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13 Comments
theo47says...This is what cut scenes will look like, not actual gameplay.
bnsasays...Some day...
westysays...Thats prity simplistick phisics with aditonal scripted animation.
if you are intrestead in real time phisics its worth looking at cellfactor whitch should be the next step in phisics after hl2, allso the new card by agia and the phis x platform are intresting
games that have sugnificantly advanced phisics
trespasser
maxpayn
unreal 2003
half life 2
cell factor
probably alot more
K0MMIEsays...oh trespasser... let me check my health more
ThwartedEffortssays...The game uses NaturalMotion's new euphoria software. I don't see why anyone would knock this as "simplistic" when a) nobody's actually seen euphoria working inside a finished game, and b) it's been developed by the same company responsible for the endorphin dynamic motion engine. This should mean that future titles built using the technology will have no need for pre-programmed animations.
macsays...This is incredible. Too bad, as mentioned, this seems more like a cutscene than gameplay.
1zin1says...no its what it looks like, the cut scenes are much nicer
ACEsays...Nice post dag...but when is the game coming out?
K0MMIEsays...guys relax, go to lucasarts.com, you'll see, NONE of this footage uses the new physics engine, this is completely prerendered, but its showing the LOOK THEY ARE GOING FOR!
oohahhsays..."Video no longer available"
James Roesays...lame *discard
siftbotsays...Discarding this video (discard called by gold star member James Roe)
westysays...by simplistick i ment from what can see in the clip and from what i have seen in relation to other phiscs engins that we see in games now. one would be able to make a for better jugment on this with avrage ingame footage
i highly dobt that the aditional things u sore in that sutch as the man grabing onto that huge metal structure and then that colapsing was created using the phisics engine alone stuff like that would mutch more likly be scripted when the charactor performs the generick phisick blast thing we see in this clip close to a set peace object
i know that real time phisics is annything but simplistick as i am doing a games design degree and speek to programmers who have to compleat a phisics module on the last year of thair corse it took sumone i know who was very apt at programming 5 weeks to get a resnable rag dole working and evan then the legs wud spaz out if thay colided in a sertain way.
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