Catnapped, my other game, won an award!
Catnapped, a game I was the game designer for back in may has won an award!
1st prize in the Artistic Game category at Live 2011 in Turku, Finland.
http://www.turku2011.fi/en/livegrandprix_en/artistic-game
I've mentioned the game earlier in my blog here
http://blog.videosift.com/gwiz665/So-I-m-making-a-PC-game-for-kids
http://blog.videosift.com/gwiz665/Trailer-from-the-game-I-ve-been-working-on-the-last-month
You can try the game at http://catnapped.dk if you wish. We are considering porting it to iPhone in some for or another.
I can now call myself an award-winning Game Designer.
7 Comments
How did you get Finland to like your game?
>> ^Lann:
How did you get Finland to like your game?
Awesome comic!
Well, the game was dark and brooding, so it was a slam-dunk.
So it's like pong right?
>> ^Farhad2000:
So it's like pong right?
But award-winning.
Well done. I played until the maze when I had to get back to work. Nice blend of different gameplay elements.
I downloaded the driver, but all I get is the title screen.
Yeah, the unityplayer can be a bit funky once in a while. Restart your browser and let it stay in the front tab when loading.
Discuss...
Enable JavaScript to submit a comment.