Head Tracking for Desktop VR Displays using the WiiRemote

Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space.

Software here - http://www.cs.cmu.edu/%7Ejohnny/projects/wii/
moonsammysays...

Yes. Just yes. Someone on Kotaku (where I originally saw it) made a snide remark about virtual boy - totally and completely off. This setup is absolutely nothing like that black and red horror. I started listing out ways it's better, but it would be much faster to say there was practically nothing good about virtual boy and there is almost nothing bad about this. Imagine Punch-Out. A lightsaber game. Survival horror... I have a hard time thinking of a genre that wouldn't be improved by this. Single-screen multiplayer probably wouldn't work well, but there might be a way to do it.

After thinking of the phenomenal gaming implications I realized there's another industry which could immediately benefit from this - adult entertainment (for better or for worse). That might actually be the fastest way to get the tech adopted too - look at at VHS and the internet. There could probably be some amazing less-controversial entertainment made for it as well - a murder mystery show where you could look around the entire scene and zoom in on stuff would be pretty incredible. It would obviously have to all be rendered material rather than live-action video, but I don't think that would be too big of a problem.

In short: I will buy this. For now, I'm just going to have to find time to rig up my pc to give his demo a whirl.

dagsays...

Comment hidden because you are ignoring dag.(show it anyway)

This is the coolest thing I've seen in about a month.

I love all the innovative things people are using the Wii for. I hope Nintendo is watching - I get the feeling that they have really opened the floodgate to something with their little unassuming box.

dr20says...

It's nice to see people experimenting with these controllers, hopefully it'll make this tech ubiquitous. I've been using a 6Dof head tracker in flight sims and driving sims for a couple of years now and I can't go back to playing without it.

MINKsays...

awesome. I love FPS games but I hate that i never feel like I am inside them, and I find it hard to keep track of where stuff is until I have totally learned the map... this would definitely solve my problem 99%, and it's so simple.

prosays...

This is exactly why Apple should release a programming interface for the iphone to third party developers. Why wouldn't you want people like Johnny Lee innovating on your hardware for free? But then again Apple is not dumb. They must have considered this option. I wonder why they didn't opt for it.

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