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Game of Thrones - Rock Intro mashup

westy says...

The levels of the electric guitar + drums seem wrong and overall the track sounds really murky If this was remastered so the electric guitar was crisp and each component stood out with quit abit of distance between the violin and the electric guitar then it would be 100x better , To me the whole track sounds as if i'm listening to it with a pillow on my head.

Be fun to hear a amiga/c64 version of this track.

oritteropo (Member Profile)

LarsaruS says...

No worries... It might be that there are a couple of different versions... I mean this was the first one... might be they refined it.
In reply to this comment by oritteropo:
Somehow it doesn't seem quite as impressive as the first time I saw it in the 80s! I thought the bounces had a more impressive sound to them... maybe that was a later version???

edit: I don't mean to sound ungrateful... thanks for posting it
In reply to this comment by LarsaruS:
Your request is my command: http://videosift.com/video/Amiga-Boing-Ball-A1000
In reply to this comment by oritteropo:
So do we have the original A1000 spinning ball demo next?

LarsaruS (Member Profile)

oritteropo says...

Somehow it doesn't seem quite as impressive as the first time I saw it in the 80s! I thought the bounces had a more impressive sound to them... maybe that was a later version???

edit: I don't mean to sound ungrateful... thanks for posting it
In reply to this comment by LarsaruS:
Your request is my command: http://videosift.com/video/Amiga-Boing-Ball-A1000
In reply to this comment by oritteropo:
So do we have the original A1000 spinning ball demo next?

First Amiga Intro Ever (A500) - MEGABYTE INC 1986

deathcow says...

They were indeed the days. I dont know what could rekindle that type of computing excitement : ) I went from Commodore 64 to Atari ST to PC (dos 3.3 days). Didnt get hands on Amiga time until about 1991 or so when I played Armageddon endlessly.

chicchorea (Member Profile)

oritteropo (Member Profile)

PandaCube PC-05: Flux PPR demo - ft. work by Zonbie

L0cky says...

>> ^Ryjkyj:

I don't get it.


If you haven't been exposed to the demo scene and just see a video then I can understand why people wouldn't get it. You have to bear in mind that what's in the video can also be rendered in real time on existing (usually consumer) hardware.

The demo scene consists of coders, artists and composers who try their best to get computers to do as much as possible with as little as possible. In this example they have free reign over pc hardware; but you'll also find demos for older, self contained machines (Amigas, Ataris, Gameboys, iPhones; even calculators). You'll also find demos for self imposed limitations, such as writing the demo as a program that fits into a limited space such as 256kb, 64kb, 1kb and all the way down to an insane 32 bytes.

The techniques used, such as data compression; procedural content generation; and streaming can be influential on other real time software such as video games.

The programs that they produce (often known as Products or prods) also have to be visually interesting. Parties are often held where the coders and artists come together and demonstrate their work to each other. This leads to some competition; and/or sharing of ideas and techniques. The teams also often create these things at the parties themselves; creating prods in only a couple of days; and often with alcohol involved.

An aspect of this whole scene that I find interesting is that in order for the participants to actually achieve this stuff they inevitably have to produce content; which means they need an art direction. This has lead to a subculture of visual and audio styles that you perhaps wouldn't otherwise have found elsewhere; especially with the unique limitations.

Nowadays the styles that have come about in the demo scene have very much influenced mainstream culture; from music and music videos; to advertising; to movie and tv titles; and print.

Edit: If you're interested and want to see more; try out pouet.net.

westy (Member Profile)

oritteropo says...

Yeah, I'm not really surprised it wasn't to your taste, it's quite similar to another one you didn't like (but, at least took the time to comment on, and thank you )

I have posted one or two things which, although I'm not sure you will like, I'm not sure you would hate.

This one is a C64 demo (predecessor of the Amiga):
http://videosift.com/video/BOOZE-DESIGN-2008-EDGE-OF-DISGRACE-C64 (although actually I liked this other one more, posted by Croccydile - http://videosift.com/video/Commodore-64-Demo-Deus-Ex-Machina )

Finally, this one at least sounds different, since it has Reggae style steel drum - http://videosift.com/video/Mattafix-Angel
In reply to this comment by westy:
coming to a generic indi film near you.

What Really Scared Baby Emerson

30 Years of First-person and First-person shooter

Robotic Liberation by PWP (VIC-20)

oritteropo says...

This is my favourite pwp demo, it stands alone as a strange, entertaining, arty film without needing any knowledge of the VIC-20 or the demo scene, and the other pwp demos I've seen seem a bit like more of the same.

It seems to me that after 20 years of study and experimentation the demo scene manages to get a VIC-20 to act like the Commodore-64 that followed it, and the '64 to act quite a bit like the Amiga the followed it.

Official Viva Amiga Teaser Trailer Version 1

Fire Tornado

Starcraft 2 Cracktro by Razor 1911

LarsaruS says...

>> ^Croccydile:

This brings back some old memories... common for these kinds of intros on certain C64, Amiga, PC releases back in the day. Razor1911 is one of the originals! You can find alot of these on YouTube as well since finding them individually in original form now is exceptionally difficult. Was this specific to Starcraft 2 or simply an updated .nfo viewer?
On a semi-related note, its good to see that the 64k intros are (amazingly) still being made today as well. Rather difficult to believe its possible to do that anymore, especially in 3D without all the bloat from libraries.
One of the best, and it still works on modern OS/PCs http://www.youtube.com/watch?v=LkEsP9H2HGM
Unfortunately some of the productions are false positives in modern virus scanners, thinking because of the .exe packer its a trojan (Not the case here)


I believe this was written specifically for SC2 but I am not sure they might use old stuff and just update the text in it. Dunno.

As for C64 and Amiga intros/demos I agree.
Another great 4k PC demo is: http://videosift.com/video/Elevated-Procedural-realtime-terrain-demo (elevated - RGBA & TBC) Winner of 2009 Breakpoint.

Thanks for the link. It really is awe inspiring.

Starcraft 2 Cracktro by Razor 1911

Croccydile says...

This brings back some old memories... common for these kinds of intros on certain C64, Amiga, PC releases back in the day. Razor1911 is one of the originals! You can find alot of these on YouTube as well since finding them individually in original form now is exceptionally difficult. Was this specific to Starcraft 2 or simply an updated .nfo viewer?

On a semi-related note, its good to see that the 64k intros are (amazingly) still being made today as well. Rather difficult to believe its possible to do that anymore, especially in 3D without all the bloat from libraries.

One of the best, and it still works on modern OS/PCs http://www.youtube.com/watch?v=LkEsP9H2HGM

Unfortunately some of the productions are false positives in modern virus scanners, thinking because of the .exe packer its a trojan (Not the case here)



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