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Moose chasing skier at Sugarbush, Vermont

Can't go to a very old comment? (Geek Talk Post)

ant jokingly says...

>> ^rottenseed:

I'll give you calculator watches, and I'll add music to that list, but that's it! Oh, and cocaine...>> ^ant:
>> ^rottenseed:
Why are you living in the past?

Becuase the past is rad(ical) like 1980s/80s, video casette recorders (VCRs), cathode ray tube (CRT) televisions (TVs), analog stuff, calculator watches, etc.



Oooh, I hope those are Casio Data Bank watches!

Can't go to a very old comment? (Geek Talk Post)

rottenseed says...

I'll give you calculator watches, and I'll add music to that list, but that's it! Oh, and cocaine...>> ^ant:

>> ^rottenseed:
Why are you living in the past?

Becuase the past is rad(ical) like 1980s/80s, video casette recorders (VCRs), cathode ray tube (CRT) televisions (TVs), analog stuff, calculator watches, etc.

Can't go to a very old comment? (Geek Talk Post)

Trials And Tribble-ations Uniting Two Legends

ant says...

>> ^Boise_Lib:

>> ^ant:
>> ^Boise_Lib:
I remember this episode very well.
I liked it.

I remember my Trekk(er/ie) friend recorded this episode onto a VHS tape and brought it over to watch in my suite mate's dorm(itory) room with his CRT TV. It was awesome! I watched it again a few years ago. It was still a very good episode even though I wasn't a DS9 fan.

DS9 was dreak (IMHO).
But I did really like the interactions between the characters of Odo and Quark.


I just like Odo's physical transformations.

Trials And Tribble-ations Uniting Two Legends

Boise_Lib says...

>> ^ant:

>> ^Boise_Lib:
I remember this episode very well.
I liked it.

I remember my Trekk(er/ie) friend recorded this episode onto a VHS tape and brought it over to watch in my suite mate's dorm(itory) room with his CRT TV. It was awesome! I watched it again a few years ago. It was still a very good episode even though I wasn't a DS9 fan.


DS9 was dreak (IMHO).
But I did really like the interactions between the characters of Odo and Quark.

Trials And Tribble-ations Uniting Two Legends

ant says...

>> ^Boise_Lib:

I remember this episode very well.
I liked it.


I remember my Trekk(er/ie) friend recorded this episode onto a VHS tape and brought it over to watch in my suite mate's dorm(itory) room with his CRT TV. It was awesome! I watched it again a few years ago. It was still a very good episode even though I wasn't a DS9 fan.

What Is Your Worst Pet Peeve?

littlewoodenboy says...

I also HATE when people touch the screen. I used to have a 19 CRT monitor that would give you a slight shock if you would touch the screen. I loved that "feature", many of my friends did not. The only downside was when I needed to get to back of my PC and I would sometimes shock the top of my head while leaning over to plug in a USB cable. It probably would not have been so bad if I had some hair.

Duel (1971) Theatrical Trailer

Titanic rebuilt in crysis2

coolhund says...

>> ^Psychologic:

>> ^coolhund:
>> ^Psychologic:
>> ^coolhund:
>> ^sillma:
>> ^marinara:
>> ^TheGenk:
God, I hate motion blur...

man i thought it was just me who hated motion blur so much


Motion blur isn't all bad, but when it's applied at such amounts as this it's retarded as hell. Just a tiny TINY fraction of motion blur makes everything slightly more real.

That tiny bit of motion blur (actually I feel like its A LOT as well), you have anyway if youre using a LCD screen. So I really dont know why they add it in games on top of it too.

LCDs have a fade out effect, but it only affects pixels that change.
Think of a small object traveling very quickly across the sceen. Only the pixels in each frame will have the fade out, but "good" motion blur will actually make the animation look smoother.
Of course motion blur is like 3D... developers try to make it obvious and end up using way too much of the effect.

Nope, its exactly that. Motion blur. Things around you get blurry when you look around. Thats also why people cant tell that well anymore if its 60 fps now or 100. It makes the motion look smoother, but also makes things blurry. Try an old CRT again, the picture is crystal clear when you move around. On an LCD its blurry as hell.
So using motion blur on an LCD is like putting a gas tank into a gas tank.

It can be similar, but if something is moving fast enough that its individual frames aren't touching and the background is stationary then an LCD does nothing to connect those frames. Motion blur does (depending on the particular implementation).


An LCD always has motion blur when something is moving. If it slow, you just dont see it that well. Actually LCD motion blur is more realistic, since it isnt so overdone as the artifically implemented stuff.

Titanic rebuilt in crysis2

Psychologic says...

>> ^coolhund:

>> ^Psychologic:
>> ^coolhund:
>> ^sillma:
>> ^marinara:
>> ^TheGenk:
God, I hate motion blur...

man i thought it was just me who hated motion blur so much


Motion blur isn't all bad, but when it's applied at such amounts as this it's retarded as hell. Just a tiny TINY fraction of motion blur makes everything slightly more real.

That tiny bit of motion blur (actually I feel like its A LOT as well), you have anyway if youre using a LCD screen. So I really dont know why they add it in games on top of it too.

LCDs have a fade out effect, but it only affects pixels that change.
Think of a small object traveling very quickly across the sceen. Only the pixels in each frame will have the fade out, but "good" motion blur will actually make the animation look smoother.
Of course motion blur is like 3D... developers try to make it obvious and end up using way too much of the effect.

Nope, its exactly that. Motion blur. Things around you get blurry when you look around. Thats also why people cant tell that well anymore if its 60 fps now or 100. It makes the motion look smoother, but also makes things blurry. Try an old CRT again, the picture is crystal clear when you move around. On an LCD its blurry as hell.
So using motion blur on an LCD is like putting a gas tank into a gas tank.


It can be similar, but if something is moving fast enough that its individual frames aren't touching and the background is stationary then an LCD does nothing to connect those frames. Motion blur does (depending on the particular implementation).

Titanic rebuilt in crysis2

coolhund says...

>> ^Psychologic:

>> ^coolhund:
>> ^sillma:
>> ^marinara:
>> ^TheGenk:
God, I hate motion blur...

man i thought it was just me who hated motion blur so much


Motion blur isn't all bad, but when it's applied at such amounts as this it's retarded as hell. Just a tiny TINY fraction of motion blur makes everything slightly more real.

That tiny bit of motion blur (actually I feel like its A LOT as well), you have anyway if youre using a LCD screen. So I really dont know why they add it in games on top of it too.

LCDs have a fade out effect, but it only affects pixels that change.
Think of a small object traveling very quickly across the sceen. Only the pixels in each frame will have the fade out, but "good" motion blur will actually make the animation look smoother.
Of course motion blur is like 3D... developers try to make it obvious and end up using way too much of the effect.


Nope, its exactly that. Motion blur. Things around you get blurry when you look around. Thats also why people cant tell that well anymore if its 60 fps now or 100. It makes the motion look smoother, but also makes things blurry. Try an old CRT again, the picture is crystal clear when you move around. On an LCD its blurry as hell.
So using motion blur on an LCD is like putting a gas tank into a gas tank.

How Things Björk

Boise_Lib says...

>> ^drk421:

>> ^Boise_Lib:
The capacitors aren't the problem as stated above. The CRT itself is a very large capacitor (stores charge) and can knock you on your ass for a long time after the tv is unplugged.
Also, she's weird.

Yeah, my old boss got shocked by the CRT discharge and his arm swung against the side of the wall and he got cut really bad. It has about the same effect has getting shocked by an ignition coil from a car. I had a similar situation while working on a tube amplifier (around 600V).
High voltage DC will basically burn you really bad (provided it has enough current), but unless you have heart condition it probably won't kill you. It will defibrillate you and wake you up though.
High voltage low frequency AC (between 30 and 1000hz) is deadly starting at around 45 volts. As you get into the higher frequency AC voltages it has less affect on your heart, and thus less likely to kill you.


I saw a chart once in physics class that showed the lethality vs. frequency of AC. The peak was at 50 Hz--right where Europe put their power supply.

I got bit by 277VAC 50Hz once--burned a 1/2 inch hole 1/4 inch deep in my arm.
(I wish we had the metric system in the old USA)

How Things Björk

drk421 says...

>> ^Boise_Lib:

The capacitors aren't the problem as stated above. The CRT itself is a very large capacitor (stores charge) and can knock you on your ass for a long time after the tv is unplugged.
Also, she's weird.


Yeah, my old boss got shocked by the CRT discharge and his arm swung against the side of the wall and he got cut really bad. It has about the same effect has getting shocked by an ignition coil from a car. I had a similar situation while working on a tube amplifier (around 600V).

High voltage DC will basically burn you really bad (provided it has enough current), but unless you have heart condition it probably won't kill you. It will defibrillate you and wake you up though.

High voltage low frequency AC (between 30 and 1000hz) is deadly starting at around 45 volts. As you get into the higher frequency AC voltages it has less affect on your heart, and thus less likely to kill you.

How Things Björk

Boise_Lib says...

The capacitors aren't the problem as stated above. The CRT itself is a very large capacitor (stores charge) and can knock you on your ass for a long time after the tv is unplugged.

Also, she's weird.



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