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All Eight/8 Parts of The BBS Documentary Online

DOOM (Original DOS Version) Episode 1: Knee-Deep In The Dead

ant says...

Ditto. I was a teen(ager) back then! I got it from a local BBS, but couldn’t play it. My next door neighbor could on his 386 DX machine, but he had to study for finals so he only played a few levels. Haha. Years later, I made two DOOM 2 mod(ification)s: http://zimage.com/~ant/antfarm/files/doom2/j2doom/j2doom.html … I still have my external USR Sportster 33.6 dial-up modem. I think I played DOOM at 9600 speeds with my next door neighbor (we both had 14.4k modems! ).

Does anyone remember what time DOOM 1 shareware was released to the public? I couldn't find that answer.

A10anis said:

Instant memories of hours of fun.

Dial Up Modem Handshake Sound - Spectrogram

RFlagg says...

The handshake includes the baud rate of the modem being called (well both really, but it starts on the one being called). I know the sound changed depending on which modem I used (I don't recall if it changed much from which BBS I called, as it was too long ago to remember that much detail).

The initial sequence is this (as best as I understand it):

1) The calling modem waits for an answer, the called modem (Answer) will send a carrier telling the calling modem it is ready and the calling modem sends a carrier back. Note, sometimes the Answer may send a few just in case the Caller doesn't understand the first one for some reason. In theory that should prevent a Caller from sending signals to voice line, in practice the Caller gets impatient and tries to start the call itself...

2) The Answer will send all the rates it knows. The Caller will respond in kind. They agree which rate to use, and line quality might make for even odder rates...

Here's a link to describe it, look at Once again: Making a connection, http://www.myhome.org/pg/modem.htm

coolhund said:

Since when was the handshake ever affected by the modems baudrate? That would have made it impossible for different modems to connect to each other.

Dial Up Modem Handshake Sound - Spectrogram

cluhlenbrauck says...

2400 or 2600 baud modems were the ones I used back in the BBS days.
Scariest part is when someone picked up the phone "hello?"

lets play some LORD

ant said:

I know it's not 26400, 28800, and 31200 since my dial-up modems don't sound like those due to old crappy phone systems and areas. Maybe 53K?

Dial Up Modem Handshake Sound - Spectrogram

RFlagg says...

I wonder which baud this is at? From the pic (http://i.imgur.com/5Dq6K2U.png) the main video description points to, I'd guess 3200 or Modem 28.8... The good old days of connecting to Software Connections BBS and Rusty and Eddys...

Wasn't there a show, where some geeks are trying to debate certain baud connection sounds in one episode?

Futuristic self-balancing electric monowheel scooter

Football, I mean Soccer, I mean FUTSAL Magicians

Bryan Cranston's Advice to Aspiring Actors

chingalera says...

That BB finale was the shizz-HArd to top....Been checkin' a few new series premiers out (torrents) and man do they mostly suck all-kinna suck! (Esp. that Marvel shield POS)

Atomic Trucker

14-Year-Old Jimmy Page's Skiffle Band

Spidey-Sense Saves Russian From Out Of Control Car

Polybius - Composition for Computer Hardware

What Is Money?

Brutal Doom Version 19 Trailer

xxovercastxx says...

I actually set up such a BBS in 1994 but it never got off the ground. I had purchased my servers from a local shop and could never get them stable. The local shop took them back for troubleshooting/repair, but never returned them or my money.

I took the guy to small claims court where he lied about the state of the computers when they were returned, claiming at one point that I had removed all the mounting screws and taped the hardware together. The judge pointed out that, even if true, he was still required to either repair them (possibly at a cost), replace them, or refund them. Ultimately he claimed that I had cursed at his sister a couple years earlier (via BBS chat) and so he was justified in sabotaging my business. He lost, obviously, and ended up refunding my money. Unfortunately, I had still lost a few hundred on other expenses and the release of Quake was on the horizon, so the window of opportunity was nearly closed.

I actually have the "ACPi MultiPlayer Game Server" software sitting next to me on my desk. I came across it a few weeks ago while going through an old box of stuff. Even though it's completely useless, I can't bring myself to throw it out.

braschlosan said:

I was paying 20$ a month to have access to a special BBS that tricked Doom into thinking it was on a LAN game. Meaning four player doom over the modem!

Brutal Doom Version 19 Trailer

braschlosan says...

Quoted for truth

I was paying 20$ a month to have access to a special BBS that tricked Doom into thinking it was on a LAN game. Meaning four player doom over the modem!

At some point I was able to upgrade to a DX4-100 and overclock it to 120mhz like a BAD ASS. A whopping 7mhz bus speed increase HAHA
By then I think I was moving towards playing more Quake and less doom?

9547bis said:

It's kind of odd that Doom is remembered for being fast and gory. When it came out, what made it a hit was that it was dark (not the same as 'gory') and tactical (i.e. simple but very well thought out enemies/weapons balance).

Games like RoTT or MK were much more bloody, and back then 90% of the players were keyboarders playing on 386 or early 486, so the game as experienced by most people was hardly 'fast'. I was playing on a 486 DX33 (that's right, 33Mhz of gamin goodness. Suck on that Core i5!) and could not get full screen + full details to be fluid.



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