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Videos (245) | Sift Talk (9) | Blogs (20) | Comments (434) |
Videos (245) | Sift Talk (9) | Blogs (20) | Comments (434) |
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Overwatch Gameplay Trailer
Half the characters can create turrets, and one of them IS a turret.
This isn't a TF2 competitor, it's a childish copy.
Looks promising, with Battlecry and now this, it makes me wonder why it's taken so long for competitors to TF2 to come out.
Overwatch Gameplay Trailer
My first thought was "so it's TF2 without the humour and style"
*promote this. Sort of reminds me of a Blizzard take on Team Fortress 2...
Overwatch Gameplay Trailer
Looks promising, with Battlecry and now this, it makes me wonder why it's taken so long for competitors to TF2 to come out.
Overwatch Cinematic Trailer
TF2 With no hats
Epic Counter-Strike Ninja Defuse
It's totally possible. I've played a few FPS games at top level, and you'd be surprised how simple things like checking corners can drop out of a person's mind when they're so focused on trying to do everything else perfectly. All it takes is one guy to forget to corner check (like with the first guy on here), and then all the other guys think he's checked and that it's safe. Sometimes that kinda thing can be so basic and risky that no one believes that you'd have the audacity to try it against top players.
Like with sticky traps on TF2 - sometimes even the top clans will lose 6 players to that just because 1 soldier didn't check the doorway, and everyone is embarrassed and feels stupid, but it just takes a momentary lapse.
Unlikely no one would look behind them, but i imagine it's happened plenty of times in all the matches played.
Well, i suppose it could be legit, with a bazillion CS-matches every second, I suppose stranger things could happen.
Roman Candle Gun
This *fire toy should be in TF2
Battlecry trailer
So... Steampunk TF2...
Battlecry trailer
this is going to "counter TF2"?
I don't see it. So far a mildly visually interesting class based (FPS?) with 0 gameplay.
Where's the life? where's the humour? where are..... the sandviches??!?
Team Fortress 2 (TF2) - Did You Know Gaming?
I was really looking forward to Brothers In Arms. The cartoony nature of TF2 was very off-putting to me and I never got into it. I tried again right around the time people started showing up with stacks of hats on their heads and I turned around, uninstalled it, and never looked back.
Titanfall Gameplay video @ 1440p
Pretty much my thoughts.
My guess is, the proprietary dedicated server they have is what's limiting the player count. That or the consoles themselves. I can't imagine ex-Infinity Ward developers would have included AI bots by design. They would have had to increase Titan cooldown to compensate with more players but that would have been an improvement in itself, as after the first few minutes, if you're any good you spend most of your time in one and the game plays like Mechwarrior. Not that that's bad, but it should be a novelty, not the norm for what is still an FPS.
Very disappointed by forced match-making as well. Now that both EA and Activision are doing it, I would hate it to become the standard even on PC. Odds are I will be playing CSS/TF2 for another 10 years it seems. Although even Valve is nudging us towards it now in TF2.
That and the huge inter-game downtime. Again, if TF2 can let you change loadouts mid-game and allow you to vote on the next map while you're in the previous one, I don't see why a game released nearly 7 years later struggles with this.
The beta featured only a selection of weapons, titans and maps. Those weren't actually three different titans, that was just the three default loadouts for one titan, the Atlas. And, there were custom loadouts even in the beta, with 5 customization slots and 3 mods for all of the primary weapons, you just had to reach a certain rank to unlock customization.
http://www.ign.com/wikis/titanfall/Atlas
http://www.ign.com/wikis/titanfall/Ogre
http://www.ign.com/wikis/titanfall/Stryder
But, I was disappointed too, but mainly because it was a maximum of 12-player games, small maps, no server browser, no keyboard chat and no single-player. Honestly it gives the impression they designed it to be peer-to-peer multiplayer, then late in development switched it to dedicated servers, without actually leveraging any of the advantages of having dedicated servers.
Titanfall Gameplay video @ 1440p
@VoodooV 5 grand? That's just the cost of the gpus! The whole rig came out at over 10k. And yeah, it's ridiculous, but it's meant to be. It's the Bugatti Veyron of gaming pcs, it's more about seeing what's possible than being actually useful.
@lucky760 I still play heaps of TF2 and it's still pretty popular. The CoD MW guys have moved on to whatever the latest CoD is.
@serosmeg, I played the beta. I have an old Amd quad core and a hd6950 gpu. Neither are close to top of the line these days and the game ran fine.
Titanfall Gameplay video @ 1440p
Damn that looks fucking fun. I wish I had time to play games.
I'm so behind in the times when it comes to gaming I have no idea what games are out there now. When I was last playing I was obsessed with TF2 and CoD Modern Warfare. Do people still play those?
The Bolted Behemoth [SFM]
That reminds me, I wonder when End of the Line is going to come out? I know Valve has decided to make End of the Line an official community update to TF2, so that has delayed that one a bit. Still amazing the quality people are making with SFM.
Joe Rogan: What is life?
No, sandVich -- http://steamgames.com/tf2/heavy/sandvich.htm ...
sandwich
Guy throws up apple, catches it, then eats it in one bite
I forget most of the shit about TF2 insert a Heavy quote here. (the guy looks like the Heavy from TF2). Look at the size of those mitts.