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Heatmiser - Plainclothes Man

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Seals & Crofts - Summer Breeze

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Yeah Yeah Yeahs - Date with the Night

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Death From Above 1979: Romantic Rights

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Yeah Yeah Yeahs – Turn Into

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Anno 2205 - Announcement CGI trailer - E3 2015 [Europe]

GenjiKilpatrick says...

Fuck EA and Uplay online DRM.

I don't know if this game even has it but..

2070 did and it makes end-game impossible to play offline.

Why would I buy a game that intentionally breaks itself without an internet connection?

Five minutes of Star Wars Battlefront gameplay

Star Wars Battlefront : GameplayTrailer

Death In Vegas - Dirge 2000

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Death From Above 1979 - Sexy Results

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ReasonTV - National City: Eminent Domain Gone Wild

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ReasonTV - Redevelopment: A Tale Of Two Cities

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Is the Universe a Computer Simulation?

Mordhaus says...

In the field of artificial intelligence, a genetic algorithm (GA) is a search heuristic that mimics the process of natural selection. This heuristic (also sometimes called a metaheuristic) is routinely used to generate useful solutions to optimization and search problems.[1] Genetic algorithms belong to the larger class of evolutionary algorithms (EA), which generate solutions to optimization problems using techniques inspired by natural evolution, such as inheritance, mutation, selection, and crossover.

I direct your attention to the first sentence. In the field of AI, in other words, an artificially created intelligence. Now even if you go to the the idea Turing had that a computer could learn and adapt itself to the point of AI, it is a device that had to be created by an outside designer at some point. It didn't just manifest, it was created and reached AI level, then it could at that point begin to try to 'imitate' natural selection.

It has become clear to me over our last couple of discussions that you are incredibly reluctant to think outside of the box YOU have created for yourself. You believe what you believe and damn the torpedoes with the rest.

newtboy said:

Did you read it? I bet not, because it describes systems of laws and rules that can allow programs/problem solutions to create themselves based on evolutionary models, starting from a randomly generated population of possible solutions, not the programming of an AI.
Yes, someone must 'program' those rules into a computer, but there's no need to program an AI (nor is there a need for someone to program those laws into reality, they simply are... the universe did not start out as an empty hard drive), this programs and re-programs itself based on the rules to find the optimal solution to the problem given. That's solution evolution, not AI.
The methodology comes from the field of AI, as it's a good way for an AI to find the best solution to a problem, it is not, however, an AI itself, nor is it relegated only to the field of AI.

Star Wars Battlefront Reveal Trailer

Xaielao says...

I'm very fearful that EA is going to push this game into a launch window it simply isn't ready for. This trailer is in-engine representation of a pre-alpha game. They have 9 months to finish it and I just don't see them getting a high quality, bug free AAA game out in that time when they aren't even into Alpha yet. I really hope I'm wrong but this is EA and their track record (as well as Dices) speaks otherwise.

saber2x (Member Profile)



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