Zero Punctuation: Mafia II

shuacsays...

After playing this game, I'd love to see a full sandbox game set in a prison. You are a new inmate and your goal is to escape and clear your name. Or somesuch. It would be comparatively easy to make because you'd only need just so many textures and models. Not like Shawshank...more like Escape From Alcatraz only more gritty and dark.

To quote Jerry Seinfeld about prison, "It is a fascinating lifestyle."

Gabe_bsays...

>> ^shuac:

After playing this game, I'd love to see a full sandbox game set in a prison. You are a new inmate and your goal is to escape and clear your name. Or somesuch. It would be comparatively easy to make because you'd only need just so many textures and models. Not like Shawshank...more like Escape From Alcatraz only more gritty and dark.
To quote Jerry Seinfeld about prison, "It is a fascinating lifestyle."

I'd play that. Could be pretty good too. You could work in different ways to escape. Sneak out, Thief style, build up a gang and take the place over and have a chopper get you out like in south america, or maybe an adventure game-y and dialog based route to get out legally. Close combat with improvised weapons, raiding the armory... sweet

Kevlarsays...

>> ^shuac:

After playing this game, I'd love to see a full sandbox game set in a prison. You are a new inmate and your goal is to escape and clear your name. Or somesuch. It would be comparatively easy to make because you'd only need just so many textures and models. Not like Shawshank...more like Escape From Alcatraz only more gritty and dark.
To quote Jerry Seinfeld about prison, "It is a fascinating lifestyle."


Seconded! I always wondered what a first-person survival horror sandbox game might be like - trying to cobble together a way to escape from an old house or castle or something.

(Then Amnesia: The Dark Descent came out, but it's still mostly linear.)

Nebosukesays...

>> ^Gabe_b:

>> ^shuac:
After playing this game, I'd love to see a full sandbox game set in a prison. You are a new inmate and your goal is to escape and clear your name. Or somesuch. It would be comparatively easy to make because you'd only need just so many textures and models. Not like Shawshank...more like Escape From Alcatraz only more gritty and dark.
To quote Jerry Seinfeld about prison, "It is a fascinating lifestyle."

I'd play that. Could be pretty good too. You could work in different ways to escape. Sneak out, Thief style, build up a gang and take the place over and have a chopper get you out like in south america, or maybe an adventure game-y and dialog based route to get out legally. Close combat with improvised weapons, raiding the armory... sweet


So.... The Chronicles of Riddick: Escape from Butcher Bay but much more sandboxy. Sounds good. Prison Break the game if you will.

However, if they made and official Prison Break the game, I'm sure it would be horrible.

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