. So fricking good. Even thought it was a "joke."



@aslo
Yeah, that's the scar tissue talking, let it go big guy, it's okay to cry... ; )

@transmorpher said:

So much cringe. I can't handle it. Not so much the people, but the editing. And definitely the cheery acoustic kickstarter music at the end. It hurts.

Gravity Payments Team Surprises CEO, Dan Price, With A Tesla

transmorpher says...

So much cringe. I can't handle it. Not so much the people, but the editing. And definitely the cheery acoustic kickstarter music at the end. It hurts.

Scorn

Scorn

Fantomas says...

Zdzisław Beksiński seems to be a heavy influence, more so than Giger.
Their kickstarter failed to reach it's target sadly, so hopefully they can pull something interesting together with the resources they have.

The science is in: Exercise isnt the best way to lose weight

transmorpher says...

I'm glad to see that people are now accepting that exercise does very little for weight loss. Eating the right foods is 90% of the weight loss effort. Permanent weight loss also hasn't got anything to do with calorie counting/restriction.

A whole-foods plant based diet is the only sustainable way to lose weight because you never go hungry, and you get all of the nutrients you need. No exercise, no starvation, no calorie counting, no fasting, no salads. Just eat real hearty and satiating foods, and that's it.

You'll lose an average of 2.5kg a month, which within 2 years is 60kg. It's consistent, predictable and permanent.

If you're serious about losing weight here are some resources that I've used to get my BMI back to 23 (from 30):

https://www.drmcdougall.com/health/shopping/books/starch-solution/

https://www.amazon.com/21-Day-Weight-Loss-Kickstart-Dramatically/dp/0446583820

http://engine2diet.com/recipes/

https://www.amazon.com/Foods-That-Cause-Lose-Weight/dp/0380807971/ref=pd_sim_14_2?ie=UTF8&dpID=51BiLkzcpQL&dpSrc=sims&preST=_AC_UL160_SR95%2C160_&psc=
1&refRID=J9FHP0P469CCPDH0Z613

Of course, exercise is great for your heart and brain health, and to give your body some tone and shape.

System Shock - Pre Alpha Trailer

artician (Member Profile)

oritteropo says...

Thanks

There are encouraging signs in the yt comments of the vid, there were a lot of requests along the lines of "how do we get them here?" which were answered by both the filmmaker with an online order form, and a pointer to Sarah Munir's kickstarter to import and promote them un the US and North America:

https://docs.google.com/forms/d/1a-jQrfz1DjaZmXc2kZPeaZtIx5iSrNwE2Lr6yN5TUYU/viewform?c=0&w=1
https://www.kickstarter.com/projects/1240116767/edible-cutlery-the-future-of-eco-friendly-utensils

artician said:

This is one of those fantastic movements that we'll probably never see further west, simply because it'd be associated with poverty or something undesirable. Prove me wrong, humans!

*promote

how social justice warriors are problematic

SDGundamX says...

@enoch

No, no, no, man, I would never downvote something because the speaker held an opinion about a certain topic that I disagreed with. Rather, I downvoted this because the subtext of the video is clear: you don't have to listen to what SJWs say because they are self-important blowhards who were coddled as children. Doesn't matter what the argument is that they are proposing. They are SJWs and therefore their ideas cannot be worth listening to.

And more specifically, if you pay attention to the images he is showing as he narrates his stance: you don't have to listen to what Anita Sarkeesian, Zoe Quinn, etc. say about games (he's showing their pictures while decrying SJWs).

This is classic GamerGate tactics. Rather than actually debate the issues, which are the representation (or lack thereof) of women and other minorities in video games, he wants to dismiss the argument out of hand. You see it all the time in GamerGate supporter comments:

"Anita is a con artist looking to scam Kickstarter supporters out of their money."
"Anita is the feminist equivalent of a TV evangelist."
"Anita has hijacked feminism."
"Anita isn't even a real feminist."
"Anita's not really a gamer."

And so on.

They are desperate to get people to dismiss Anita's criticisms out of hand, mostly because even the most ardent haters can't deny there are problems with the representation of women and other minorities in ALL media, some of which are specific to video games.

It's all a big distraction from the issues. So what if everything GamerGate supporters allege is actually true? So what if she were stealing kickstarter money? So what if she is pushing some kind of feminist agenda in games? So what if she has appointed herself as a spokeperson for feminism?

Even if it were all true, the only important question is whether her arguments about the representation of women in games are valid and well-founded.

So, I downvoted this because essentially the author is advocating judging arguments on the basis of the arguer's reputation (for example, as an SJW) rather than on the merits of the argument itself. I see it as more blatant GamerGate propoganda trying to justify attacking the argument makers rather than dealing with the argument itself. Fuck that noise.

SJW is such a useless label at this point. It is now used purely as a cop out these days, a pejorative that supposedly gives you a free pass to ignore what someone is saying because clearly they are an coddled idiot (otherwise they wouldn't be an SJW).

I absolutely agree with you that justice, freedom of speech, freedom of dissent, etc. are important. And it is troubling that people in recent days are abusing the system to shut down dissenters. But this is the world we live in now and it really only reflects the political situation in Washington that has been going on nearly a decade now--lines drawn in the sand and ideas shouted down merely because they were spoken by someone on the wrong side of the line. I guess it isn't surprising that public debate is mirroring what we've been seeing in the capitol, only with the anonymity of the Internet allowing people to take it to a whole new level with doxxing, swatting, etc.

Zootopia (2016) Trailer

Star Citizen Alpha 2.0 Gameplay Trailer

VoodooV says...

@Jinx

I am a bit confused. Earlier you used the word "conned" to describe the game, now you say it's not a hoax.

Aside from that, you certainly have voiced legitimate concerns. I'm also sick and tired of the usual pre-order business model. I decided that after playing the utter mess that was the Halo: Master Chief Collection for Xbox that I would never pre-order a game again. It's one thing to buy a game on day one, but yeah, in the usual sense, pre-orders need to die.

Thing is though...this is a kickstarter, thus the rules are different, by it's very nature, you HAVE to sell promises and pre-orders, or at the very least, contribution promises/swag/perks/etc. It's an alternative to going to a publisher and begging them for money to make the game and risk having the publisher exert creative control over the game/product/etc and whatever other compromises a publisher might force a developer to make. How many games have been utter shite because the publisher meddled and forced a game out before it was ready. Too many.

With kickstarters, it's the other way around. Backers demand that a game not be released before it's ready, but now the hype train has to start chugging along WAY earlier than a publisher-backed game in order to generate interest, because now the publishers are the backers and this is happening long before a game even gets to an alpha stage.

There is a risk with any kickstarter. If it was anyone other than Chris Roberts, I doubt I would have backed it. I backed the Shadowrun games mainly because it was being run by the guy who created the game originally and that turned out to be successful...twice. I'll be going for the hat-trick with the Battletech game they're working on now. Chris Roberts and Jordan Weisman both have solid reputations and have demonstrated they can make solid games. If it was Derek Smart or someone relatively unknown, I doubt I would have backed.

I find it interesting how the detractors are coming from various levels. Some of the detractors seem to be against kickstarters in general. Some seem to be against SC specifically and I think others are simply against it just because they want to see something ambitious crash and burn....and then there's Derek Smart who seems to have a personal, unhinged, vendetta against Chris Roberts.

Regardless of how successful SC will or won't be. SC is still a niche game by the very fact that it's a space sim. Even if it is a complete and total success, it's going to be a very complex game with a crazy amount of information to absorb and it will be difficult to be good at it. It is not for the casual gamer. So it will never reach mass appeal or become a widely recognized franchise like, say, Halo or Call of Duty. I think that is part of the appeal. A couple decades ago, publishers as a whole gave space sims the middle finger, but now thanks to crowdfunding, space sims are making a comeback.

Roberts has clearly tapped into something or people wouldn't be giving him money. He originally only asked for 2 million dollars, so even he didn't think it was going to be this big. (Europe is going absolutely bonkers for Space Citizen, they're way more into SC than we are in America)

Dirty Grandpa Red Band Trailer

ChaosEngine says...

Honestly, it's getting to the point where, if I had a time machine, I would go back and mercy kill him right after Ronin, because everything he's done since then has been an embarrassment.

Seriously Bob, if you're that stuck for cash, run a kickstarter. I'd happily throw a few dollars your way if only to stop you sullying your own legacy.


eric3579 said:

WTF is De Niro thinking?

Star Trek: Renegades (Episode 1)

jmd says...

Wow.. so.. a lot of good.. a lot of bad. Actor performances and writing were all over the board. The seasoned actors were all awesome, and sean young who at first seamed out of place turned out a wonderful performance as Dr Lucien and a hopeful character. The space sequences were numerous and well done with great ship models. Pyrotechnics were kept minimal as those are still hard to do in style in CG so its best to keep it good or keep it out.

The bad how ever. The klaxon mining facility was just all kinds of horribleness. The bad layering, the over the top and ridiculous amounts of shooting flames, and the cherry on the top is the introduction to the main bad guy race with their mask straight out of planet of the apes. I seriously can't believe someone though those were a go for filming. Also most of the planet intro scenes are more of a neo electro artistic style rather than something that looks real. This is a bit surprising since I would think the "animated paintings" from enterprise and voyager era would have been pretty low cost. The worst of the performances is by Crystal Conway, chekovs great great grand daughter.

Writing was also up and down. I think the story was ok with 2 general sins being committed. #1 a little to much backstory stuffed into the first 30 minutes. Icheb's borg roots were uncomfortably recited in a full scene in front of his own crew who would have already known this, and should have instead been a few lines to say he was a borg and then leaving his origin story for a later date. And #2, a lot of plot points like the doorway placed on earth ahead of time and being able to transport through the time distortion seem awfully convenient and tries to absolve the episode from going any farther in complexity. This is a pretty big sin when you consider these need to be %90 self contained episodes. Also it seems no matter how bad you are or how much of an outlaw you are, finding you in the star trek universe is one scene away. I do have to give props to Corin Nemec as the captain of the other ship. His crew is actually pretty bad but I liked him. I was sad to see his script called for more shooting and less investigating. Also I feel bad for the horrible looking bridge set they built him.

Still in the end, I am a big supporter for more star trek. I loved voyager and I think the renegade crew is actually in good shape. Lexxa, is not BAD but needs more work. Like another comment I read, she doesn't seem very smart about anything, no hidden talents. Her fighting is pretty horrible and scripted, and while she pulls the bad girl image off, she lacks the muscle or fancy footwork to look like she could actually hold her own physically.

Ronara was largely forgettable and suffered from the same origin scene stuffing scene sin as Icheb. Chekovs 2 girls on the other hand look like good additions and I think they pulled the female andorian well. Nothing dramatic in their acting but at this point, not sucking is a good thing.

Unfortunately who knows how many years till we see eps 2. I seem to recall this one finished its kickstarter long ago but delayed heavily.



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