search results matching tag: nerf

» channel: learn

go advanced with your query
Search took 0.000 seconds

    Videos (52)     Sift Talk (2)     Blogs (11)     Comments (124)   

How I Got Through Dark Souls

Diablo III -- You Will Die. We Promise.

Fletch says...

>> ^mentality:

@Fletch
"You'll have to stop barking first."
Classy. Nice tone you set for the rest of the discussion.
"Not surprised that you have nothing to say about this, as it is, probably, the primary reason so many former Diablo players won't be playing D3.
How many is so many? Did you do a survey? Diablo's core audience, many of whom continue to play D2 to this day, are those who played D2 on BNET. That's where the meat of the game is, and that's where the community is built around. Who do you think Blizzard keeps on patching and adding new content for, more than a decade after D2's release?
" Nothing in D2 required you to go to "sketchy websites" and spend money. [...] Sure, you still don't have to, but both drops and crafting have been nerfed in order to encourage spending."
Did you know that D2 had a huge online item black market? It has basically the same effect as an auction house, except people had to go to 3rd party vendors for it. But guess what? This kind of stuff only matters if you're playing on the ladder. Want to have a nice quiet solo game, or run through the game with a few friends? Who the hell cares if you have elite gear? Play the beta - they definitely did NOT nerf drops and crafting.
The rest of your post is nonsense. D3's stash size is 10x7, larger than the one in D2. And blizzard manipulating drop rates for players depending on their auction house usage? That's just pure bullshit.
Have you even played D2 or kept up with all the interface "streamlining" in D3 at all? Those pets I mentioned above don't do anything except pick up your gold. Talk about "dumbed-down". This game is headed for consoles.
Those pets were removed from the game due to player feedback. "Streamlining" - have you even played the beta? The additional skill slots make this game LESS console friendly than D2. Face it, D2 was already perfect for consoles. And Torchlight? ALREADY on consoles.
SOME randomized dungeons, last I read. Although, if I'm wrong, it doesn't really matter. I said "linear", not "non-random". One does not mean the other. I have little hope you can understand the difference. I'll try to use them both in a sentence for you later.
I said randomized dungeons and quests. If the first time you play the game you get quests ABC, and the second time you play the game you get quests XYZ instead, is that NON-LINEAR enough for you? It looks like you're the kind of person who, rather than play a game, justs makes up bullshit instead and then bitch about it.
Oh, please. The textures look like they shot primary-colored paint balls onto an easel and captured it through a shear stocking.
Like I said, people seem to forget D2's graphics. In D2 you were fighting against red, green, blue, yellow colored monsters while your character was decked out in purple. D2 was cartoony. D3 is less. You complain about D3 being cartoony, then you talk about playing Torchlight? Are you fucking kidding me?
It's Blizzard's loss, not mine. I don't get too emotionally attached to "things". With Torchlight2, Grim Dawn, Path of Exile, and even Legend of Grimrock in the works, I won't miss D3 one bit.
With D3's sales, I doubt Blizzard will miss you one bit. And the Diablo community won't miss you one bit. One less whiny brat to clog up the BNET forums.


Ugh...

Ok, you win, Fanboy. Have fun. I hope it lives up to all your dreams.

Diablo III -- You Will Die. We Promise.

mentality says...

@Fletch

"You'll have to stop barking first."

Classy. Nice tone you set for the rest of the discussion.

"Not surprised that you have nothing to say about this, as it is, probably, the primary reason so many former Diablo players won't be playing D3.

How many is so many? Did you do a survey? Diablo's core audience, many of whom continue to play D2 to this day, are those who played D2 on BNET. That's where the meat of the game is, and that's where the community is built around. Who do you think Blizzard keeps on patching and adding new content for, more than a decade after D2's release?

" Nothing in D2 required you to go to "sketchy websites" and spend money. [...] Sure, you still don't have to, but both drops and crafting have been nerfed in order to encourage spending."

Did you know that D2 had a huge online item black market? It has basically the same effect as an auction house, except people had to go to 3rd party vendors for it. But guess what? This kind of stuff only matters if you're playing on the ladder. Want to have a nice quiet solo game, or run through the game with a few friends? Who the hell cares if you have elite gear? Play the beta - they definitely did NOT nerf drops and crafting.

The rest of your post is nonsense. D3's stash size is 10x7, larger than the one in D2. And blizzard manipulating drop rates for players depending on their auction house usage? That's just pure bullshit.

Have you even played D2 or kept up with all the interface "streamlining" in D3 at all? Those pets I mentioned above don't do anything except pick up your gold. Talk about "dumbed-down". This game is headed for consoles.

Those pets were removed from the game due to player feedback. "Streamlining" - have you even played the beta? The additional skill slots make this game LESS console friendly than D2. Face it, D2 was already perfect for consoles. And Torchlight? ALREADY on consoles.

SOME randomized dungeons, last I read. Although, if I'm wrong, it doesn't really matter. I said "linear", not "non-random". One does not mean the other. I have little hope you can understand the difference. I'll try to use them both in a sentence for you later.

I said randomized dungeons and quests. If the first time you play the game you get quests ABC, and the second time you play the game you get quests XYZ instead, is that NON-LINEAR enough for you? It looks like you're the kind of person who, rather than play a game, justs makes up bullshit instead and then bitch about it.

Oh, please. The textures look like they shot primary-colored paint balls onto an easel and captured it through a shear stocking.

Like I said, people seem to forget D2's graphics. In D2 you were fighting against red, green, blue, yellow colored monsters while your character was decked out in purple. D2 was cartoony. D3 is less. You complain about D3 being cartoony, then you talk about playing Torchlight? Are you fucking kidding me?

It's Blizzard's loss, not mine. I don't get too emotionally attached to "things". With Torchlight2, Grim Dawn, Path of Exile, and even Legend of Grimrock in the works, I won't miss D3 one bit.

With D3's sales, I doubt Blizzard will miss you one bit. And the Diablo community won't miss you one bit. One less whiny brat to clog up the BNET forums.

Diablo III -- You Will Die. We Promise.

Fletch says...

@mentality

I absolutely LOVE list comments! Anda here we gooooo....!

"I'll bite."

You'll have to stop barking first.

"1. Online-only: Yup."

Not surprised that you have nothing to say about this, as it is, probably, the primary reason so many former Diablo players won't be playing D3. The rest of this list is just icing. There is simply no reason whatsoever to require a persistent online connection for single player, at least from the player's perspective.

"2. Overly-monetized: So was Diablo 2. Now those who want to spend money don't have to go to sketchy websites."

Huh? Nothing in D2 required you to go to "sketchy websites" and spend money. Some items were only available in the online game, but the player still had the choice whether to participate or not, and I didn't. In D3, spending real money is an integral part of the game. Sure, you still don't have to, but both drops and crafting have been nerfed in order to encourage spending.

The inclusion of the AH turns everybody into an open wallet that can be manipulated. How? Say Blizzard's stats show a player sells the majority of his uniques in the AH. Up his unique drops. Make more money when he sells in the AH. How about giving players more drops of valuable items they already possess? More duplicates, more selling in AH, more profit for Blizzard. Need more storage space in your stash? Unfortunately, Blizzard just made it smaller in the beta. Luckily, you'll be able to buy more space in the AH. Want a pet to pick up all your gold for you? Oops! Removed, but no doubt you'll soon be able to buy one in the AH.

The whole monetizing thing is offensive to me as a PC gamer and former Blizzard fan. You wanna be a chump? Go for it. Buy yourself some Ancient Armor of Win and have a blast.

"3. Dumbed down: nope. With the skill rune system and the crafting, as well as the new skill bar, there's going to be more depth in D3."

Have you even played D2 or kept up with all the interface "streamlining" in D3 at all? Everything is being nerfed to encourage participation in the AH. Those pets I mentioned above don't do anything except pick up your gold. Talk about "dumbed-down". This game is headed for consoles.

"4. Linear: nope. Still randomized dungeons and quests."

SOME randomized dungeons, last I read. Although, if I'm wrong, it doesn't really matter. I said "linear", not "non-random". One does not mean the other. I have little hope you can understand the difference. I'll try to use them both in a sentence for you later.

"5. Cartoony: Nope. The beta is anything but cartoony. I'd say D2 was way more cartoony with its rainbow pantheon of monsters."

Oh, please. The textures look like they shot primary-colored paint balls onto an easel and captured it through a shear stocking. Again though, doesn't matter. Very low on my list of issues, if it's there at all. I mainly just needed an adjective.

"Your loss."

Please edit your videos before you hit "submit new comment". The original gets immediately sent to me in it's entirety via email notification. Your original comment of...

"Your loss and good riddance."

...sounds pretty fanboy-ey and I can see why you wouldn't want people to see it. It explains alot. However... on the chance it was just a random typo and not an example of your linear thinking, I'll just say this...

It's Blizzard's loss, not mine. I don't get too emotionally attached to "things". With Torchlight2, Grim Dawn, Path of Exile, and even Legend of Grimrock in the works, I won't miss D3 one bit.

steroidg (Member Profile)

spoco2 (Member Profile)

Daredevil Pilot Makes Amazing Soldier Evac

Dare to fight a Ninja

Hyper WTF is Star Wars : The Old Republic?

RFlagg says...

He talked about it in one of his older videos ( http://youtu.be/ndcysuEIqus ). He doesn't like what the game has become, they are nerfing too much... He said "This is due to the announcement that all normal-mode bosses will be nerfed to the ground in 4.2. I have no more enthusiasm for the game, nor do I agree with the direction it's going and as such have decided to do what any responsible consumer would do and unsubscribe." Honestly it sounded more like he was just getting bored of it and the nerfing was as good an excuse as any to bail.
He still does the StarCraft II stuff, he and another does Terraria, and he covers a few other games. I would guess he might so stuff for Star Wars: The Old Republic if it lives up to near the hype.

Whitest Kids U' Know - Nerf Nuke

Whitest Kids U' Know - Nerf Nuke

Zifnab (Member Profile)

Whitest Kids U' Know - Nerf Nuke

dag (Member Profile)

Blizzard Starcraft 2 Design Meeting - Macrotransactions!



Send this Article to a Friend



Separate multiple emails with a comma (,); limit 5 recipients






Your email has been sent successfully!

Manage this Video in Your Playlists

Beggar's Canyon