PlayStation 3 - High-Resolution Image Enlargement Technology

Duration 2 minutes 45 seconds.

Fascinating tech demo.
Hexsays...

No big deal,

You have a 2d plane, a square.

Put content on that plane, images, video, whatever. You then scale it up and down and discard those that are to big to be relevant and create those that are so small but just about to be relevant.

You can not use zoom with the camera because the camera has to live in a 3d space and that 3d space has limits.

Think of this a glorified Level Of Detail system.

Mashikisays...

>> ^Hex:
You can not use zoom with the camera because the camera has to live in a 3d space and that 3d space has limits.
Think of this a glorified Level Of Detail system.

Looks much closer to a 4D to me with LoD rendering planes, on a surface. The real question is since this is only a tech demo is whether or not it will include rotational planes on the 4th axis or simply maintain them on a 3d one with static planes.

Send this Article to a Friend



Separate multiple emails with a comma (,); limit 5 recipients






Your email has been sent successfully!

Manage this Video in Your Playlists




notify when someone comments
X

This website uses cookies.

This website uses cookies to improve user experience. By using this website you consent to all cookies in accordance with our Privacy Policy.

I agree
  
Learn More