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Asimov Debate on the Existence of NOTHING

poolcleaner says...

I don't expect a lot of votes on this, but it was way too awesome not to add it to the Sift. If you have a couple hours, it's really worth the listen. Don't need to watch really. I like to listen to these scientific debates while I'm illustrating.

Be Crocwise - Crocodile safety rap from NT

blackfox42 says...

Little late to the party, but it was done by different people. According to this article it was done by Michael Roseth (illustrator and creator) & Kamahi Djordan King ( songwriter and performer).

oritteropo said:

It is, isn't it? That was the first thing I noticed about it too... I just couldn't find out whether that was because the same people did it, or whether the second group just liked the dumb ways to die animation.

To Scale: The Solar System

I Could Do That | The Art Assignment

robbersdog49 says...

Hmmmm. I buy some of that, but not all of it. Or rather it's true in some cases but not all. Some art, like the two lovers/clocks has meaning beyond it's own form and that's important to appreciate it. But there are certainly some abstract works out there that are just too lost in art.

I'm on the edge of the art world as an illustrator and photographer and completely get the 'go do it' angle though. Just saying 'I could do that' is missing the point entirely. Anyone who looks at a simple bit of art with a high value and thinks it must be simple to just paint a few squares and put a thousand pound price on it can't honestly believe it, otherwise we'd be up to our eyeballs in shitty paintings with huge price tags.

If a bit of artwork needs an artist's name to be worth something then consider what it took for the artist to get to that place. They didn't just wake up one morning a famous artist. The name gives context and can be important. Not every time, some 'artists' are just way too into their circlejerks and mutual bigging up that the only skill an artist might need is to be just weird enough and in the right place at the right time to be one of the 'in crowd', but to be fair this isn't the case with the vast majority of abstract art.

Anita Sarkeesian: 'What I Couldn't Say'

Sonicsnake says...

1. Kickstarter lies

Before Anita started her Kickstarter campaign she held a talk where she said she was being harassed by a organized group of 4chan members for months. She said these 4chan members subscribed to her channel so they would know when she released new videos so they could attack her. The type of comments she said she received were sexual insults, death threats & rape threats. She said sometimes she got together with a friend to read through the comments because it would get overwhelming. She says that she probably has the biggest block list on Youtube and anytime they leave any anti feminist, harassing, or threating comment they would be blocked. She said that she had gotten use to these kinds of comments. She said she monitored her Youtube comment section so the only comments that were allowed to be shown had to be approved by her.

She lunched her Kickstarter campaign and made a Youtube video for the campaign. She for the first time allowed comments on her video. she makes a post on her website entitled Harassment, Misogyny and Silencing on YouTube. She says this in the post.

"Here is a very small sample of the harassment I deal with for daring to criticize sexism in video games. Keep in mind that all this is in response to my Kickstarter project for a video series called Tropes vs. Women in Video Games (which I have not even made yet). These are the types of silencing tactics often used against women on the internet who dare to speak up. But don’t worry it won’t stop me!"

"These messages and comments have included everything from the typical sandwich and kitchen “jokes” to threats of violence, death, sexual assault and rape."

http://feministfrequency.com/2012/06/07/harassment-misogyny-and-silencing-on-youtube/

She says that all of these comments are because of her Kickstarter campaign because she dares to speak critically about video games. These statements completely contradict what she said before she started her Kickstarter campaign. Before her Kickstarter she said she was systemically being harassed by people on 4chan and that among the things they said to her were sexual insults, death threats & rape threats and sometimes it was so overwhelming she read them with a friend as a way to cope with it and she had gotten use to it by that point. So she leaves comments open on her youtube kickstarter video which is something she never did before and she was surprised by the negative comments but how can she be surprised by the same type of comments she was receiving long before she launched her Kickstarter. When she started her Kickstarter and left her comments open she knew exactly what the comments were going to be like because she been receiving them for months prior. So when she says during her Kickstarter that all of the negative comments were because of her Kickstarter campaign she's lying.

https://www.youtube.com/watch?v=KSoDEA6yw24

2. Other Lies

She says that Grand Theft Auto and Saint Row encourage players to kill women by giving players money for killing random female NPCs.

"some games explicitly incentive and reward this kind of behavior by having murdered women drop bundles of cash for the player to collect and add to their own stash"

The truth is money is dropped by any NPC that is killed in the games and has nothing to do with gender.

She says that the female stripper NPCs from Hitman Absolution were put their because the developer wanted players to kill them. The game discourages players from killing innocent civilians by taking away points. The whole point of the game is to sneak by people and keep unnecessary killing to a minimum while moving toward killing your intended target not to kill random strippers and lose points for doing so. The path to the strippers is one of two paths that the player can take. The path to the strippers is the harder of the two paths to take. The other path that the player can take is easier and doesn't involve coming near the strippers at all.

She also says this in her Background Decoration video.

"their status as disposable objects is reinforced by the fact that in most games discarded bodies will simply vanish into thin air a short time after being killed"

She tries to tie disappearing bodies as something that only happens to female NPCs but it has nothing to do with gender its just something that happens in a lot of games irregardless of gender because of limited ram capacity and not having the game slow down because of bodies pilling up.

http://tvtropes.org/pmwiki/pmwiki.php/Main/EverythingFades

shes a life long gamer
at a Santa Monica College in California back in early 2010 Anita says that she's not a fan of video games and she had to learn a lot about them. she says that she would love to play video games but she doesn't what to go around shooting people and ripping off their heads. During and after her Kickstarter she says that shes been playing video games since she was 5 years old and shes a life long gamer. How can she be a lifelong gamer if she said pre Kickstarter that she doesn't like video games specifically because she thinks that all games are violent. If she's a lifelong gamer than what has she been playing all of this time and why does she thinks all video games are violent. She obviously not a lifelong gamer and only said that as a way to try and give herself more credibility.

https://www.youtube.com/watch?v=TJj_7SVAIS4

In her damsel video she said Zelda was never a playable character in a console game. Zelda was playable in the CDI games Zelda: The Wand of Gamelon & Zelda's Adventure. I am not saying these are good games but they are console games where Zelda was the star of her own adventure.

She says that gaming is all boys club and women have until recently been barred from playing games. This is untrue their has never been anything stopping girls from playing games. Most game genres are not gender excluding. Racing, fighting, beat em up, real time strategy, role playing, puzzle, point and click, action adventure, platformers, MMO, Simulation, rhythm action.

Women have been involved in the making of games for years. Theirs been female programmers, artist, composers, designer, CEO, etc. Women have also been involved in the journalism side of things as well. This false narrative that Anita's trying to push that games have somehow excluded women until recently is a lie that she tells to try to push her gender base agenda.

The other thing that she tries to push is the ideal that man are trying to keep women from playing or criticizing games. Both things are false but she keeps to that script so she can fight against the imagery boogie man that she created and so she can justify the existences of her video series.

Anita omitted the fact that she has connections to the developer of the game sword and sworcery but I am sure that has noting to do with the reason why she chose that game's character as a positive female even though it contradicts her previous videos.

https://www.reddit.com/r/KotakuInAction/comments/315zh3/possible_ethics_issue_with_anitas_latest_video/.

3. Poor Research

In dismals in distress she said that peach was added to Mario 2 to fill a per existing gender role that existed in the original game Doki Doki Panic except for the fact that her own footage clearly shows that two females were playable in Doki Doki Panic. If she did further research like actually playing the game than she would know that it wasn't just one girl in Doki Doki Panic. The core concept that Anita doesn't understand about games is the fact that graphics assist can be replaced with anything. In fan made mods the cast of Super Mario Bros 2 have been replaced by numerous things like Star Wars ships, Pokemon, Transformers, Spider-Man villains, etc.

http://www.romhacking.net/?page=hacks&game=749

https://youtu.be/t8bub0B1-wk?t=6m15s

In Women as Background Decoration Anita says this

"In order to understand how this works lets take a moment to examine how video game operate as playgrounds for player engagement. Games ask us to play with them. Now that may seem obvious but bear with me. game developers set up a series of rules and then within those rules we are invited to test the mechanics to see what we can do and what we can't do. We are encouraged to experiment with how the system will react or respond to our inputs and discover which of our actions are permitted and which are not. The play comes from figuring out the boundaries and possibility within the gamespace. So in many of the titles we've been discussing the game makers have setup a series of possible scenarios involving vulnerable eroticized female characters. Players are than invited to explore and exploit those situations during their play through. The player cannot help but treat these female bodies as things to be acted upon. Because they were designed constructed and placed in the environment for that singular purpose. Players are meant to derive a perverse pleasure from desecrating the bodies of unsuspecting virtual female characters. Its a rush streaming from a carefully concocted mix of sexual arousal connected to the act of controlling and punishing representations of female sexuality."

Theirs two basic concepts that she doesn't understand. The first one is that games are interactive so players can do things that developers never intended players to be able to do. The second is the fact that games have bugs in them which also allows players to do things that the developers never intending for them to do.

For example in Halo 2 players can do button combos. Button combo is a sequence of buttons that, when pressed in order, results in the execution of an exploit. Typical button combos take advantage of unforeseen attributes of certain actions. Some actions, such as meleeing, can disrupt animations for firing and reloading weapons, performing melees, etc. By chaining these and other actions, players can perform special tricks, such as automatic Plasma Grenade sticks and instant close-range kills. However, many players disapprove of such "cheap" exploitations, and Bungie has declared these combos all as cheating and therefore banworthy

http://halo.wikia.com/wiki/Cheating

Another example is in early versions of arcade Mortal Kombat 2. Players figured out how to hit babies after performing Babalitys.

http://bbh.marpirc.net/mk2/

By Anita's logic midway endorses child abuse because players tested the bounders of the game and were able to interact with the objects (babies) in the game that were put their by the developer. So that clearly means that the developer supports any action the players can do in the game including hitting babies. Or it can just mean that games are interactive and filled with glitches and just because a player can do something in a game doesn't automatically mean that the developer endorsed it or even meant for player to be able to do it.

In her Bayonetta video she complains about Bayonetta clothes coming off when she summons demons. she doesn't acknowledge or knows that Bayonetta's hair is also her cloths so that's why her cloths disappears when she summons demons. She also makes the claim that Bayonetta is fighting demons when in fact Bayonetta is actually fighting angles. She also says that Bayonetta has a child except for the fact that Bayonetta doesn't have any children. She claims that Bayonetta is a "choose your own patriarchal adventure porno fantasy." Lets take a second to look at what the word Patriarchy means. Patriarchy is a social system in which males hold primary power, predominate in roles of political leadership, moral authority, social privilege and control of property. So how is Bayonetta a game in which players play as a strong women who is always in control of a situation and is more powerful than any man in the game enforcing ideals of Patriarchy. Bayonetta is not a choose your own adventure type game nor is it a porno.

She says this in a tweet

"Everything about Bayonetta's design, mechanics and characterization is created specifically for the sexual pleasure of straight male gamers"

Bayontta was design by a women

http://platinumgames.com/2009/04/17/designing-bayonetta/

http://soulcalibur.wikia.com/wiki/Mari_Shimazaki

McIntosh said this on twatter about the Witcher.

"Geralt from Witcher 3 is emotionally deficient in the extreme. Never cries or laughs. Never expresses grief, fear, sadness or vulnerability."

Witchers are unable to express emotions on their faces because of the training that is involed to become a Witcher. Taken in as children, Witchers-to-be are subjected to intense alchemical processes, consumption of mutagenic compounds and relentless physical and magical training to make them dangerous and highly versatile against their vast array of opponents.

http://witcher.wikia.com/wiki/Witcher

http://www.forbes.com/sites/erikkain/2015/05/31/why-feminist-frequency-is-dead-wrong-about-the-witcher-3/

"In the beginning of “Women as Background Decoration: Part 2,” Sarkeesian references a scene from Dragon Age’s City Elf Origin story, in which a group of guards make disturbing sexual comments over the player character’s dead female companion. Sarkeesian implies that BioWare’s narrative is built on the “brutalization of women’s bodies,” using dead women “as an indicator of just how harsh, cruel, and unforgiving their game worlds are.”

"However, the female elf’s treatment is better understood as a thematic commentary on systematic misogynistic violence. Both women and elves are confined to strict socioeconomic roles within the origin story, as the brutal city government uses institutional force in order to keep women and elves oppressed. Essentially, the game explores the use of sexual violence as a form of violent oppression within a misogynistic institutional structure. Yet, Sarkeesian and McIntosh misread this moment – ignoring a critical look at misogynistic oppression within Dragon Age’s narrative."

"Sarkeesian has criticized the postmodern video game Hotline Miami for utilizing the “Damsel in Distress” trope. However, Feminist Frequency’s analysis completely erases the game’s subversion of the trope – as the narrative’s “damsel” seems to be held hostage by the player, and avenging her death produces no reward. Indeed, writers such as Maddy Myers have dissented from Sarkeesian and McIntosh’s analysis – praising Hotline Miami as a postmodern exploration of hypermasculinity which subverts the “damsel” trope."

http://gamemoir.com/lgbt-gender/frequency-anita-sarkeesians-strengths-weaknesses/

4. Things taking out of context

She shows footage of Fallout New Vegas where a womens body is being dragged around with psychic powers and says that games often permits women to be knockout, pickup, carried and thrown around. All of these things can be done to male NPCs as well. She also says that assault, mutilating & murder can be done to women in games but all of those same things can be done to male NPCs as well. She tries to use these things as examples of sexism towards women but its not sexism if the same thing can be done to male NPCs.

She claims that the objectification of female NPCs is terrible.

"Unlike other NPCs that exist for purposes outside of their sexuality, Non-Playable Sex Objects have little to no individual personality or identity to speak of. since these women are just objects there's no need or reason for players to have any emotional engagement with them. meaningful relations or interactions are not even possible. Their programming simply does not allow for it."

She tries to say this is unique to female NPCs. The lack of deep personalities, non emotional engagement or meaningful relations is true of all Pedestrian NPCs male or female.

"when assaulted by the player non playable sex objects might scream. but regardless of their canned automated reaction they are will designed to be expendable to be used and then tossed out."

Same thing is true for male NPCs as well.

In background decoration she talks about female character being objectified while showing footage of the main protagonist from Watch Dogs in the process of shutting down a human trafficking ring.

In her background decoration video she said this.

"In the realm of interactive media I use the term "instrumentailty" to refer to the practice of using virtual women as tools or props for the players own purposes. Courtesans in the Assassins Creed series, for instance, are available to be "rented" and used to help you "blend in" to the environment. Once acquired, they can be ordered to flirt with guards to distract them. Allowing the protagonist to slip by undetected. "

The courtesans were one of the four factions allied to the Assassin Order, with the other three being the thieves, mercenaries and Romanies. They usually aided the Order by collecting information from clients, or by acting as distractions and allowing allies to slip into restricted areas.

The player can also hire male thieves & mercenaries to aid them with blending into a environments and killing. So is using man as Tools bad as well or is it only bad when it happens to women in Assassin Creed.

http://assassinscreed.wikia.com/wiki/Courtesans

Anita and mcintosh purposely says controversial things on tweeter to provoke a negative reaction from people so they can use the response to prove Anita's continued harassment. mcintosh even admits to purposely provoking gamers with his comments.

https://youtu.be/Xi5qQ3GIbD0?t=7m50s

Here's an example of Anita provoking a reaction from people and using the response as a example of her continued harassment to coincide with a Kickstarter update.

You only have to watch the first 3 minutes.
https://www.youtube.com/watch?v=PLD8gHkaqLc&index=21&list=PLbGeY5L25KBr_OtPsRJWfKoNslm2UZA6a

Lets take a look at some of these comments.

"A few months ago I started posting deliberately provocative tweets whenever I'd see the angry gamer mod launch a harassment raid on someone"

"I'd only post things I basically agreed with, but I did it in an overtly antagonizing way designed to enrage these specific hateful gamers"

"The goal was to see if I could draw some of their fire & distract them a bit from their usual targets. It worked like a charm. It still is"

"Its shockingly easy to drive these bozos into frothing fits of rage. Simply tweet critically about their beloved Ico, MGS or Bayonetta"

ANITA

"not a coincidence it's always men and boys committing mass shootings. the pattern is connected to ideas of toxic masculinity in our culture"

"manhood, not guns or mental illness should be central in newtown shooting must read 2012 article by @ jacksontkatz huffingtonpost.com"

"mass shootings are one of tragic consequence of a culture that perpetuates toxic ideas of masculinity. this is how patriarchy can harm men too"

"there's no such thing as sexism against men. that's because sexism is prejudice + power. men are the dominant gender with power in society"

"games press: allowing unmoderated comments contributes to the culture of sexism and harassment. you can't be neutral on a moving train"

"Absolutely brilliant article by @janelarejones discussing the amazing levels of sexism in BBC #sherlock's irene adler"

"I finally watched the 1st season of Mad Men & i was HORRIFIED, it is not interesting or subversive to watch uncontested sexism & racism"

"I'll be discussing the reasons Bayonetta is so pernicious in my Fighting Fuck Toy video. Bayonetta is a quintessential example of the trope"

"Everything about Bayonetta's design, mechanics and characterization is created specifically for the sexual pleasure of straight male gamers"

"Disappointed to see most major Bayonetta 2 reviews completely ignore or even praise its shameless sexism and flagrant use of the male gaze"

"I have to say, I really don't like going into comic book stores because everywhere i turn i face misogyny and sexism"

"the US bombed them back to traditional values. feminism does not exist in Japan. while I don't like judging an entire culture, that does not excuse them"

"I've played a ton of awful sexist video games but God of War 3 really is one of the most brazenly misogynist titles ever produced"

"GTA5 is in the news this week because of its horrendous violence against women. Watch our episode on the issue here:"

"A favorite harassment tactic of online abusers is to send me gameplay footage or still images of the degradation of women in video games"

"Rockstar: when gameplay from your product is regularly used to harass women it might be a sign you're contributing to a hostile environment"

"time after new GTA launch before fans started harassing me with gameplay of the use & murder of prostitutes? 86 mins"

Shows a picture of her holden Metroid Other M and comments
"About to replay this monstrosity. The things I do for you people...#cringe

"Anime is the most disgusting, sexist, and misogynistic form of media to ever come out of Japen. Anime defiles women and caters to perverts and losers. those cartoons are corrupting teenagers and promoting rape culture.

"Dying Light has a damsel in distress storyline. Dear game developers, its 2015 aren't you embarrassed by this yet?"

"The Witcher 3 does to Ciri what Arkham City did to Catwoman Thugs yell "bitch" and "whore" and sexually harass both women as you play them"

"Welp, I guess we could just use The Witcher 3 to illustrate the rest of our #tropevswomen series because it includes all the sexist tropes"

"Also the "it's realistic for enemies to sexually harass female characters” excuse is nonsense in fantasy games filled with ghouls & wraiths"

"Dear gaming industry: If you want to appeal to women maybe consider not having your game yell "bitch" and "whore" at us while we're playing"

"Enemies in Witcher 3 yall gendered insults at the playable female character but insults thrown at the make lead are decidedly not gendered"

"Enemies call Geralt "freak" & "mutant" due to fictional prejudice against magic. When they call Ciri "cunt" it's rooted in real life sexism"

"Games like The Witcher 3 use sexism & sexual violence for "gritty world-building, presenting it as regrettable but natural and inevitable"

"In fact, Witcher 3 is a particularly egregious example of this problem. The game repeatedly uses brutal sexual violence as window dressing."

"This level of extreme violence shouldn't be considered normal. Its not an excuse to say it's expected because DOOM. Thats the problem #BE3"

"Its really troubling (and depressing) that the #BE3 audience is enthusiastically cheering for bodies being ripped apart"

"Only a few minutes into the Bethesda press conference and it's wall to wall glorification of grotesque violence. I can barely watch #BE3"

"If the games industry truly wants to mature it's going to have to focus much more on creative and humanizing interactions #E32015"

"The #Fallout4 crafting system is cool imagine how much cooler it could be if it wasn't SO focused on building stuff to kill other stuff"

A bit sad that #Dishonored2 didn't make the leap to an exclusively female lead but really pleased they're using Emily in marketing #BE3

"Saints Row is not a satire of sexism, it's sexist satire. Same goes for the Grand Theft Auto franchise"

"Like the myth of reverse racism, reverse sexism only exists if you happen to have a time machine"

"Portraying women of color as exotic, hypersexual and animalistic like the succbi in the Witcher 3 is part of a very long racist tradition"

"It makes me profoundly sad that mainstream pop culture now interprets feminism to mean "women can drive fast and stoically kill people too!"

MCINTOSH

"San Francisco is full of repugnant white dudes who believe capitalism and their personal technology idea will save the poor brown people"

"probably not super productive to tell random techie dudes that their business model is both evil and racist. but damn it they had it coming"

"dear silicon valley tech startups: there is no such thing as altruistic capitalism. you can't get rich while "helping" impoverished people."

"They are 100% sincere in their belief that their form of "altruistic techie capitailsm" is god's gift to the world"

"capitalism as an economic system and the continuous growth it requires is impossible to sustain. that's not ideology. that's math #ows"

"the games industry has a problem. Tens of thousands of people construct their identity around its products than act like hateful sociopaths"

"#JeNeSuisPasCharlie because I don't use my free speech to mock and deride the most marginalized and vulnerable in society like Charlie Habdo"

"Extremist vigilante shooters kill 3 in Los Vegas. meanwhile game developers at #E3 continue to glorify extreme vigilante violence"

"Gaming could be a perfect medium to help re-learn values of empathy and compassion but sadly it's most often used to permote the opposite"

"I'm not ashamed of being a man. Quite the contrary, I work to change toxic cultural ideas of what "being a man" means"

"so many toxic assumptions about violent masculinity here. You could write a thesis just about this game setting menu"

"Things that are not oppression:3) Pointing out extremely toxic sexism in hobbyist communities. 4) Criticism of video games"

"It's not a few bad apples. Gamer culture itself is absolutely steeped in extremely toxic ideals about masculinity"

"Each day a bunch of helpful gamer dudes helpfully tweet at me to help prove gamer culture is deeply sexist and toxic"

"Dear clueless gamers replying to me: The point of Male protagonist Bingo is not to win, the point is to illustrate limiting toxic patterns"

"Many promote a culture of aggressive toxic masculinity. So you just helped answer your own question there buddy"

"I’ve seen some mention the abundant sexism in The Witcher 3 but I’ve yet to see any real discussion of its toxic depiction of masculinity."

"Geralt of Rivia is the perfect embodiment of hegemonic masculinity. #TheWitcher3"

"@Scottcoeditor Rage and anger are two of the only emotions men are really allowed to express in patriarchy (which is super unhealthy)."

"Anger and rage are the only real emotional expressions male game protagonists are allowed. Needless to say that's a toxic message for men."

"Mass media narratives, especially games, are often constructed in ways that justify and exonerate men for their angry and violent outbursts."

"Reminder that both Bayonetta games include boss attack animations by Rodin which strongly imply Bayonetta has just been raped."

"If anyone needed further proof that Bayonetta is not any kind of feminist icon. RT @SJWIlluminati: hahahahahahahaha "

"We've fallen so far in critical discourse that I now regularly have to start debates with “You do know Bayonetta isn't a real person right?"

"@TheQuinnspiracy It also has a lot to do with control. They can control Bayonetta’s actions but can’t control human women, so they lash out."

"Don’t think Bayonetta is designed & marketed specifically for horny straight dudes? Nintendo partnered with Playboy. "

"Lollipop Chainsaw, BloodRayne, Dead or Alive and Bayonetta are ALL designed in the same way, as hyper-sexualized fantasies for straight men."

"Precisely. RT @mercurypixel: @radicalbytes Welp, they talk about Bayonetta like she's a freaking real human being, so... don't expect much."

"Bayonetta was created by Hideki Kamiya as his “ideal woman”. He also said "all women outside should dress like her" for his viewing pleasure"

"Bayonetta was created by Kamiya as his "ideal woman" RT @Brostalgia In fact Mari was told by her male boss to male a sexy fighting character"

"Amazed to see sexist gamer dudes now adopting feminist terminology to defend jiggle physics. We can thank Bayonetta 2 reviews for that one."

"Media literacy 101: Bayonetta’s creators make their fictional character do poses for the game camera specifically for the player’s benefit."

"No it’s really not. Bayonetta’s game camera is the most transparent use of the male gaze in video games I’ve ever seen."

"Actual comment. Doesn't understand fiction is constructed. "Stop sluts-haming Bayonetta. She fights and does sexy poses for her own benefit”

"I shouldn’t have to point this out but there is no actual sex in Bayonetta or Tomb Raider etc. Objection to the male gaze is not anti-sex."

"@a_man_in_black Bayonetta’s body/sexuality is specifically presented and displayed as a reward for successful actions taken by the player."

"@a_man_in_black Might account for the "i/her" dissonance if straight male players both self-project into & are sexually aroused by Bayonetta"

"@a_man_in_black Partly has to do with gender. Bayonetta is designed for straight male players but we’re not meant to truly identify with her"

"The special “naked” attacks essentially turn Bayonetta into a hypersexualized puppet designed to thrill the puppeteer."

"For male gaze in Bayonetta 2, pay attention to things outside of the character’s control like the cutscene camera & player directed attacks."

"Looks like most Bayonetta 2 reviews fail to mention the hyper-sexualized male gaze of the cutscene camera and player directed strip attacks."

"When Bayonetta 2 reviews come out we’ll very quickly see who actually cares about issues of sexual objectification & exploitation in gaming."

"Endlessy amused at some gamers complete inability to do even the most basic textual analyses of their favorite games. # MaleProtagonistBingo"

"For those who keep bringing up Sonic as a counterexample for Male Protagonist Bingo. I'll just leave this right here"

"The core value of patriarchal masculinity is control. It's not a coincidence that control is central to many video game mechanics & stories"

"Fascination that you somehow don't think there're any messages in Smash Bros. Start with violence solves conflicts"

"Amused to see so many hateful #gobbledygate user list aspiring game developer in their bio. Yeah good luck with that. You're gonna need it"

police officer body slams teen in cuffs

GenjiKilpatrick says...

Okay, so.. To start *deeep breath* ..

#1 - Conflating frequency & social norms is the first flaw in your weak sauce argument/opinion/whatever.

Norms are essentially social boundaries.
They ensure a certain level of compliance & conformity in a group.

The frequency of a behavior doesn't determine a norm.
Social acceptance does.

If informal rules are accepted & practiced by enough of the group, it's a (the) norm.

So..

#2 - Because police brutality is practiced & accepted enough.. it's the (a) norm.

A fact proven by comments like this from @lucky760..

A comment that illustrates those exact informal, unwritten rules of compliance.

Completely accepting that "well, of course cops on a powertrip clearly can't control themselves. What did you expect?".

Or comments from jerkfaces like Lantern53 (who is a cop), usually:
"Most people who get shot by the police deserved it."

Because in his child-like brain, only "bad guys get in trouble"..

So if a cop is beating you half (usually all the way) to death.
You must have done some "bad guy stuff" to start.

Which brings us to..

#3 - Your disgustingly ignorant, disingenuous denialism.

"Let's *scoff* pretend that everyday, for every brutal beating you hear about..

There's another even more violent murder..

That's ONLY 365 excessive force murders a year!

That's NOT representative of all 1 million police officers."

...@_@.. just ..@_@... Because:

A) As an "angry black man" who is distinctly enraged by police brutality..

I certainly don't need or appreciate you - a racially illiterate white male - pullin' the fuckin' race card.

"What if I made these generalizations about black people? Hmm? *pouty face* Woodn't da make you a wittle upset?"

THAT SHIT HAPPENS CONSTANTLY. Especially on the internet.

In fact, @BoneRemake has accused me of sellin' out or whatever because..

Most of my recent activity on this site has been a very pointed, belligerent direct response to the stupid shitty cuntbag comments of Videosift's resident racist jingoists.. @bobknight33 & @lantern53.

The latter of which is a police officer of 30 years.

B) Of course not EVERY SINGLE police officer or police interaction is violently excessive.

The point is - it's fucked up that videos like this appear on a regular basis. With little to no punishment for the officers involved.

Sure there are lots of good people in the world..

{Main Point} That means absolutely nothing when you're specifically illustrating & discussing the shitty, bad people in the world. {Main Point}


So yeah, i definitely don't need you and your patronizing AS FUCK white privilege apologist rhetoric to tell me..

"You know, not ALL cops are bad."

Yeah.. i know. Would you also like to tell me about how:

"Every interaction I've had with Law Enforcement has been benign and/or pleasant."

"I've never been followed around a store for fear I might steal something."

..-_-

oohlalasassoon said:

I'm not the apologist you think I am by the way.

So, let's presume your statement that this happens everyday is true. In fact, let's double it, and say for every incident you hear about, there's another that goes unnoticed, and is worse. You're saying the egregious actions of 2 officers per day, is indicative of the type of day MOST cops lead on a daily basis, i.e. : the norm?

MIT Students Predict the Robot Apocalypse

GenjiKilpatrick says...

I know, right.

Just illustrates the human inability to comprehend things outside of such small time scales.

Like how The Jetsons was set only 100 years in the future, 2062 AD.

EMPIRE said:

It's always 25-50 years when these type of questions are asked.

Jon Stewart on Charleston Terrorist Attack

scheherazade says...

This was also not the only man involved, and not the only concern that applied. This quote is his, not that of half a nation.

While I agree that the south had racist and white supremacist behaviors, I simply point out that the north was little better.

Both were plenty racist, and both cared a lot more about their money/power than they did about slaves. Rich white people in charge today don't give 2 shits about poor black people, I find it very unlikely that the rich white people in charge way back then cared any more.

Let me illustrate the 'champion of liberty' spin with an unrelated example :
Take the ww2 pacific theater for example. Japan teaches WW2 as a war to free Asia from western colonialism. U.S. teaches WW2 (pacific) as a war to free Asia from imperial expansion and oppression by Japan. Both are telling the truth, and both are full of crap. For neither was altruistic in their motivations, but both spin themselves as champions of liberty. For you will always have people on your side if you tell them you are standing up for liberty. (A concept well illustrated in The Prince - one of the earlier 'game theory' (from before it was called that) studies of governance.)

On a side note,

Keep in mind that slaves from Africa were usually purchased from black slavers.

And just a few generations ago, my own great grandparent's era, they and their peers were white peasant property of local white counts.

Things are not really all that 'black and white' (no pun intended).

-scheherazade

radx said:

Let me quote the Vice President of the Confederate States, March 21st, 1861:

"The new constitution has put at rest, forever, all the agitating questions relating to our peculiar institution African slavery as it exists amongst us the proper status of the negro in our form of civilization. This was the immediate cause of the late rupture and present revolution."

(...)

"Our new government is founded upon exactly the opposite idea; its foundations are laid, its corner- stone rests, upon the great truth that the negro is not equal to the white man; that slavery subordination to the superior race is his natural and normal condition. This, our new government, is the first, in the history of the world, based upon this great physical, philosophical, and moral truth."

That's white supremacy. That's white supremacy and then some.

Jon Stewart on Charleston Terrorist Attack

scheherazade says...

To take a less emotional counterpoint :

a) Internal attacks like this, when considering the massive population of people (1/3rd of a billion), are extremely rare. Lightning strikes compete very well with these in terms of lethality. So what exactly do you do? Turn the country inside out (do things legislatively/executively that affect everyone) because there's a chance that 1 in 300 million people will once every year or two do something like this?

Also) Southern generals fought over secession. Today, the civil war is taught as being largely over slavery - but that's heavily revisionist, since at the time of the civil war the war's implications on slavery weren't even mentioned outside of black newspapers. White people were fighting over who gets to run the south, the south, or the much richer and better politically connected north.

To illustrate, the emancipation proclamation only freed slaves in the states participating in the cesession, not elsewhere. The remainder were freed after the civil war. Reason dictates that it was done primarily to cause disruption in the rebelling south, and not for any particular racial sympathy. (Here's a map for those interested. States marked in blue got to keep their slaves : https://en.wikipedia.org/wiki/File:Emancipation_Proclamation.PNG).

In general, throughout human history, the defeated are usually historically revised to appear as bad as possible, so there are no questions about whether the right thing was done, and no sympathies linger for the defeated. So the south being turned into a ~1~dimensional~evil~enslaving~caricature~ of history is rather normal. Although, critical thinking people should probably know better than to fall for ancient propaganda.

-scheherazade

police detaining a person for no reason

GenjiKilpatrick says...

Lantern says...

"My buddy Fred pulled over a car with 4 people in it, every one was wanted!

ah the good old days

As far as what he pulled her over for...

you don't have to tell the truth on that one.

I once had a guy wanted on a felony drug offense, I told him I was arresting him for a parking violation.

Once I had the cuffs on him, I told him what it was for.."


It's called evidence, Lantern.
You know, that stuff you're supposed to collect before you accuse someone.

Like evidence of a "Law Enforcement Officer" - YOU - gloating and laughing about how you DON'T HAVE TO TELL THE TRUTH when detaining someone.

You're chuckling & reminiscing about the "good old days" when you got to lie in order to facilitate an arrest!!

OMFG you're a joke.

Your own personal anecdotes illustrate that..

police lie whenever the fuck they feel like they need to.

Why would I, @newtboy, or ANYONE EVER trust a cop?! O_o?!

lantern53 said:

damn newtboy, paranoid much?

What Happens To The Few Good Cops

newtboy says...

Yes, that's one of my problems with police, lax recruitment. They should do a better job screening applicants, far too many bullies make it through the process. The image they present only attracts the wrong kind of people, and even screens out better applicants (allegedly for anyone over 110 IQ for instance). The right kind of person wouldn't be accepted in the current cop culture (as this story illustrates clearly), and the right kind of people also wouldn't want to associate with them.

I think some officers do make that much on salary, but quite true it's not many. When you count the benefits they get though, they are not under paid in most cases. Most get free medical, life insurance, retirement, many other 'freebies', and incredible overtime, so looking at only base salary is not an honest assessment.
Where I live, $200000 is probably more than 5 times the average pay rate...in some areas it may be the average pay rate. In high cost of living areas, I agree, it would be right to pay them better, (but conversely, that means those in Detroit should be paid less for a more dangerous job...how to reconcile that?) but we should DEMAND better performance everywhere, with zero tolerance for abuse.

EDIT: It seems we could retrain ex-military for the job. They've proven they are willing to take MORE dangerous jobs for far less money ($20-30K last I heard). That's a possible win win, vets get a good job program, we get an improving police force...as long as the retraining and testing is thorough.

cosmovitelli said:

Then your problem is police recruitment.. pay cops $200k a year and you'll have an army of Jedi Knights. But we don't..

Don't ever want to cross a street again. Ever

lurgee (Member Profile)

radx says...

Hedges' latest article on surveillance and snitches includes pure gold in the form of Solzhenitsyn quotes.

It's been 12 years since I read the Gulag Archipelago and I haven't spent a single thought on it throughout this entire chain of surveillance revelations. The corrosive effect permanent surveillance has on you - the stool pigeons are a wonderful illustration of it.
Even those who acknowledge the chilling effect often qualify it as less corrosive than full-blown "Zersetzung", as if there were a clear-cut line between the two. Dragnet surveillance is Zersetzung.

Anyway, loved this one:

A remarkable fresh breeze was blowing! On the surface we were prisoners living in a camp just as before, but in reality we had become free—free because for the very first time in our lives we had started saying openly and aloud all that we thought! No one who has not experienced this transition can imagine what it is like!

And the informers … stopped informing.

What goes around comes around

gorillaman says...

So despite many of these encounters seeming like they could have been better resolved without the interference of random strangers, this illustrates surprisingly well what ought to be a universal practice.

Feels are all well and good, but you don't have to descend into the pig sty of emotions and sentimentality to recognise the utilitarian principle that whenever you can pay a small cost to give someone a substantially larger gain then humanity makes a net profit. You're enriching the entire world; and you live in the world, so that's usually a good idea.

Kindness? Pah. Karma? Pah. Game theory and rational cooperation? Yes.

first look-black mass-official trailer-johnny depp

00Scud00 says...

I don't think the joke part at the end did anything to lessen the intimidation factor, if anything, it heightened it. The fact that characters like the one Depp is playing can murder someone in cold blood and then laugh and joke about it a second later just illustrates how much of a psychopath this guy is.
Notice that the guy he was "joking" with, wasn't laughing at the end of this trailer, that's because he knows what this guy is capable of.



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