I always loved the music of this intro. It's a shame the game can't run on XP (at least not without some SEVERE tweaking...)
Numinarsays...

I was so hyped for this game, and it is a work of art, but I was and still am mad that they went from the 500 levels in Populous to the 5 in this. And only 3 of them were that sandboxy anyway. What about 10? 15? but 5! Ouch!

Love the BSG/Homeworldesque eastern chanting hoedown!

vairetubesays...

It ran fine, then I updated the software, then it broke... or maybe service pack 2 broke it... i dunno, one day i was throwing people in the ocean and the next... no more omnipotence.

its kind of a depressing game, but spicier then simcity in terms of building up. great cutscenes!

kageninsays...

One of my very favorite games of all time. A DAMN shame it was only 5 levels, and the multiplayer aspect was pretty limited - the last day the lobby servers were up was probably the most active day in years of release.

The final patch added support for the P5 glove, but I could never get it to work because it was always looking for a P5 support library at run time and would crash before the game began.

The sequel was pretty good, but I liked how more open the first felt. I would always turn evil, but encourage my creature to be benevolent. What can I say, I have a thirst for young female virgins (you get a TON of prayer power by sacrificing female child, and less energy for sacrificing boys or adults males or females - enough prayer power for quite a few miracles.). It's about the only way to both manage your populations and keep your prayer energy stocked. Kind of convenient too, the game gives you a Daycare building to pilfer whenever you needed a quick jolt of juice.

The game required a lot of attention to micromanagement details, though. If you let your worshipers go too long with out attention, they'll eat all their food, and pray themselves to starvation and death... These details were smoothed over in the second game, which doesn't require as much attention to detail, and improves the process of training your creature and shaping it's behavior (which was REALLY hit or miss in the first game).

The main strategic secret is to make all your disciples female (all female farmers, lumberjacks, builders, etc...), except for breeders, which should all be male.

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