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13 Comments
westysays...Not actually "that" creative.
the best part of this i think is the execution of the editing and recording ultimetly this is like sumoen building a large thing in Lego. not that thats a "bad" thing but its a very procedural process and so i would argue its not that "creative" still fun and still as valid as anything else.
Its s ahsame that mine craft is largely dead and soleless when it comes to annything other than building stuff , im sure a company will taske the best building parts of mine craft and then marry it with some deeper game play , proper servival horror game play or RPG oor just something that is more sophisticated.
im sure a AAA dev some place is doing this right now. ( granted will probably be shit lol)
Hybridsays...*promote
siftbotsays...Promoting this video and sending it back into the queue for one more try; last queued Thursday, June 2nd, 2011 11:57am PDT - promote requested by Hybrid.
residuesays...I'm never all that impressed by minecraft videos where they don't mine and smelt their own materials and cheat gravity
antsays...*music
siftbotsays...Adding video to channels (Music) - requested by ant.
ryanbennittsays...>> ^residue:
I'm never all that impressed by minecraft videos where they don't mine and smelt their own materials and cheat gravity
And repair the holes left by the creepers...
dagsays...Comment hidden because you are ignoring dag.(show it anyway)
I wouldn't say that Minecraft is dead from a gameplay perspective, just stripped down. The game can be truly scary, even for adults. The monsters are great and the game really shines in multiplayer. In the end though, it is a sandbox game that eschews structure for freedom and creativity. IMHO it's the best thing to happen in gaming for many, many years.>> ^westy:
Not actually "that" creative.
the best part of this i think is the execution of the editing and recording ultimetly this is like sumoen building a large thing in Lego. not that thats a "bad" thing but its a very procedural process and so i would argue its not that "creative" still fun and still as valid as anything else.
Its s ahsame that mine craft is largely dead and soleless when it comes to annything other than building stuff , im sure a company will taske the best building parts of mine craft and then marry it with some deeper game play , proper servival horror game play or RPG oor just something that is more sophisticated.
im sure a AAA dev some place is doing this right now. ( granted will probably be shit lol)
critical_dsays...impressive
rychansays...>> ^dag:
I wouldn't say that Minecraft is dead from a gameplay perspective, just stripped down. The game can be truly scary, even for adults. The monsters are great and the game really shines in multiplayer. In the end though, it is a sandbox game that eschews structure for freedom and creativity. IMHO it's the best thing to happen in gaming for many, many years.>> ^westy:
Not actually "that" creative.
the best part of this i think is the execution of the editing and recording ultimetly this is like sumoen building a large thing in Lego. not that thats a "bad" thing but its a very procedural process and so i would argue its not that "creative" still fun and still as valid as anything else.
Its s ahsame that mine craft is largely dead and soleless when it comes to annything other than building stuff , im sure a company will taske the best building parts of mine craft and then marry it with some deeper game play , proper servival horror game play or RPG oor just something that is more sophisticated.
im sure a AAA dev some place is doing this right now. ( granted will probably be shit lol)
I actually agree with Westy. I freaking love sim games and building games. I love to start with a clean slate and build up an intricate, active universe. But isn't it true what Westy said, that there's not really anything going on under the hood in Minecraft? I mean this city is just a bunch of inactive geometry? There's no dynamic processes, no citizens, no interactions? I fail to see how this is so different from modelling in 3d studio, although I acknowledge it is somehow much more compelling.
I see that the beta has a little more gameplay with roaming monsters, but I don't find that very compelling, and that's not what's being demonstrated in this video.
I really _want_ to like Minecraft, because I feel like I'm the perfect audience, but it's just not compelling to me (yet). I guess I want a sandbox world that feels as alive as Sim City 4, but that is as mutable as MineCraft.
messengersays...*getalife
dagsays...Comment hidden because you are ignoring dag.(show it anyway)
Have you tried it within the last year? Has to be the download version.>> ^rychan:
>> ^dag:
I wouldn't say that Minecraft is dead from a gameplay perspective, just stripped down. The game can be truly scary, even for adults. The monsters are great and the game really shines in multiplayer. In the end though, it is a sandbox game that eschews structure for freedom and creativity. IMHO it's the best thing to happen in gaming for many, many years.>> ^westy:
Not actually "that" creative.
the best part of this i think is the execution of the editing and recording ultimetly this is like sumoen building a large thing in Lego. not that thats a "bad" thing but its a very procedural process and so i would argue its not that "creative" still fun and still as valid as anything else.
Its s ahsame that mine craft is largely dead and soleless when it comes to annything other than building stuff , im sure a company will taske the best building parts of mine craft and then marry it with some deeper game play , proper servival horror game play or RPG oor just something that is more sophisticated.
im sure a AAA dev some place is doing this right now. ( granted will probably be shit lol)
I actually agree with Westy. I freaking love sim games and building games. I love to start with a clean slate and build up an intricate, active universe. But isn't it true what Westy said, that there's not really anything going on under the hood in Minecraft? I mean this city is just a bunch of inactive geometry? There's no dynamic processes, no citizens, no interactions? I fail to see how this is so different from modelling in 3d studio, although I acknowledge it is somehow much more compelling.
I see that the beta has a little more gameplay with roaming monsters, but I don't find that very compelling, and that's not what's being demonstrated in this video.
I really _want_ to like Minecraft, because I feel like I'm the perfect audience, but it's just not compelling to me (yet). I guess I want a sandbox world that feels as alive as Sim City 4, but that is as mutable as MineCraft.
dannym3141says...>> ^dag:
Have you tried it within the last year? Has to be the download version.>> ^rychan:
>> ^dag:
I wouldn't say that Minecraft is dead from a gameplay perspective, just stripped down. The game can be truly scary, even for adults. The monsters are great and the game really shines in multiplayer. In the end though, it is a sandbox game that eschews structure for freedom and creativity. IMHO it's the best thing to happen in gaming for many, many years.>> ^westy:
Not actually "that" creative.
the best part of this i think is the execution of the editing and recording ultimetly this is like sumoen building a large thing in Lego. not that thats a "bad" thing but its a very procedural process and so i would argue its not that "creative" still fun and still as valid as anything else.
Its s ahsame that mine craft is largely dead and soleless when it comes to annything other than building stuff , im sure a company will taske the best building parts of mine craft and then marry it with some deeper game play , proper servival horror game play or RPG oor just something that is more sophisticated.
im sure a AAA dev some place is doing this right now. ( granted will probably be shit lol)
I actually agree with Westy. I freaking love sim games and building games. I love to start with a clean slate and build up an intricate, active universe. But isn't it true what Westy said, that there's not really anything going on under the hood in Minecraft? I mean this city is just a bunch of inactive geometry? There's no dynamic processes, no citizens, no interactions? I fail to see how this is so different from modelling in 3d studio, although I acknowledge it is somehow much more compelling.
I see that the beta has a little more gameplay with roaming monsters, but I don't find that very compelling, and that's not what's being demonstrated in this video.
I really _want_ to like Minecraft, because I feel like I'm the perfect audience, but it's just not compelling to me (yet). I guess I want a sandbox world that feels as alive as Sim City 4, but that is as mutable as MineCraft.
I have, i still feel like it's missing a soul. I'd build all that, but what would i do with it? It just feels too empty
It's close to being "the" game i want to play, but there's just not enough to do in it. I feel similar about terraria atm - terraria went down the adventure/rpg route, getting gear, killing bosses, going to dungeons - but again, there's no 'end game' to make me want to do more. (I hate saying end game, it makes me look like someone who wants hardcore raiding, but i don't - i hope you understand what i mean when i used that phrase)
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