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What if Guys and Girls Changed Roles at the Gym

Scary brake failure on big truck

Train Unloading Failure

Rapper In A Thong Video Audition For "Big Brother" Canada.

Lamborghini Gallardo Spyder flips over and wrecks

enoch (Member Profile)

gwiz665 says...

Short answer: I like it.

It's much like Diablo 2, but simplified in a number of game design ways. You level up much faster than in D2, and to have it feel good you should really use the auction house to get new items - some times something drops that is better than what you can find for reasonable amounts of gold, and that still feels brilliant.

The launch was shit, but it's much more stable now, so I feel alright about it. I've gotten used to always online from starcraft and MMOs, so I don't think that's an issue.

I only just hit level 60 and started inferno, but I really enjoy running around to get the nephalem valor buff (every time you kill a champion, rare or boss you get a half hour buff with +25 % magic find that stacks up to 5 times). Chasing that and getting drops is fun.

In reply to this comment by enoch:
what you think of diablo3?
and be honest.

Hello World! (Blog Entry by critical_d)

Hello World! (Blog Entry by critical_d)

Tropes vs Women in Video Games

Sagemind says...

Whoop's I only watched the first 15 seconds before I had to comment.
I will watch the rest but I wanted to comment first.

"...basically all female characters in video games fall into a small handful of cliches and stereotypes"

This is the most overused and "Cliche" comment for women in comics and video games - and I absolutely hate this. OF COURSE they are stereotypes. Have you ever noticed that if you switched the word out for 'male', the statement would also be true?

Games and comics alike are fantasy. The always have been and always will be. They are used to fantasize. If I was going to fantasize, I'd be buff with exaggerated features too as would the object of my desires.

If leading characters were made unattractive and unlikeable, we wouldn't want to be them. We wouldn't want to fantasize about being them or around them.

I could go on and on, but I think I've made my point - now, I'll watch the rest and see if her comments are as cliche as every other reviewer who totes the same launching argument...

Thanks for your patience with this rant

Crazy awesome fight scene from THE RAID

Sarzy says...

>> ^shuac:
One question for you, Sarzy. You say this film is a milestone. I'm sure you're right. Can you tell me why this film is a milestone?


Because the fight choreography and direction are peerless; the film's fight scenes easily rival anything that I've ever seen, and I've seen my share of action movies.

Because the critical consensus is that it's an instant classic.

Because it's breaking through into the mainstream more than any martial arts film I can think of since Ong Bak.

Because it is awesome.

Some quotes from reviews:

David Fear -- Time Out: And in terms of beautifully coordinated film violence—the kind involving flying fists and feet, whizzing blades and ballistic superbattles—Gareth Evans’s insta-classic Indonesian crime flick is leagues above every kinetic bullet-ballet and martial arts epic of the past decade. Whether this 31-year-old Welsh director will eventually be mentioned in the same breath as legendary chaos orchestrators like Sam Peckinpah or John Woo remains to be seen. For now, Evans can take pride in the fact that he’s set the bar for cinemayhem impossibly high.

Andrew O'Hehir -- Salon: “The Raid” is a witty, pulse-pounding instant midnight classic, an immediate sensation at the Sundance and Toronto festivals that should appeal to cinema buffs, action freaks and a pretty large mainstream audience besides. It offers some of the best Asian martial-arts choreography of recent years and an electric, claustrophobic puzzle-palace atmosphere that’ll leave you wrung out and buzzed.

Ty Burr -- Boston Globe: Not yet 30, Evans is a master of visceral tension and release. “The Raid’’ repeatedly slows down, gathers force, and rushes forward using all the elements of filmmaking at a director’s disposal: editing’s ability to expand and contract time; the camera’s gift for revealing information through motion and light; a good musical score (by Joseph Trapanese and Linkin Park’s Mike Shinoda) that can cue audiences to respond or just play with their heads. At times, “The Raid’’ feels like pure cinema.

Nordling -- Ain't it Cool: Then, there are the action sequences, which are so exquisitely orchestrated that they build like a symphonic suite of pain and kickassocity. This movie builds and builds, each fight even bigger than the one before it. I can't imagine an audience that won't be on their feet for some of them - and the action choreography is damn near perfect, with cinematography to match. Sure, there's some shakycam, but it's only to build the intensity because Uwais and director Gareth Evans have planned each fight so well that it's never confusing, not once. The geography is flawless. The film wisely lays out the building early on, so that you unconsciously understand where everyone is in the building and even in the same room. I haven't seen such confident action direction since John Woo unleashed the doves in THE KILLER and, yeah, HARD BOILED.

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The Godfather - Michael kills Sollozzo



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