Visual Effects In Movies: The Green Screen

BuzzFeed: WTF? It's as if nothing I've ever seen in a movie is real — nothing . Source: youtube.com
yellowcsays...

Well all those examples made sense when you thought about it. It seems insane how much is CG but I suppose that's just the reality of it, you want to do preferably all your shooting on set, can't be relocating all these crews for every slightly different scene.

Not to mention failed takes and stuff, shooting on location would be a massive pain, getting the public to behave how you want for the shot, waiting for trains to go past for that nice back drop (and real trains are really loud), co-ordinating a perfectly dimmed street for the romantic kiss. All rather impossible given constraints.

Anyway I guess that's why they're called actors

spoco2says...

The ones that amaze me are the ones you'd just never guess they would need to do as greenscreen. The simple little street sections where it's obviously just more expensive to close off a bit of street and handle all of that than to do it on the backlot and add it in later.

Amazing.

AeroMechanicalsays...

It wasn't really all that long ago that it was always annoyingly obvious when they used a green/blue screen with weird blue halos around the actors and inconsistent perspective, even in big budget films. Now it seems so perfect that even if I'm looking for it I can't see it, and on TV shows no less.

Computers are cool.

spoco2says...

>> ^youdiejoe:

Yes, this is the Stargate Studio reel edited with new music.
Stargate Studios are my homeboys, I live a few blocks from their offices. Check out their site for more behind the scenes shots.
http://www.stargatestudios.net/index.html>> ^solecist:
could have sworn this was a dupe, but it actually just has a lot of the same scenes from this sift: http://videosift.com/video/Green-Screen-What-you-see-is-an-illusion





It's fascinating stuff, and its obvious they've got themselves a good string of work there from the studios. Their pure VFX work is less impressive than the 'virtual backlot' stuff though, it has to be said... which I guess demonstrates that it's a lot harder to convincingly add in fire, destruction, moving elements. Adding in, effectively, digital matt paintings (that move and change perspective, but still), is a lot easier job.

But they do good work... good work.

I would imagine they work on tiny budgets and ridiculous timeframes with those shows.

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