Simulated Cockpit View - Hudson River Landing of Flight 1549

Computer rendered recreation of the US Airways Flight 1549 water landing with commentary.
siftbotsays...

Tags for this video have been changed from '1549, Airbus, cockpit view, hudson, river' to '1549, Airbus, cockpit view, hudson, river, US, Airways, crash, BBC, News' - edited by Trancecoach

westysays...

well that's nonsense this could be simulated and it wouldn't be that hard, yes the developers would have to spend a fair amount of time to get it right and the resin its not currently in games ore pro Sims is that the crashing into sea ore landing in lakes is not a common thing that flight sim users relay require.

the "its imposable to land on water" thing probably comes from when people crash into the sea which normally has fairly large waves, crashing into flat water for the most part should be simulator to crashing into concrete with no landing gear.

however you would have to land the back down more put up with the onboard computer giving false ground height data and pay a lot more attention to keeping wings level and the plane in a straight line with the tail .

still good flying from the pilot.

Asmordeansays...

I don't think it would be impossible to model but highly difficult and in the end how much worth would it have? Land is easy to model, it doesn't move. While water could have something just below the surface, waves, ice, etc.

Yes a nice calm body of water could be figured out but the ocean?

So... ETA on a made for TV movie of this?

Hannssays...

I watched a Microsoft video once where they interviewed one of their top guys for game simulations. He was a Ph.D physicist who got into development.

He said airplanes in the air are very easy to model. Cars are difficult because they are actually much more complex physics wise - tire material, road conditions, suspension and so on.

I suspect that water is really tough because you have to simulate wind, the wind's effect on the plane and the water, water currents, and the dynamics of the aircraft hitting the fluid. I can see why that'd be really hard.

westysays...

it would not have to be 100% spot on to archive an acuret enough simulation for a pilot to be able to learn from it.

the majority of it the plan is skimming on the water so currents would not affect the landing, i can almost garentee you could aply curent simulatoin with some half assed water physics and it would very much do the job enoughf to train with. when landing on water the pilot is NOT constantly interacting with the water the same way a driver is road ore a pilot is with the air. it could be handeled very much the same way that a virtual plane handles when its landing gear are in operation and it lands on ground only the response would be more soggy and some new movement characteristics would take place due to the water Eventual clasping the body.

the most important skill in landing on water is the initial trajectory before water contact is actually made i believe by the time the water is actively affecting the controls there is not that much that a pilot can do other than maby afect roll of the plane stoping wings hiting water.

so pilot just needs to practice the appropriate angle and soft decent that would Yalow for the plane to not bery the engines ore wing tips into the water causing the plane to rip apart.

thanks to this crash we now have a model of a way to land one of these planes on flat water in certain wind conditions, so i exspect to see this in flight sims soon as well as destructible buildings.

14281says...

I know it's in poor taste, but it has to be done:

Rumack: Striker, the passengers are getting worse. You need to land soon.

Ted Striker: I'm trying, but surely there must be something you can do for them?

Rumack: I'm doing everything I can... and stop calling me Shirley!

StukaFoxsays...

I tried simulating this myself on Saturday. What I learned is that the Seattle Police frown on running drunk down the middle of the Fremont Bridge with your arms out and yelling VROOOOOOOOM!!

Discuss...

🗨️ Emojis & HTML

Enable JavaScript to submit a comment.

Possible *Invocations
discarddeadnotdeaddiscussfindthumbqualitybrieflongnsfwblockednochannelbandupeoflengthpromotedoublepromote

Send this Article to a Friend



Separate multiple emails with a comma (,); limit 5 recipients






Your email has been sent successfully!

Manage this Video in Your Playlists




notify when someone comments
X

This website uses cookies.

This website uses cookies to improve user experience. By using this website you consent to all cookies in accordance with our Privacy Policy.

I agree
  
Learn More