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Top 10 things I hate about youtube (Blog Entry by jwray)

Hendricks (Member Profile)

poolcleaner says...

1. Go to the main Videosift.com page.
2. Mouse over the "Watch" button at the top of the page.
3. Select "Submit Video"
4. From here, you'll need to paste the embed code into the "Video Embed Code" field, fill out the rest of the page, and then submit.

Be sure to search the Sift for the video you're submitting in case it's already here, otherwise it will be a dupe.

Embed code location varies from site to site, but it's usually under "Share", "Embed", or a link/share icon. If you can't easily locate the embed code, click on all of the options at on or near the video player you're attempting to sift.

Be sure to vote for you own video after you submit it!

Good luck, Sifter!

No Man's Sky Expectations Vs. Reality

dannym3141 says...

People love sandbox survival and they love space exploration and they fell in love with the idea of what this game could be. The magazines talked about it like evangelical christians talk about the rapture - this is the end of gaming as we know it and it's going to change everything! And the internet fandom descended with prepubescent fury on anyone that dared suggest the emperor was, in fact, nekkid.

This long video about NMS covers it extremely well, but i'll cut a long story short. There was something veeery slightly disingenuous about the moratoriums placed on reviews, lack of pre-release review versions, and significant backtracking and retconning of promises made by lead designer(? - but definite spokesperson) Sean Murray. The clean cut, well spoken, awkwardly charming Sean Murray. Who I think understood as the release date got closer that a lot of people were not going to be happy with him, because in his interviews he started to look more and more like De Niro playing Russian roulette in The Deer Hunter.

Extra things that immediately pissed me off before i refunded it:
- Menu stuff can appear offscreen if you open it by the edges in 2016
- Can't alt tab in full screen
- Run in borderless window to solve it, performance hit
- i7 6700k, Maximus viii Hero mobo and a GTX 1080 but yes, performance hit and general poor performance anyway
- Can't bind actions to thumb buttons in 2016
- Mouse sensitivity goes from 0 to 100. Changing my sensitivity from 100 to 0 didn't even half the turning speed in game, I had to alt tab to manually change the DPI in razer synapse, which is where i discovered i couldn't alt-tab.

All this for £40? Overwatch cost £30.

They made a lot of money off this, but I'm afraid for me they did it through unfair means. If you check out the quotes from Murray and what the game actually is, there's a huge disparity and the backtracking as release date approached was the final evidence.

shagen454 (Member Profile)

lurgee says...

My 4 year old cat just recently started to eating his kills. A few weeks ago I watched him consume a rabbit. Last week I was chilling on the deck and he presented a dead mouse. A minute later there was only a puddle of blood.

shagen454 said:

I can't wait for those cats to grow up and eat that thing

Quake Champions Quakecon 2016 Gameplay

dannym3141 says...

Pandering more than slightly to the FPS puritan crowd. There doesn't seem to be any frilly bullshit going on - the type that drives oldschool FPS players crazy like calling in air strikes, perks, experience, head bob and realistic climbing motions, reality physics.

I mean i'm forever bitching about how most FPS these days make you feel like you're waist deep in treacle, nothing feels crisp and reactive. I complain that in the old days we didn't have crowd control effects where you'd take your hands off the mouse&keyboard for up to 5 seconds because of someone's second special attack or 'ultimate'. Or that one hero type will always beat another hero type - I was in top teams/national teams for both HLTFC and TF2, i know my stuff regarding class based team FPS, i'm not just talking shit/whining there.

They ram those statements home at the end - pure speed, pure skill, pure fps. I don't believe it for one second, but they clearly want people like me to be hyped over this.

Cute Kitten Plays Apps on Apple iPod.

newtboy says...

OK, I can kind of get on board with this, but who the hell designed this one? How stupid can you get to make it stop if the cat touches the screen? It should require a specific pattern to stop, and otherwise just react to touches, like make the moth turn around and flutter, or make the mouse squeak if the cat touches it. Going back to the static start screen is terrible and defeats the purpose, no?

MASSIVE Yellow Jacket wasp nest in Florida

skinnydaddy1 jokingly says...

It's Mickey Mouse. AKA, Mr. Mouse. AKA the Florida and California Kingpin.

The monster thats killing public domain..

entr0py said:

Christ, it makes me wonder what the final boss of Florida is. I was thinking it's that golf course crocodile, but it seems they have no end of terrifying monsters.

Cat and Mouse Game Like You Ain't Ever Seen

Doom WASN'T 3D! - Digressing and Sidequesting

vil says...

Oh come on. Fairly informative and correct for the most part except for the title and main argument. Still, it is about Doom and binary partitions, so thats all OK.

Anything on a flat monitor is "just faking" 3D.

Yes, Doom levels could still be designed in plan view, but the in-game display of the floors, walls and ceilings is a very rudimentary, but definitely 3D, experience. Displayed objects have an obvious X, Y and Z coordinate. The Z coordinate was not used for aim (people had not got used to using a mouse for aim at that point) but it was used for display and movement.

Also forgot to complain about flat sprite monsters.

No Doom was not "computed like any other 2D game", or rather it partly was, but then on top of that it was displayed in 3D, which was a big deal back then. Yes, fake 3D, on a monitor, but definitely 3D.

Quake ran in plain VGA so the argument about 3D accelerators falls rather flat :-)

RetroAhoy: Quake

spawnflagger says...

I won a Palm III as 1st place prize for a Quake tournament my freshman year of college. The final match was so close and frantic. (top 3 scores were 33,31,29) Quake II was already out at the time, and going back to Q1 deathmatch was much faster pace.
I brought my headphones and a 3M Precise Mousing Surface with me, both which gave an advantage. Ah Glory Days.

Mouse tries to escape across the pipes (Super mario bros)

Mouse tries to escape across the pipes (Super mario bros)

lolz (Member Profile)

Mouse Outwits Cat...Or Does He?

StukaFox says...

Dude, after that, the mouse HELLA blazed that spliff and the cat got a total contact high -- just like in the 1946 Academy Award winning short, "Tom and Jerry meet Da Chronic" in which Jerry, voiced by Tom Waits, finds Tom's sack of dank and bogarts the lot. It's a great cartoon -- teaches kids the importance of puff-puff-pass and not to ever trust anthropomorphic mice with your weed.

Any other questions?

ant said:

Can't the cat smell the mouse? What happened after this?

Mouse Outwits Cat...Or Does He?

Chaucer says...

The cat can definitely small and/or hear the mouse. However, cats arent great about considering a 3d environment which is why the cat is really confused.

ant said:

Can't the cat smell the mouse? What happened after this?



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