Jace Hall, Ep 1: Duke Nukem Forever Sneak Peek!

"Jace Hall lands an exclusive interview with George Broussard and Scott Miller of 3D Realms. He even gets to play Duke Nukem Forever, the game that’s been in development for over 12 years – and Jace has the footage to prove it! Also includes an interview with Greg Grunberg of 'Heroes'."

Fast forward like halfway.

From http://www.shacknews.com/onearticle.x/53010 and http://digg.com/gaming_news/New_Duke_Nukem_Forever_Footage_Released ...
BoneyDsays...

For all the waiting and hype, I just know Duke's gonna come out as another on-rails first person shooter with pretty graphics. It's happened before, it'll happen again. Single player FPS is a dead genre.

Sarzysays...

Everything we've seen so far from this game looks disappointingly generic, and this video is no different, unfortunately... I really really want this game to be great (I was a HUGE Duke3D fan back in the day), but that is sadly looking less and less likely.

As for single player FPSes being dead... ummm, Bioshock? Crysis? Call of Duty 4? We may not get the type of volume we got, say, five years ago, but that's just because top-shelf FPSes take a lot more time/money to develop than they used to.

spoco2says...

I think we'll discover it has many, many little things that actually do make it be a great, fun game. It won't be the next coming of christ, so it won't appease those who have been waiting intently the full 12 years of development, but I think we'll find it is actually a really, really FUN game.

That's what I hope for anyway.

Of course, we may also find that those of us who loved the original find this one to be really quite pathetic and puerile as we've all grown up whereas the developers seem to be perennially stuck in the minds of 16 year olds.

BoneyDsays...

Bioshock? Crysis? Call of Duty 4?

To be brief in my responses:
Bioshock was the spiritual successor to System Shock 2, which if I hadn't played, would probably have been a sequel I enjoyed (beyond the aesthetics). It was much more dilute than it's predecessor in the RPG game mechanics aspects and far more linear in the level design. The fact that there wasn't any real specialisation or player classes made things like the psychic powers effectively just more reskins of shotguns and rocketlaunchers.

Crysis is exactly the sort of thing I'm referring to. It looks amazing, yes... But it boiled down to being another scripted on-rails ride once you got used to the graphics. It was fresh in Doom 1/2 and even as far as Duke3D, but beyond that, the innovation really stagnated (another e.g. is Prey)

Call of Duty 4 isn't one i've played yet, but I am very keen to try for the multiplayer aspect. Like Battlefield 2, your soldier improves with experience, unlocking new abilities/weapons/etc. This is what makes the game replayable, giving a sense of acheivement and status in a community. Which is why I carefully noted 'Single player FPS' as being the dead genre. The single player part of CoD4 I can pretty much assume is like I've mentioned above

AnimalsForCrackerssays...

I can't help but think this is Doom 3 with more color. Basing my opinion on what they've shown, am heavily disappointed. Really hoping it's not just another corridor shooter. Duke3D, for it's time, was more open-ended and exploratory than any other FPS, with heavy focus on interactivity, innovation, and immersion into the setting. Shouldn't a sequel reflect that even more? This just looks, meh. The trailer from 2001 had the game going in the right direction. If I had no point of reference whatsoever and watched this footage, I'd think, "Super. Another generic sci-fi FPS."

I look forward to seeing more than a few seconds of it in the future and being proven wrong.

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