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Commodore 64 turns 30: What do today's kids make of it?

deathcow says...

>> ^oritteropo:

Interesting. My first c64 wasn't a rev 1 ROM, so it didn't have this bug (did any PAL c64's?).
A bit of googling suggests that if you has pressed play on your datasette, and then stopped it, you could have recovered! If only we'd had the internet in 1982!!!
http://www.c64trivia.com/TRIVIA3A.DAT.html
>> ^deathcow:
There was a bug in the C64 where if you typed and filled the very bottom line of the screen with text and then kept typing which overflowed to the next line, (which would make the screen text all flow up one line to make room) and THEN you backspaced back onto the last line, it would lock the machine up cold. I lost code to this bug enough times that it eventually became set in the brain at a very low level to avoid this.
To THIS day when working in the bottom line of a text editor, notepad, etc whatever, if I am typing and flowing into new lines in the bottom, my brain raises red flags if I am backspacing.



That was cool (bottom trivia question) !!!!

Commodore 64 turns 30: What do today's kids make of it?

ChaosEngine says...

>> ^shuac:

And now, let's hop in our Model T and go for a drive since it's just as relevant as modern cars. So just crank that handle sticking out of the grill to get the thing started and we'll be off.
Ridiculous.


Er, why is that ridiculous?

Commodore 64 turns 30: What do today's kids make of it?

oritteropo says...

Interesting. My first c64 wasn't a rev 1 ROM, so it didn't have this bug (did any PAL c64's?).

A bit of googling suggests that if you has pressed play on your datasette, and then stopped it, you could have recovered! If only we'd had the internet in 1982!!!

http://www.c64trivia.com/TRIVIA3A.DAT.html
>> ^deathcow:

There was a bug in the C64 where if you typed and filled the very bottom line of the screen with text and then kept typing which overflowed to the next line, (which would make the screen text all flow up one line to make room) and THEN you backspaced back onto the last line, it would lock the machine up cold. I lost code to this bug enough times that it eventually became set in the brain at a very low level to avoid this.
To THIS day when working in the bottom line of a text editor, notepad, etc whatever, if I am typing and flowing into new lines in the bottom, my brain raises red flags if I am backspacing.

Commodore 64 turns 30: What do today's kids make of it?

The Commodore 64 - What Do Todays Kids Think Of It?

The Commodore 64 - What Do Todays Kids Think Of It?

The Commodore 64 - What Do Todays Kids Think Of It?

Indie Game: The Movie - Official Trailer

Auger8 says...

Your right but back then they were still constricted by programming and memory constraints since the average computer had maybe 128k of ram to work with. I remember programming in Basic when I was like 8yrs old. I remember having to do programs sometimes upwards of 500 lines or more that only ran once and couldn't be saved in anyway. And the finished product was some Pixel Art or maybe a song that played "Mary had a Little Lamb" through a PC Speaker. Granted Basic was a very limited programming language to begin with.

Then there was the gaming crash of 83' that pretty much destroyed those same bedroom coders your speaking of.
It wasn't really till the invention of Shareware which didn't become widely used till the late 80's that things started to get back on track and people had some of the freedoms we are enjoying now with indie games and crowd-funding. Though I see and acknowledge your point about things being cyclical. If games hadn't suffered such a major setback in the early 80's things would have been very different today.


>> ^spoco2:

>> ^Auger8:
A new age has dawned for games. The ideas of the common man can now be expressed to the world in a way that was never possible before. Free of the restrictions of publishers and corporate giants. Free of the expectation to make the next great cookie cutter FPS or RPG. We can now for the first time in history truly make the games that we WANT to make. We can innovate. We can push the boundaries of the old genres. We can create new genres and we can tell the stories that not only change the industry but change the hearts of the players we strive so hard to reach. This is the second Golden Age of Gaming and I for one couldn't be more excited to see it arrive!

Erm, hardly 'for the first time'.
The first games on home computers, back in the mid 80s, were largely one man jobs. A whole collection of bedroom coders made buckets of money back then creating games for computers like the ZX Spectrum and Commodore 64.
Yeah, it then became taken over by the giant media companies, and yes it's now becoming far more accessible for people to be able to code quality games with tiny teams, and have them reach people via the internet and delivery systems like Steam.
But it's a return to that, not a first time thing, it's all cyclic

Indie Game: The Movie - Official Trailer

spoco2 says...

>> ^Auger8:

A new age has dawned for games. The ideas of the common man can now be expressed to the world in a way that was never possible before. Free of the restrictions of publishers and corporate giants. Free of the expectation to make the next great cookie cutter FPS or RPG. We can now for the first time in history truly make the games that we WANT to make. We can innovate. We can push the boundaries of the old genres. We can create new genres and we can tell the stories that not only change the industry but change the hearts of the players we strive so hard to reach. This is the second Golden Age of Gaming and I for one couldn't be more excited to see it arrive!


Erm, hardly 'for the first time'.

The first games on home computers, back in the mid 80s, were largely one man jobs. A whole collection of bedroom coders made buckets of money back then creating games for computers like the ZX Spectrum and Commodore 64.

Yeah, it then became taken over by the giant media companies, and yes it's now becoming far more accessible for people to be able to code quality games with tiny teams, and have them reach people via the internet and delivery systems like Steam.

But it's a return to that, not a first time thing, it's all cyclic

Children/Kids of Today versus/vs. 1980's Technology

EvilDeathBee says...

Was a bit unfair trying getting her to try and run a Commodore 64 tape, lol. At least it wasn't a disk. Could never remember the command to run a disk (mostly because we had a tape player for most of our C64's life) and still can't.

SAGA - On The Loose - 1981

Judas Priest - Rocka Rolla - Live 1975

Duckman33 says...

>> ^deathcow:

This is pretty awesome.
I got into Judas Priest when I bought a JVC RC-M90 boombox in 1983 (p.s. I sold it this year for 3x the original cost : ) and the first tape I listened to was from my brother, who gave me "Screaming For Vengeance" on cassette.
I had a 4x4 foot "tapestry" of Screaming For Vengeance on my wall soon after and over the next few years filled out my cassette box with stuff going all the way back to this.
My favorite of all time (back then anyway) was the live version of Green Manalishi from Unleashed in the East. (I learned yesterday it was a cover, and Fleetwood Mac has a funky version of it.)
This old stuff has a character all its own.
I really liked the album "Point of Entry" which nobody else seemed to.
I made a killer Judas Priest logo on my Commodore 64.


Point of Entry is one of my faves. Desert Planes is such a great song. Same with Turning Circles.

Judas Priest - Rocka Rolla - Live 1975

deathcow says...

This is pretty awesome.

I got into Judas Priest when I bought a JVC RC-M90 boombox in 1983 (p.s. I sold it this year for 3x the original cost : ) and the first tape I listened to was from my brother, who gave me "Screaming For Vengeance" on cassette.

I had a 4x4 foot "tapestry" of Screaming For Vengeance on my wall soon after and over the next few years filled out my cassette box with stuff going all the way back to this.

My favorite of all time (back then anyway) was the live version of Green Manalishi from Unleashed in the East. (I learned yesterday it was a cover, and Fleetwood Mac has a funky version of it.)

This old stuff has a character all its own.

I really liked the album "Point of Entry" which nobody else seemed to.

I made a killer Judas Priest logo on my Commodore 64.

Arnold Schwarzenegger Commentary on Conan the Barabarian

alcom says...

Interesting. I was unaware of the Commodore 64 version, Mr. Sid!

Sweet links ant, thanks!

>> ^mrsid:

Not quite, it's the original version: Barbarian for the Commodore 64. Death Sword was a clone of that...


>> ^ant:

>> ^alcom:
That game the vid keeps keep cutting to is "Death Sword" for the Apple II! I used to play that on a monochrome monitor

Remember this one? http://www.virtualapple.org/conandisk.html ... I couldn't finish that last level.
http://www.virtualapple.org/deathsworddisk.html if you want to play Death Sword online.

Arnold Schwarzenegger Commentary on Conan the Barabarian

mrsid says...

>> ^alcom:

That game the vid keeps keep cutting to is "Death Sword" for the Apple II! I used to play that on a monochrome monitor


Not quite, it's the original version: Barbarian for the Commodore 64. Death Sword was a clone of that...



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