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Stuck in a tube underground...with rising water...

Payback says...

I think I might try it if Star Trek transporters or XMen Shadowcat powers ever become a thing.

But then again, I'm big enough that I have difficulty getting to the back seat of a passenger van...

newtboy said:

My keyboard doesn't have enough "no"s in it to describe my feelings about this video.

Zawash (Member Profile)

Tesla Model S driver sleeping at the wheel on Autopilot

Tesla Model S driver sleeping at the wheel on Autopilot

ChaosEngine says...

Actually, I would say I have a pretty good understanding of machine learning. I'm a software developer and while I don't work on machine learning day-to-day, I've certainly read a good deal about it.

As I've already said, Tesla's solution is not autonomous driving, completely agree on that (which is why I said the video is probably fake or the driver was just messing with people).

A stock market simulator is a different problem. It's trying to predict trends in an inherently chaotic system.

A self-driving car doesn't have to have perfect prediction, it can be reactive as well as predictive. Again, the point is not whether self-driving cars can be perfect. They don't have to be, they just have to be as good or better than the average human driver and frankly, that's a pretty low bar.

That said, I don't believe the first wave of self-driving vehicles will be passenger cars. It's far more likely to be freight (specifically small freight, i.e. courier vans).

I guess we'll see what happens.

RedSky said:

@ChaosEngine

I'm not sure you understand what machine learning is. As I said, the trigger for your child.runsInFront() is based on numerical inputs from sensors that is fed into a formula with certain parameters and coefficients. This has been optimized from many hours of driving data but ultimately it's not able to predict novel events as it can only optimize off existing data. There is a base level of error from bias-variance tradeoff to any model that you cannot avoid. It's not simply a matter of logging enough hours of driving. If that base error level is not low enough, then autonomous cars may never be deemed reliable to be unsupervised.

See: https://en.wikipedia.org/wiki/Bias-variance_tradeoff
Or specifically: http://scott.fortmann-roe.com/docs/docs/BiasVariance/biasvariance.png

It's the same reason that a stock market simulator using the same method (but different inputs) is not accurate. The difference would be that while 55% correct for the stock market may be sufficiently accurate and useful to be profitable, a driving algorithm needs to be near perfect. It's true that a sensor reaction time to someone braking unexpectedly may be much better than a human's and prevent a crash, so yes in certain cases autonomous driving will be safer but because of exceptional cases, but it may never be truly hands-off and you may always need to be ready to intervene, just like how Tesla works today (and why on a regulatory level it passed muster).

The combination of Google hyping its project and poor understanding of math or machine learning is why news reports just parrot Google's reliability numbers. Tesla also, has managed to convince many people that it already offers autonomous driving, but the auto-steer / cruise and changing lanes tech has existed for around a decade. Volvo, Mercedes and Audi all have similar features. There is a tendency to treat this technology as magical or inevitable when there are some unavoidable limitations behind it that may never be surmounted.

Assassin's Creed Trailer

Mordhaus says...

Let's be realistic, there isn't a single video game movie that worked. Some made profits simply because of their name or because they booked a star with a built in fanbase (Angelina Jolie, Jake Gyllenhaal, Milla Jovovich), but the movies themselves sucked. Even Mortal Kombat was only good because it was soooo bad. I hesitate to even mention Street Fighter, Doom or Hitman 47. Street Fighter basically killed Van Damme's career, well that and a ton of coke.

Sadly, studios will keep making them because they can eke out a profit off the fanbase at least once or they will waste enough money that they can write it off their yearly profits.

Don't ride in the back of a van with paint

OverLord (Member Profile)

Don't ride in the back of a van with paint

Cracker - Low

Strangers Lift Van Off Trapped Woman

atara (Member Profile)

Strangers Lift Van Off Trapped Woman

nock (Member Profile)

When Video Game Companies Pay To Get Their Game Reviewed.

RFlagg says...

Yeah, I'm sure being rejected early access to review code has a far bigger impact than cash. It takes time to review a product and get content generated and ready to go, which is why early review code is necessary so you can launch your review as soon as that review embargo ends... as those are the ones that will generate the click revenue, which is probably exceeds whatever studios may pay directly.

Hey, I've been offered review code (never of AAA titles, biggest I got offered was The Incredible Adventures of Van Helsing: Final Cut and Sword Coast Legend) on occasion from a PR firm that somehow I got on their list (I do have a blog that is gaming focused, got a very small Twitch channel and YouTube channel that largely focuses on games). I personally only accept ones that I genuinely have an interest in... of course this perhaps clogs judgement all the more. I wanted to like the title... so I may be more forgiving. When I founded and ran Mortyr.net (it's long since been taken over) I admit my preview of the game was clouded a bit, though I've tried to apply lessons learned from that forward. Then again, it's perhaps easier to apply those lessons to myself as I'm too small to matter (and the offers for review code are very few and far between), a big publishing site who's reviews count on the Metacritic analysis, and rely on click through revenue has less room to be apply such lessons and almost needs to ignore impartiality in favor of making sure you keep in the publisher's good graces. A PR firm handing me a review code that doesn't work out well isn't as bad if Game Informer or somebody like that doesn't give it a positive review.

TLDR: Exactly what RedSky and Stormsinger said.

RedSky said:

@Stormsinger

Indeed, I doubt it's ever explicit cash, just the promise of being rejected from early review events and being snubbed for previews. Being late to review or not getting any exclusive information can be a big deal for a mag or game site.

Perfect FedEx Truck Reverse Parking



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