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Videos (726) | Sift Talk (22) | Blogs (52) | Comments (1000) |
Videos (726) | Sift Talk (22) | Blogs (52) | Comments (1000) |
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ant
(Member Profile)
Your video, Star Wars Jedi: Fallen Order Official Gameplay Demo--EA PLAY, has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.
The Rise and Fall of F.E.A.R.
I remember trying its demo and loving it. Then, I bought and played the retail original. It was fun and different. I never played its sequels though.
@ant
Nice retrospective, I had gone back and replayed the original and it's two expansions a little while back. I had totally forgotten that there even was a 2 and 3, so I snatched 2 on GOG for pocket change and I can only get 3 on Steam, so maybe later.
Boston Dynamics mechanical ostrich seems ready to go
These pallets are often covered with layers of moving-wrap (thick saran wrap) - are these ostriches fitted with a knife blade?
I wonder how much weight is inside these demo boxes? If they are empty, it's not that realistic of a demo, but if they have some weight inside, then it's very impressive!
Duke3D theme: 7 MIDI software players vs real Roland JV-1010
Do you still those maps? I made maps for DOOM 1 and 2: http://zimage.com/~ant/antfarm/files/doom2/j2doom/j2doom.html. I even recorded demos of my online friends and I playing in them!
I've built so many maps for this game for my friends and I to enjoy. God I miss the 90's FPS gaming.
RFlagg
(Member Profile)
Your video, Cyberpunk 2077 - 48 Minute Gameplay Demo, has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.
C-note
(Member Profile)
Your video, Spinning Hologram Demo, has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.
b4rringt0n
(Member Profile)
Your video, Vision framework & CoreML demo identify objects in realtime, has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.
Demolition Fail
Gotta assume that demo companies insurance is gonna go through the roof.
Quick D: Dancing Phantoms
here's the short version: it's a cloth sim.
i like this guy, but he's gotten way out of his depth in his recent videos on VFX. that "major lazer" / method NY demo concept couldn't have been stolen and the work certainly was not (it can't be). the part that is the art is the simming (FX), the lighting, the rigging, the animation, the mo-cap, and the compositing. it may be conceptually simple, but you're not going to download blender and pump something like that out with a year or 2 of experience.
NVidia Real-time Ray Tracing Demonstration (GTC 2018)
Cool demo, AWFUL music
Mordhaus
(Member Profile)
Your video, Wave tank demo showing impact of coastal defenses, has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.
Aikido - Hiromi Matsuoka
It wouldn’t look much like that. The guy DOES know what’s coming and he’s moving like that to avoid serious injury.
In general, when training with a beginner, much less force is applied to avoid harming them.
It’s kinda hard to demo this stuff with people who can’t “receive” the technique safely.
I'd like to see something like this done to a person who doesn't know Aikido.
I'm not saying it's not real or anything like that. But wondering if the guy is flying all over the place partly to make it look better because he knows "what's coming". Where as if these moves were to be performed on an untrained person would not look as spectacular.
Unreal Engine's Human CGI is So Real it's Unreal
Yeah, the real-time aspect of it is insanely good, although I'd still like to know how much of the rendering budget it takes up, i.e. is this usable in a game or just a research project at the moment?
What do you mean by "only one modifier is being applied"? Which is my other criticism of the video; a voiceover explaining the tech would have been more interesting than the music.
I don't believe that "multiple modifiers" would make this look better, for the simple reason that if you're demoing a technology like this, you end with ALL the bells and whistles to make it look as good as possible.
The reason it doesn't look quite there is because only one modifier is applied at a time, for the purpose of the demo. You must imagine the possibilities if multiple modifiers are put in altogether. Also, the rendering is done in real-time, so this is in itself pretty amazing.
Unreal Engine's Human CGI is So Real it's Unreal
The reason it doesn't look quite there is because only one modifier is applied at a time, for the purpose of the demo. You must imagine the possibilities if multiple modifiers are put in altogether. Also, the rendering is done in real-time, so this is in itself pretty amazing.
Sorry, not quite there yet. There is no way anyone would actually look at that and think "oh, it's a video of a human".
The uncanny valley is one of those instances where the closer you get to perfection, the more obvious the flaws are.
But in terms of a video game character, this is very, very good.
I would love to know a few more details about it:
- how expensive is the rendering? We're just seeing a face on its own. If we drop it into an actual scene, will it still run?
- how well does it animate/lip sync?
The 7th Guest: Official Trailer
I only played the original Prey demo which was decent. System Shock 2 scared me.
Yeah. More than once I think. It was a long ass time ago, but I remember the end involves you leaving the mansion, amid happy-ish music and a bright sunny day, and being picked up by your driver who ends up being this undead skeleton dude or something.
The game I'm really enjoying right now is Prey (2017). OMG so good. I saw some let's plays of it and initially it felt underwhelming, but the game is so immersive and non-linear, with a great story and evolving game world... It's not so much a horror game, but it has tension and some jump-scares here and there. I feel like it's got some gameplay similarities to Alone in the Dark 1, oddly enough, despite being completely and entirely different.