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Chicken Itza Genius Sound Engineering

newtboy says...

Why would you say it's co-incidence?
The area was designed as a giant, open air amphitheater. It's not co-incidence that they built it that way. It was necessary because they didn't have amplification back then, and for the priest/speaker to be heard, it had to be built acoustically near perfect. I think you get the same thing if you clap in a Greek amphitheater.
(But perhaps you just mean the bird sound and the (mispronounced) name being co-incidence? If so, nevermind!)

SquidCap said:

Yup, it's a lucky co-incidence. That's what you get when you place lots of vertical planes in that arrangement, ie steps..

5 tips to filming music videos

Halo Theme in an Empty Church (CRAZY reverb)

Chop Suey in Rock Band 2 on Real Drums with the Omega GM-1

Zawash says...

The sound we hear hasn't got anything to do with the drums played in the video, other than faint thuds from hitting the pads - watch the drum fill at 0:29 - he plays a drum fill, but we still hear the regular drums from the original track.

As well - even if this was a "proper" rock band recording, you'd only trigger the pre-recorded sounds anyway, save for the odd drum fill.

For a Rock Band session to qualify as a livemusic, in my opinion, you'd have to overdub the drums with the sounds generated from a proper drumkit - electronic or acoustic.

And yes, I own and play rock band myself - I have an Alesis Dm10 kit hooked up with MIDI for proper drums, the Rock Band Keyboard for proper keyboard and the Fender Squier plastic fantastic "Strat" for MIDI guitar. It is especially fun with friends and beer.

westy said:

Why is this not live music ? if sum one was playing the drums from sheet music with a tape recording of the other instruments they are doing exactly the same thing.

Halo Theme sung in an oil chamber

Halo Theme sung in an oil chamber

The things we do to attract the ladies......

dannym3141 says...

Woodpecker made a wise acoustical choice!

newtboy said:

Actually it's not a mistake but it's easy to think it is. They try to make interesting noises to attract mates, and often find that metal makes a GREAT loud noise. We have at least 2 in our neighborhood that do this on metal mounted on electric poles, and it can be heard for way farther than when they peck my trees. They obviously do it on purpose.

Female musicians in beautiful instrument battle

Female musicians in beautiful instrument battle

Female musicians in beautiful instrument battle

Beautiful Male Vocal Ensemble Sings in Train Station

siftbot says...

Tags for this video have been changed from 'acoustics, haunting sound, choral, harmony' to 'acoustics, haunting sound, choral, harmony, Icelandic, Germany' - edited by eric3579

eric3579 (Member Profile)

Squarepusher - 1000 + BPM robotic guitarist

kir_mokum says...

i think most of you are missing the point that tom jenkinson is and has always been making, which is to pull complex and emotionally driven music from both man and machine by pushing both to extremes. to say it's "soulless" is to wear your confirmation bias and ignorance on your sleeve.

acoustic squarepusher:
http://youtu.be/xTDe5i6JA6g

Simon & Garfunkel -The Sound of Silence (Original from 1964)

sixshot says...

Sometimes the original or just the acoustics are enough to make a song good. Is this version commercially available somewhere? I'm part of the sad people who only recognize and know the popular one. And hearing the original is just as good as hearing the edited version.

Everything You Need To Know About Digital Audio Signals

CreamK says...

It's been tested and the "best" audiophiles can't hear differences between 14bit and 16bit, nor can they hear differences between 44.khz and ANYTHING higher. In some tests they could use12bit sound with 36khz sampling frequency... The differences they hear are inside their head. Thus the description of improved sound is always "air", "brilliance", "organic" etc.. Don't be fooled by their fancy gear, most of it is for nothing. Cables: i am always willing to bet my months salary on doubleblind tests, 10 000€/m against a coat hanger, no audible differences.. It's all about confirmation bias, you think there's a change and suddenly you hear it.

About MP3s vs PCM:
Here we have audible differences. But. Put on high enough energy, ie turn your amp high enough, suddenly double blind studies can't find which is which. But it can be audible, mp3 is lossy format and even 320kbps can be heard. Not with all material, it's about in the limits of human hearing. Some might hear high end loss, if you're in your twenties. Once you hit 40, everything above 17khz is gone, forever. You will never hear 20k again. And to really notice the difference, you need good gear. Your laptop earphone output most likely won't even output anything past 18khz well and it's dynamic range can be represented with 8bit depth.. It can be just horrible. Fix that with usb box, around 80€: you can take that box anywhere on planet to the most "hifiest" guy out there and he can't hear the difference between his 10000€ A/D converter.. In fact, 5€ A/D converter can produce the same output as 3000€ one... That's not why i said buy a external.. It's more to do with RF and other shielding, protection against the noises a computer makes than A/D conversion quality. Note, i'm talking about audible differences, you can find faults with measuring equipment and 95% of the gear price is about "just to be sure".

If you want a good sound, first, treat your room. Dampen it, shape it.. If you spent 10k on stereo and 0 on acoustics, you will not have a good sound no matter what you do. Spend the same amount on acoustics than what you do on you equipment, room makes a lot more differences than gear. Next comes speakers, they are the worst link in the chain by a large margin. Quality costs, still wouldn't go to extremes here either, the changes are again "just to be sure", not always audible.. Then amps, beefy, low noise, A/B. You don't need to spend a huge lot of money but some. Then cables.. Take the 50€ version instead of 300€ or 3000€. Build quality and connectors, durability. Those are the reason to buy more expensive than 5€. Not because of sound quality.. There will always be group of people that will swear they can hear the differences, that's bullcrap. Human ear CAN NOT detect any chances, even meters are having a REALLY hard time getting any changes. You need to either amp up the signal to saturation point, or use frequencies in the Mhz ranges, thousands of times higher than what media needs to get any changes between cheapest crap and high end scams.

Audiophiles can't be convinced they are wrong, they are suffering from the same thing antivax people do: give them facts, they will be even more convinced they are right.

MilkmanDan said:

This goes beyond my knowledge level of signals and waveforms, but it was very interesting anyway.

That being said, OK, I'm sold on the concept that ADC and back doesn't screw up the signal. However, I'm pretty sure that real audiophiles could easily listen to several copies of the same recording at different bitrates and frequencies and correctly identify which ones are higher or better quality with excellent accuracy. I bet that is true even for 16bit vs 24bit, or 192kHz vs 320kHz -- stuff that should be "so good it is impossible to tell the difference".

Since some people that train themselves to have an ear for it CAN detect differences (accurately), the differences must actually be there. If they aren't artifacts of ADC issues, then what are they? I'm guessing compression artifacts?

In a visual version of this, I remember watching digital satellite TV around 10-15 years ago. The digital TV signal was fine and clear -- almost certainly better than what you'd get from an analog OTA antenna. BUT, the satellites used (I believe) mpeg compression to reduce channel bandwidth, and that compression created some artifacts that were easy to notice once somebody pointed them out to you. I specifically remember onscreen people getting "jellyface" anytime someone would nod slowly, or make similar periodic motions. I've got a feeling that some of the artifacts that we (or at least those of us that are real hardcore audiophiles) can notice in MP3 audio files are similar to an audio version of that jellyface kind of issue.



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