Hawken Trailer (Work In Progress) - Amazing Indie Game

From Youtube
Adhesive Games is developing a new Mech Combat FPS. All clips in this video were captured from actual network game matches. The third person shots are from a spectator camera, gameplay is first person. We expect to release a first person gameplay trailer soon.

This looks Reeeeally impressive, I am very interested in this myself - have a look, if you were/are a mechwarrior fan you should definitely have a look!

Very impressive environments!
Hybridsays...

Well it's being made with UDK (Unreal Engine 3), so they wouldn't have needed to spend time writing their own engine. Gameplay wise, you're basically looking at Unreal Tournament on a different visual scale. So yeah, a small, hard-working team could very easily make this quickly.

The artstyle is fantastic!>> ^EMPIRE:

I wonder what's the size of the team that is making the game. They're supposed to be an indie developer, and from what I read somewhere this was done in less than a year.

EMPIREsays...

oh I had no idead they were using unreal engine, but now that you mention it, it kinda looks like the Unreal engine.

But yeah, buying an already existing engine cuts a lost of development time.

AeroMechanicalsays...

With all the circle strafing and jumping around, it looks more like an fps with robots than a Mechwarrior kind of game. Mechwarrior was closer to a simulator than a shoot-em-up action game.

Comparisons aside, it does look very, very cool though.

Zonbiesays...

Couldn't agree more - it is more action orientated, however I miss Mechwarrior

>> ^AeroMechanical:

With all the circle strafing and jumping around, it looks more like an fps with robots more than a Mechwarrior kind of game. Mechwarrior was closer to a simulator than a shoot-em-up action game.
Comparisons aside, it does look very, very cool though.

AeroMechanicalsays...

I recall, maybe a year or two ago, seeing a *really* cool looking in-game trailer for a new official Mechwarrior game, then I heard some random rumor snipits abouts legal troubles with FASA, and then that was it. Nothing else.

Anyone know anything about that? Because, without a doubt, along with space sims like Tie Fighter, Mechwarrior-style games are something you just don't see anymore but that could be insanely, unbelievably, ridiculously awesome with modern hardware.

>> ^Zonbie:

Couldn't agree more - it is more action orientated, however I miss Mechwarrior
>> ^AeroMechanical:
With all the circle strafing and jumping around, it looks more like an fps with robots more than a Mechwarrior kind of game. Mechwarrior was closer to a simulator than a shoot-em-up action game.
Comparisons aside, it does look very, very cool though.


braindonutsays...

No need to buy it anymore. That stuff is free, until you actually make money. Enormous opportunities for indie devs, these days.
>> ^EMPIRE:

oh I had no idead they were using unreal engine, but now that you mention it, it kinda looks like the Unreal engine.
But yeah, buying an already existing engine cuts a lost of development time.

curiousitysays...

source:
While the Unreal Engine 3 has been quite open for modders to tinker around with, the ability to publish and sell games made using UE3 was restricted to licensees of the engine. However, on November 2009, Epic released a free version of their engine, called the Unreal Developer Kit (UDK), that is available to the general public. According to the current EULA, game makers can sell their games by paying Epic the cost of $99 USD at the outset, and 25% of all revenue above $50000 USD.[15] In addition, in the December 2010 release of UDK, it now comes with support of creating iOS games.

kceaton1says...

I hope this is a HEAVILY modified Unreal tech, because unfortunately their engine is a large hallway or open room with really pretty sky boxes.

Which again, I'd rather have Crysis (Crytek engine)...

Zonbiesays...

Nah, you can quite easily make open space with Unreal, doesn't bloody occlude though, but hey!looks pretty Be interesting to see what they do with this >> ^kceaton1:

I hope this is a HEAVILY modified Unreal tech, because unfortunately their engine is a large hallway or open room with really pretty sky boxes.
Which again, I'd rather have Crysis (Crytek engine)...

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