No Man's Sky - New procedural sci-fi game

No Man's Sky is a new procedurally-generated sci-fi/space sim from Hello Games, a team of four people. The music in this trailer is from 65 Days of Static.
rancorsays...

Definitely one of those ideas where your money doesnt seem to fit into the monitor. I wish the trailer were longer. I don't see why it couldn't be with fully procedural content!

direpicklesays...

He never really says that it's an MMO per se. He repeatedly avoided the question. The suggestion of persistence and "everyone in the same universe" could have some different interpretations. Fingers-crossed that if it's an MMO it's nothing like any ever made.

xxovercastxxsaid:

They didn't say it here. Watch the interview at the bottom of this article:
http://www.rockpapershotgun.com/2013/12/08/whatever-you-do-watch-this-hello-games-no-mans-sky/

xxovercastxxsays...

It's not an MMORPG but if everyone is playing in the same persistent world, I fail to see how it's not an MMO.

I suspect it'll be somewhat similar to Eve, actually.

I've always wished MMOs were more world simulations and less traditional video games with a large number of players. I'm still not interested in paying a subscription, though, and I don't have the time that so many of them require.

direpicklesaid:

He never really says that it's an MMO per se. He repeatedly avoided the question. The suggestion of persistence and "everyone in the same universe" could have some different interpretations. Fingers-crossed that if it's an MMO it's nothing like any ever made.

HugeJerksays...

One persistent world kinda makes the whole "procedural" generation pointless. I'm hoping it's more along the Minecraft model of someone being able to have a server with a bunch of people connected to the same randomly generated universe... it's persistent only in that sense of being connected to one server. Someone else can host another server with an entirely different universe.

xxovercastxxsaid:

It's not an MMORPG but if everyone is playing in the same persistent world, I fail to see how it's not an MMO.

direpicklesays...

This was my thought.

HugeJerksaid:

One persistent world kinda makes the whole "procedural" generation pointless. I'm hoping it's more along the Minecraft model of someone being able to have a server with a bunch of people connected to the same randomly generated universe... it's persistent only in that sense of being connected to one server. Someone else can host another server with an entirely different universe.

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