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Incredible new Photoshop tool: Content-Aware Fill

rychan says...

It's real. Image completion has been an active part of the computer vision and computer graphics communities for a decade now. I'm glad to see Adobe is finally implementing this. They have good researchers working for them so it was only a matter of time. Microsoft even had a version of this in their Digital Image Pro software. It would be nice if they attributed the ideas, but that's not as flashy I suppose.

I would say that what Adobe has cooked up here is quite well engineered, but not fundamentally different from the things that have been in the literature for 6 or 7 years. I would also guess that they've chosen their examples well, and you'll be disappointed when you try it in other situations.

Here's some of the examples of this from the literature:
1999: http://graphics.cs.cmu.edu/people/efros/research/EfrosLeung.html (scroll to the bottom, this is the one that started the texture / image completion craze in the vision / graphics communities)
2004: http://research.microsoft.com/apps/pubs/default.aspx?id=67276 (more sophisticated heuristics about how to propagate texture)
2007: http://graphics.cs.cmu.edu/projects/scene-completion/ (searches the internet for similar scenes to use to patch up holes in images)

Last Lecture of Randy Pausch

rychan says...

I was in attendance when Randy Pausch gave a dinner talk to prospective CMU Ph.D. students. It was probably the best talk I've ever seen -- driving home the point that computation is the most powerful force for changing the world in the future.

I wish I had a video of that

Australian Kid Breaks Into Zoo, Feeds Animals To Crocodile!

Dying Professor's Last Lecture

TED Talks - Johnny Lee's wii remote hacks

spoco2 says...

I love this guy, I had previously watched his videos and loved how indeed he does bridge that cost gap and allows people to tinker and play with some pretty cool technologies.

The other thing I love about him is that he's very well spoken, he gets across his points really well, explains things really well and is a pleasure to listen to.

I look forward to seeing what his next big thing may be (also, check out his website to see some of his other works including a community experience using a giant slingshot and a condemned building).

Camera Stabilization for $1

MarineGunrock says...

>> ^bamdrew:
Good times. But, I say, what if you want to move around? or not take picture at eye level? or not look ridiculous? what then, I ask to no-one in particular?!
you guys are familiar with the other poor-man's steadycam, right? with the weights and whatnot? http://www.cs.cmu.edu/~johnny/steadycam/


But that completely defeats the purpose of this one. It's big and probably weighs a ton. You can't just slip it in your pocket. And as far as looking ridiculous? I think a tiny string looks FAR less ridiculous than that huge contraption.

Camera Stabilization for $1

"Keepon" dancing to Spoon's "Don't You Evah"

BeatBots: Socially Rhythmic Robots For Children

Dying Professor's Last Lecture

BeatBots: Socially Rhythmic Robots For Children

Interactive Reality as Applied to Nintendo

James Roe says...

from youtube:

His is a live-action performance from the annual Carnegie Mellon University Entertainment Technology Center's (http://www.etc.cmu.edu) Building Virtual Worlds Show. The performance is from December 6th, 2006, and students have 2 weeks to brainstorm, develop, and implement a virtual world, which in this case, was required of us to make an entertaining experience for a large audience.

The performance is given in McConomy Auditorium in Carnegie Mellon, via the technology of the Playmotion. The playmotion is a motion sensor technology that receives data on the user's head and two hands.

Members of the team include:
Paul Capriolo (programmer)
M.E. Chung (designer/fx)
Carlos Pineda (audio/stage mgmt/script)
Jake Rheinfrank (artist)

Rabbit - Award winning animated short (8:20)

Photograph Transformed to 3D model

winkler1 says...

The image here demonstrates how the system breaks things down into ground/billboard/sky.

Don't think this would work so well for pr0n because it doesn't really handle curves

I tried installing this but it didn't find some DLL's properly in the matlab libs..despite setting the PATH.

Photograph Transformed to 3D model

djsunkid says...

w00t!!!! It's totally something that you can download!!! Check it: http://www.cs.cmu.edu/~dhoiem/projects/popup/

I haven't gotten started yet because I'm a bit intimidated by this 100mb "matlab" thing, but it's interesting that you seem to feed it this bunch of pictures with predefined "3d-ness" and then maybe it learns how pictures map onto 3d stuff, and then it goes on and can do your pictures... or something? Anyway, I plan on fooling around a bit with it in the next few days and see if I can make anything cool with it.

I love how it works even with the painting of the ship! I wonder if you could use it to make virtual pop-up books out of your family photo album or something. I wonder if they are considering creating something like that either as a consumer software package, or perhaps as a small business.

In any case, really neat technology.

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