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Videos (98) | Sift Talk (1) | Blogs (9) | Comments (100) |
Videos (98) | Sift Talk (1) | Blogs (9) | Comments (100) |
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Star Citizen Squadron 42 gameplay
Eh, I dunno. Neat overall, and since it's the opening sequence it can probably be forgiven to an extent, but there was too much self-indulgent tech wanking going on IMO. I also worry that there is a little too much first person shooter going on in my space shooter. While it was very cool in the previous Wing Commander games that you could go to different areas of the ship and talk to the crew between missions, all you had to do to get around was click on doors and people. Actually having to walk your character around a big ship to activate the cut scenes is going to get old unless they find creative ways to keep it fresh. We will see. I just worry there is a lack of focus on core gameplay in favor of putting features in there just because they can. A lack of a focused vision and direction seems like it's the achilles heal of the whole Star Citizen project.
FIRST LOOK! - Hell Let Loose (New Realistic WW2 FPS)
A platoon-based realistic multiplayer first-person shooter for PC set during the Second World War.
HUGE BATTLES - 100 players per game, 50 per team
COORDINATE - Win through teamwork, tactics, and communication
A NEW METAGAME - Capture sectors and resources to beat your enemy into submission
COMBINED ARMS - Over 20 different player-controlled vehicles and deployed weapons
EPIC THEATER OF WAR - Do battle across a 1:1 scale 4 kilometer-squared map
MORE THAN THE TWITCH - Supply, capture and building systems
EXPERIENCE HISTORY - Historically accurate arsenal with realistic weapon behavior
A MODERN ENGINE - Developed for Unreal Engine 4
1000 degree Red Hot Rocket Knife
Man, do I hate TLAs
(AKA: Three Letter Acronyms)
FPS
A). Frames Per Second
B). First Person Shooter
C). Food Process Solution
D). Fires Per Second
E). Federal Protective Service
F). Forest Products Society
G). Financial Processing Solutions
H). Fire Protection Systems
I). Food Pharma Systems
J). Foundation Plant Services
K). Federation of Petroleum Suppliers
L). Foundation Public School
M). Fancy Play Syndrome
N). Feet Per Second
O). Fair Play System
P). French Parts Service
Q). Fedorki Performance Systems
R). Fluid Property Sensor
S). Farmington Public Schools
T). Foot-Pound-Second
U). FairPlay Streaming
V). Family Pairwise Search
W). Forum on Physics and Society
X). Forensic Psychological Services
Y). Future Problem Solving
Z). ALL OF THE ABOVE
*Hint: the answer is Z.
(And yes, every one of these are real things that use this TLA.)
I'm going to be disappointed if the 1000 degree Red Hot Rocket Knife Gun doesn't show up in a FPS sometime in the near future.
The weird virtual reality of Google's Project Tango
This guy is awesome. Look what he did with a wii remote back in 2008. Nintendo did NOTHING with it. AR on your tv in 2008? I was really looking forward to playing some first person shooters with that mod on a wii...
https://youtu.be/QgKCrGvShZs?t=3m44s
He worked on the Kinect and now he is at google with Tango.
RetroAhoy: Doom
I wish I could watch this video to the end (made it about 15 minutes in), or even play the game, but unlike in my younger years, these days I get cold sweats and nausea from most first person shooters, and sadly, Doom seems to be particularly bad for me. I'll upvote in any case, though, for the nostalgia.
zamnight (Member Profile)
Congratulations! Your video, Real Life First Person Shooter, has reached the #1 spot in the current Top 15 New Videos listing. This is a very difficult thing to accomplish but you managed to pull it off. For your contribution you have been awarded 2 Power Points.
This achievement has earned you your "Golden One" Level 1 Badge!
zamnight (Member Profile)
Your video, Real Life First Person Shooter, has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.
Airsoft Sniper
That's some *real* awesome first-person shooter action.
Fricken cool.
I wonder if they get grief for being camping pussies as in FPS video games.
mentality (Member Profile)
Your video, LEGO version of Skyrim, CS, and other FPS games, has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.
Zawash (Member Profile)
Your video, Strafe Trailer - The 1996-style First Person Shooter, has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.
Breakthrough In Gaming - Second-Person Shooter Mode
The "first person" in "first person shooter" means the narrative mode.
Modes of Narration:
1st person narrative: You're speaking of yourself.
"I walked into the room, and yelled 'BLARGH!' "
2nd person narrative: You're speaking of the person you are speaking to.
"You walked into the room, and yelled 'BLARGH!' "
3rd person narrative: You are speaking of a third person.
"He walked into the room, and yelled 'BLARGH!' "
GTA's "flyby" cinematic camera comes to mind as an example of 2nd person mode.
This video grabbed my eye because I always wondered why "third-person" was adopted and not "second-person". First-person your view is through the eyes of your avatar. Third-person your view is as if you're standing behind your avatar or from the view of another "person". But why would that other person be the "third-person"?
Interview with the X-COM and XCOM developers - nerdgasm
Around 5:45 Julian says that free-form strategy games cannot guarantee that the player will always have something interesting to do, and that, in his view at least, you couldn't get away with that sort of game anymore today.
Paradox Interactive with their Hearts of Iron, Europa Universalis and Victoria franchises are still up and running. Hearts of Iron 3, in particular, seems more popular than ever, after the release of the third add-on, "Their Finest Hour". And if anything, HOI3 is even more of a sandbox than the original XCOM.
Similarly, Bohemia Interactive's Arma series as a comparable counterpart in the field of first person shooters is gaining massive popularity as well, even though it incorporates extensive "downtimes" for players.
You can't churn out annual iterations and expect AAA-rate numbers of sold copies, but the community is still large enough to warrent a couple of these franchises.
Biting Elbows - 'Bad Motherf*cker' (Insane Office Escape 2)
Fuck.
That's awesome. I'll be happy if that's a future of first-person shooters I'll get to see in my lifetime.
Review - Far Cry 3. Best reviewer since Zero Punctuation
If you're a fan of first-person shooters and haven't played Far Cry 3 yet, it's about as essential as breathing.
If you have qualms against installing shit, spyware services that fail at being steam equivalents, or pose as being anti-piracy (is there a difference?), don't play Far Cry 3.
Destiny ViDoc - The new game from Halo creators, Bungie
After watching this I find myself kind of torn, a lot of this feels like Halo but dressed up in a different set of armor, mentally I was filling in a lot of the blanks with Halo names, like the Earth being destroyed by the Covenant and it seemed to fit nicely. That said, I kind of liked the Halo series, at least the parts I was allowed to play as a lowly PC gamer, but if this is going to be a console and or multiplayer only affair, then I suppose I can stop caring.
Oh, and then I saw this little gem over on Rock Paper Shotgun,
"We did a bunch of ambitious things on Halo deliberately to reach out to people. We limited players to two weapons, we gave them recharging health, we automatically saved and restored the game – almost heretical things to first-person shooters at the time. We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo ’cause nobody wants to."
Compliments of the studio's co-founder Jason Jones, I haven't experienced milk flying out of my nose like that since gradeschool.