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Angry Birds (2011) - (Un)Official Movie Trailer
Tags for this video have been changed from 'angry birds, movie, eggs, pig mask, red bird' to 'angry birds, movie, eggs, pig mask, red bird, lock, stock and two smoking barrels' - edited by alien_concept
Toddler Flips Out Over Angry Birds
I don't mind if a game is simular to another game or only a slight tweak , I just find it annoying when one is fincaily rewarded massively over another one when the other game accentually put the ground work down.
In the case of notch at least he admitted it was largely taken from fotress craft but the same would apply I would hope that the origonaters of an IP get rewarded fincaily to a fair extent.
my piont about changing the art work over is that focuses things on the game play and physics , if you were to come up with a bullshit % chart of how close one game is to another , I think angry birds would be very close to crush the castle be like 5% difference in game mechanics and that being only the launcher , its a bit like me taking doom replacing the guns and all the textures but keeping all the other mechanics and level designs exactly the same , where as a game that innovates properly would change the guns the ai the levels and the textures.
as I say I don't think things should be automaticly blocked or copping something largely is inherently a bad thing , the aspect I dislike is the lack of fair reinbursment and the lack of things being attributed properly , its like when you write an essay if you incoperate someone else's work into your work you attribute them.
saying that I bet ethical Developers probably don't attribute because if they did they would probably get sued for copyright infringement.
there are plenty of Games where I have enjoyed copying unreal toruniment - from quake 3 , mashed - from micro machines , worms from - original tank game. peggel from pachinko , plants v zombies form desctop tower defense.
in most of those examples sugnificant changes were made , more so than crush the castle to angry birds.
looking at plants v zombies as a good example of what I dislike you can have a very large company that has the resources to exploit a game more than the small developer and then they accentually steal the potential for that small developer to develop an IP to fruition. unlike back in the 80s when developers could come up with a new IP or mechanic typ and then gradualy develop it and build in size whalst coming up with new IP.
oh well i will stop blathering on , we probably agree on most things anyway.
>> ^Fletch:
>> ^westy:
Put it this way , if you replaced all the art work in crush the castle with angry birds most people would think it was angry birds.
... with catapults.
I'm just saying that if you put them side by side, the gameplay is different enough for me that I can prefer one over the other, as the catapult adds a timing aspect. The graphics are secondary for me, and not the core of what makes a particular game.
Yes, the targets were a rip-off. Would you be satisfied if the makers of Angry Birds recognized Crush the Castle in the same way Notch recognized Infiniminer, which he totally ripped off and made a mint? What about Fortresscraft, which is a huge ripoff of Minecraft? Who's at fault if one's game isn't popular enough to make lots of money? Gameplay, marketing, luck, timing and just the intent of the developer all play a part, and any one of them can sink an otherwise quality title. Crush the Castle is free to play online and only 99¢ on Android. How much money have you given the developers?
Toddler Flips Out Over Angry Birds
>> ^westy:
Put it this way , if you replaced all the art work in crush the castle with angry birds most people would think it was angry birds.
... with catapults.
I'm just saying that if you put them side by side, the gameplay is different enough for me that I can prefer one over the other, as the catapult adds a timing aspect. The graphics are secondary for me, and not the core of what makes a particular game.
Yes, the targets were a rip-off. Would you be satisfied if the makers of Angry Birds recognized Crush the Castle in the same way Notch recognized Infiniminer, which he totally ripped off and made a mint? What about Fortresscraft, which is a huge ripoff of Minecraft? Who's at fault if one's game isn't popular enough to make lots of money? Gameplay, marketing, luck, timing and just the intent of the developer all play a part, and any one of them can sink an otherwise quality title. Crush the Castle is free to play online and only 99¢ on Android. How much money have you given the developers?
Toddler Flips Out Over Angry Birds
Put it this way , if you replaced all the art work in crush the castle with angry birds most people would think it was angry birds.
I don't mind people taking concepts and only changing a small part but the issue with angry birds is that angry birds is so little of a change and yet they capitalized fincaily on it so much more and gets all the recognisoin.
Good Flash games consistently gets ripped off / coppied / used as fundimentals of game play , but not attributed . then as a result popular consensus is that flash games are the ass of the games industry when in reality some amazing products addictive/fun games have come from it.
>> ^Fletch:
>> ^Ryjkyj:
No, no, no... Scorched earth and worms are totally different games from Angry Birds and Crush the Castle. Yes, they use physics. So do a million other games. Yes, you shoot things, just like a hundred million other games. But Westy's right. Angry Birds and Crush the Castle are set up in almost exactly the same way. Total ripoff. (Not that there's anything wrong with that.)
The target being physics-based (cages, boards, bricks falling and breaking things below it) is different, but the physics-based shooting is the same. Angle, power, type of ammo, possible interference of map structures; some games made you consider wind strength and direction. That's the core of the game (for me), and I've seen it hundreds... well, lots of times.
We may be talking about two slightly different things. I'm addressing the gameplay aspect, and I think you and Westy are talking more about IP copycatting. Like if RoTT had large floating pumpkins that shot fireballs similar to Doom's Cacodemons. The catapults in Crush the Castle are different than the slingshots in Angry Birds, but the targets are set up the same. I can see why that part looks like a rip-off.
Toddler Flips Out Over Angry Birds
>> ^Ryjkyj:
No, no, no... Scorched earth and worms are totally different games from Angry Birds and Crush the Castle. Yes, they use physics. So do a million other games. Yes, you shoot things, just like a hundred million other games. But Westy's right. Angry Birds and Crush the Castle are set up in almost exactly the same way. Total ripoff. (Not that there's anything wrong with that.)
The target being physics-based (cages, boards, bricks falling and breaking things below it) is different, but the physics-based shooting is the same. Angle, power, type of ammo, possible interference of map structures; some games made you consider wind strength and direction. That's the core of the game (for me), and I've seen it hundreds... well, lots of times.
We may be talking about two slightly different things. I'm addressing the gameplay aspect, and I think you and Westy are talking more about IP copycatting. Like if RoTT had large floating pumpkins that shot fireballs similar to Doom's Cacodemons. The catapults in Crush the Castle are different than the slingshots in Angry Birds, but the targets are set up the same. I can see why that part looks like a rip-off.
Toddler Flips Out Over Angry Birds
>> ^Fletch:
>> ^westy:
child is traumatized by how much of a rip off angry birds is of this game http://armorgames.com/play/3614/crush-the-castle
Oh, come on... Scorched Earth, Worms, and a million other physics-based games where you lob, shoot, throw, fire, or catapult something at something else were before both those games. I remember playing a Scorched Earth-like game on a TRS-80 in Computer Science when I was in high school.
No, no, no... Scorched earth and worms are totally different games from Angry Birds and Crush the Castle. Yes, they use physics. So do a million other games. Yes, you shoot things, just like a hundred million other games. But Westy's right. Angry Birds and Crush the Castle are set up in almost exactly the same way. Total ripoff. (Not that there's anything wrong with that.)
Toddler Flips Out Over Angry Birds
>> ^westy:
child is traumatized by how much of a rip off angry birds is of this game http://armorgames.com/play/3614/crush-the-castle
Oh, come on... Scorched Earth, Worms, and a million other physics-based games where you lob, shoot, throw, fire, or catapult something at something else were before both those games. I remember playing a Scorched Earth-like game on a TRS-80 in Computer Science when I was in high school.
Toddler Flips Out Over Angry Birds
child is traumatized by how much of a rip off angry birds is of this game http://armorgames.com/play/3614/crush-the-castle
Pigeon fight, only in Soviet Russia
http://videosift.com/video/Real-Life-Angry-Birds-or-How-to-Throw-a-Pigeon
Kid Gets an Ipad to the Face
Someone's high on Angry Birds...
The World Is Saved
Actually, my belief that gaming in general is a waste of time is an opinion. That you don't agree with that is your opinion. I gave my reasons, mainly being my own obsession with games and spending a good deal of my life playing them. Most of the gamers I have ever known also spend most of their life playing video games. The only gamers I know that don't are people like fuantum who are married and their wives won't tolerate it. Gaming addiction is a real problem..a huge problem..people die from it, relationships break down from it..I have a sister who hasn't left her room since world of warcraft came out. A gamers life shouldn't be glorified..it's actually rather pathetic. Just because you can simulate having other people around with multiplayer doesn't make it any better. Yes, gaming has had some cultural impact, but that doesn't prove anything to me. I think 99 percent of what culture produces is a gigantic waste of time..bread and circuses if you will. Matters of significance are never really spoken about because we are all too busy getting our entertainment fix.
>> ^FlowersInHisHair:
There you go again - the point wasn't that you expressed your opinion, it's that you think that games are a waste of time. Is reading a great novel or going to see a play a waste of time, too? And what makes you think that people who play games don't participate in the world in other ways? You miss the point too in that I wasn't claiming gamer cred, I was suggesting a list of games that are culturally significant to a greater or lesser extent. And, most importantly, you miss the point in that you believe this video endorses gaming "as a lifestyle", rather than being the fun celebration of games that it is.
>> ^shinyblurry:
How can I miss the point by expressing my opinion? I've played most of those games, and multiplayer gaming is basically all I did for many years. The point isn't that gaming isn't fun, it's that spending all of your time immersed in gaming is missing the point. The Earth is the world that is in trouble, and plenty of things need our help and attention. The real adventure is getting out there and doing something about it. If you want to talk about gamer cred, I have it..I personally contributed to games universally held to be some of the best of all time. I was in the arcade playing pac-man when I was four years old. So, it isn't a lack of experience that I say this. Like anything gaming is great in moderation, but it shouldn't be a lifestyle as this video suggests.
>> ^FlowersInHisHair:
Dammit Shiny, why do you always have to miss the point? This video is awesome, and gaming is awesome, for the reasons the song says and more. Gone are the days when gaming was 'solitary'. Gaming is a shared experience now: you're losing out if you've never played Mario, or Portal, or GTA, or Angry Birds, or Call of Duty, or Sonic, or Monkey Island, or LittleBigPlanet, or Guitar Hero, or Left4Dead, or MineCraft, or even BeJeweled, dammit. And not just because of the multiplayer games on that list that are a literal shared experience, but because these are cultural touchstones, even if you play them by yourself. Everyone knows the Mario theme, and everyone knows the cake is a lie (or is it?). There are games out there that are so good that not playing them is like never seeing a production of Hamlet, reading To Kill a Mockingbird or hearing the White Album.
The World Is Saved
There you go again - the point wasn't that you expressed your opinion, it's that you think that games are a waste of time. Is reading a great novel or going to see a play a waste of time, too? And what makes you think that people who play games don't participate in the world in other ways? You miss the point too in that I wasn't claiming gamer cred, I was suggesting a list of games that are culturally significant to a greater or lesser extent. And, most importantly, you miss the point in that you believe this video endorses gaming "as a lifestyle", rather than being the fun celebration of games that it is.
>> ^shinyblurry:
How can I miss the point by expressing my opinion? I've played most of those games, and multiplayer gaming is basically all I did for many years. The point isn't that gaming isn't fun, it's that spending all of your time immersed in gaming is missing the point. The Earth is the world that is in trouble, and plenty of things need our help and attention. The real adventure is getting out there and doing something about it. If you want to talk about gamer cred, I have it..I personally contributed to games universally held to be some of the best of all time. I was in the arcade playing pac-man when I was four years old. So, it isn't a lack of experience that I say this. Like anything gaming is great in moderation, but it shouldn't be a lifestyle as this video suggests.
>> ^FlowersInHisHair:
Dammit Shiny, why do you always have to miss the point? This video is awesome, and gaming is awesome, for the reasons the song says and more. Gone are the days when gaming was 'solitary'. Gaming is a shared experience now: you're losing out if you've never played Mario, or Portal, or GTA, or Angry Birds, or Call of Duty, or Sonic, or Monkey Island, or LittleBigPlanet, or Guitar Hero, or Left4Dead, or MineCraft, or even BeJeweled, dammit. And not just because of the multiplayer games on that list that are a literal shared experience, but because these are cultural touchstones, even if you play them by yourself. Everyone knows the Mario theme, and everyone knows the cake is a lie (or is it?). There are games out there that are so good that not playing them is like never seeing a production of Hamlet, reading To Kill a Mockingbird or hearing the White Album.
The World Is Saved
How can I miss the point by expressing my opinion? I've played most of those games, and multiplayer gaming is basically all I did for many years. The point isn't that gaming isn't fun, it's that spending all of your time immersed in gaming is missing the point. The Earth is the world that is in trouble, and plenty of things need our help and attention. The real adventure is getting out there and doing something about it. If you want to talk about gamer cred, I have it..I personally contributed to games universally held to be some of the best of all time. I was in the arcade playing pac-man when I was four years old. So, it isn't a lack of experience that I say this. Like anything gaming is great in moderation, but it shouldn't be a lifestyle as this video suggests.
>> ^FlowersInHisHair:
Dammit Shiny, why do you always have to miss the point? This video is awesome, and gaming is awesome, for the reasons the song says and more. Gone are the days when gaming was 'solitary'. Gaming is a shared experience now: you're losing out if you've never played Mario, or Portal, or GTA, or Angry Birds, or Call of Duty, or Sonic, or Monkey Island, or LittleBigPlanet, or Guitar Hero, or Left4Dead, or MineCraft, or even BeJeweled, dammit. And not just because of the multiplayer games on that list that are a literal shared experience, but because these are cultural touchstones, even if you play them by yourself. Everyone knows the Mario theme, and everyone knows the cake is a lie (or is it?). There are games out there that are so good that not playing them is like never seeing a production of Hamlet, reading To Kill a Mockingbird or hearing the White Album.
The World Is Saved
Dammit Shiny, why do you always have to miss the point? This video is awesome, and gaming is awesome, for the reasons the song says and more. Gone are the days when gaming was 'solitary'. Gaming is a shared experience now: you're losing out if you've never played Mario, or Portal, or GTA, or Angry Birds, or Call of Duty, or Sonic, or Monkey Island, or LittleBigPlanet, or Guitar Hero, or Left4Dead, or MineCraft, or even BeJeweled, dammit. And not just because of the multiplayer games on that list that are a literal shared experience, but because these are cultural touchstones, even if you play them by yourself. Everyone knows the Mario theme, and everyone knows the cake is a lie (or is it?). There are games out there that are so good that not playing them is like never seeing a production of Hamlet, reading To Kill a Mockingbird or hearing the White Album.
White Fluff ball Puppy
It reminds me of the pigs from Angry Birds.