NVidia Real-time Ray Tracing Demonstration (GTC 2018)

Wow.

YT: A showcase of real-time rendering visuals that will soon be possible in video games thanks to NVIDIA RTX and GameWorks Ray Tracing technology. Featuring ray traced area light shadows, ray traced ambient occlusion, ray traced reflections, reference path tracing with NVIDIA OptiX AI Denoising, and instant lightmap baking preview.
entr0pysays...

So, is the trick that most of the image is still rasterized but ray tracing is used for the shadows and reflections?

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