This week Zero Punctuation reviews the other side of the glass in Mirror's Edge.
13150says...

And this is why I still haven't bought Mirror's Edge. The demo was fantastic, but I really don't want to shell out $60 for something that's going to be over in 8 hours. I may still give it a rent, though, just because 8 hours of gameplay IS worth an $8 rental fee.

8615says...

I thought that it was a great game and everything he didn't like is something that bugs me too. I feel that the rest of the experience is too good to pass up just because Faith every once in a while decides that she doesn't want to jump on that box or pipe for whatever reason.

enemycombatantsays...

>> ^GeeSussFreeK:
Lens flares in games that require you to see for survival should be shot.


I'm not sure I agree that shooting lens flares will solve the problem, but I agree that, in general, lens flares are a plight on the visual media. Damn you Photoshop and your inane filters.

10046says...

I understand his complaints, but loved the game for the mechanics alone. The story was short, but when you spend most of your time cooped up indoors studying, and its winter outside, the game is most enjoyable.

entr0pysays...

I think it's safe to say Yahtzee became popular for his humor more then the reviews. Certainly that's why I started watching him. But lately I also think he's the only reviewer that is completely honest and unrestrained. I've grown so sick of the gaming press incestuous relationship with the gaming industry. In fact "gaming press" might be too kind a term, they're really just freelance marketers. Once you get past all the advertising, hype, press releases and pandering, there's nothing left.

Kruposays...

>> ^Fjnbk:
And the ads have returned.


This one was actually kinda cool though.

Sad I don't expect the game to deliver anything like it though.

>> ^entr0py:
I think it's safe to say Yahtzee became popular for his humor more then the reviews. Certainly that's why I started watching him. But lately I also think he's the only reviewer that is completely honest and unrestrained. I've grown so sick of the gaming press incestuous relationship with the gaming industry. In fact "gaming press" might be too kind a term, they're really just freelance marketers. Once you get past all the advertising, hype, press releases and pandering, there's nothing left.


Good call. Though PCG has its moments.

>> ^mentality:
Left 4 dead requires that you have friends. There's nothing better than stalking survivors with a coordinated group of buddies.
I don't think Yahtzee will like it =P


He has us...

Deanosays...

I've seen video tips where they show shortcuts and it really is disorientating. Good on them for trying something new but I can't see myself buying it. I also enjoyed the demo but it felt slightly thin.

anyprophetsays...

The story part of the game is short, but it's not the real meat of the game. The time trials are where most of the fun of the game is. At least if you like doing the same level over and over obsessively trying to shave a few seconds off your time.

So I really wouldn't recommend this game to most people. But I really do love it.

13435says...

I think that saying 'this game has eight hours of gameplay' would be like me going out and buying a racing game with a story mode, playing through the story mode and declaring the story mode to be the entirety of gameplay.

Much like racing games Mirror's Edge is about moving fast, much like racing games it also possesses a time trial mode as well as a story mode. The time trial mode is one of the best elements of the game, combining the innovative gameplay mechanics of Mirror's Edge with the classic mechanics of racing games, such as timing, track memorization, alternate paths, etc. The first time trial saw me going from five minutes to 53 seconds, a good five seconds too slow to make the fastest world time, which is another brilliant concept. Something about having the world's best time dangling a mere five seconds ahead of you every time you finish the course drives you to go right back into that time trial to go for the gold.

The main story line has a number of terrible or frustrating moments in it, but it also reaches amazing heights where things just click. Your grip on your controller will grow slack, it will tumble from your hands, and you will say 'I can't believe I just did that'. That being said, the terrible moments can cause the controller to be flung from your body in rage, but the innovation visible in the game has been enough for most of the people I know who have played the game forgive it most of its drawbacks.

Is it a fantastic game? No. Is it a terrible one? Certainly not. Is it worth spending the $60.00? Not quite, but maybe $50.00.

NicoleBeesays...

Seeing that trailer made me really wish that descent: freespace carried on as a franchise.. Or, well, SOMETHING to take up its mantle.

Zooming around capitol ships in a desperate firefight just hits my nerd button so hard. But eve is just.. yeah.

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