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Bioshock Infinite - First Official Trailer

malakai says...

@Xax: Yeah, the first minute or so is "pre-rendered" in the sense that you have no control over the character or viewpoint. After that first minute or so it then becomes player controlled. If you don't believe me, which you obviously don't (and i doubt you've even played the first Bioshock judging from your comments so far) watch this youtube clip.

http://www.youtube.com/watch?v=T888TECklO4

@1:30 or so the player gets in control. He/she stays in control until they enter the underwater transport at which point control over destination is removed from the player's hands yet still allows the player to look around slightly.

That opening sequence has so so many parallels to this gameplay footage of Bioshock Infinite it's uncanny.

But then again, you either can't see that it's a gameplay demo (despite what everyone telling you otherwise), or realise that you can't now agree with me without being embarrassed somewhat.

Which is it, agree, or continue to disagree despite all evidence to the contrary?

Bioshock Infinite - First Official Trailer

malakai says...

@spoco2: Thanks for backing me up on this one.

@Xax: Have you ever played the first Bioshock? Remember the plane crash? Highly scripted, incredibly fluid sequence that lasted 2 minutes. How about CoD:MW or hell any CoD game? Every game is basically an interactive cut scene! Also, just to add some "official" weight to things, check out this link:

http://kotaku.com/5645527/bioshock-infinites-sky+line-combat-explained-by-ken-levine

If Ken Levine calls it gameplay, and a highly respected gaming website calls it gameplay, i'd call it gameplay too.

On a side note, this looks like it's the true successor to Bioshock. I might have popped a semi-chub when i found that out.

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Bioshock Infinite - First Official Trailer

malakai says...

Um, this is neither a trailer nor a render. It's in-game footage, and it's a gameplay demo (even if it is highly scripted with about 2 minutes of actual gameplay).

In terms of this being a work of art, someone once told me that art serves no purpose or function other than to be itself. In that sense, i'd say no game can be art as it's designed to be interactive and allows a person to fully interact and explore a world created for them.

However, this game does have a great art direction and i enjoy the style. The anime eyes are a bit stupid, but i hope it's explained as some kind of side-effect to the stuff they take that allows them to perform magic.

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Duke nukem forever demos at penny arcade expo 2010

malakai says...

It's confirmed for release in 2011. Not vapoware anymore, plus the people who've played the game at PAX '10 have been saying it's actually pretty damn good.

Tennis Fight!!

malakai says...

Hmm, judging by the number of people coming to haul off the young guy, i reckon he must have said some serious insults and had been doing it for a while. I mean shit, his friend (the young guy) didn't even come help him when things kicked off, so that to me screams that the young guy was in the wrong.

How many videos have been posted here of some young guy trolling a crowd only for someone to challenge him, win, and leave the troll humiliated? It looks like here it was the troll who came out on top.

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Call of Duty: Black Ops - Multiplayer Teaser Trailer

malakai says...

2 things that get to me about this clip.

First off, isn't Black Ops set in Vietnam? If so, where did the Russians suddenly spring from?

Second, except for a couple of things this looks like it's a mod for MW2.

Tbh i don't even know why they bother releasing single player for these games, it's not as if people buy the series for it, so they might as well just on with designing an MMOFPS, involving Ruskies and Americans trying to control key points in the world.

Little Raver Kid



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