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Ana Tijoux - Antipatriarca

oritteropo says...

Genial

Las letras son:

Yo puedo ser tu hermana tu hija, Tamara Pamela o Valentina
Yo puedo ser tu gran amiga incluso tu compañera de vida
Yo puedo ser tu aliada la que aconseja y la que apaña
Yo puedo ser cualquiera de todas depende de como tu me apodas
Pero no voy a ser la que obedece porque mi cuerpo me pertenece
yo decido de mi tiempo como quiero y donde quiero
Independiente yo nací, independiente decidí
Yo no camino detrás de ti, yo camino de la par aquí
Tu no me vas a humillar, tu no me vas a gritar
Tu no me vas someter tu no me vas a golpear
Tu no me vas denigrar, tu no me vas obligar
Tu no me vas a silenciar tu no me vas a callar
CORO
No sumisa ni obediente
mujer fuerte insurgente
independiente y valiente
romper las cadenas de lo indiferente
no pasiva ni oprimida
mujer linda que das vida
emancipada en autonomía
antipatriarca y alegría
A liberar....
Yo puedo ser jefa de hogar, empleada o intelectual
Yo puedo ser protagonista de nuestra historia y la que agita
La gente la comunidad, la que despierta la vecindad
La que organiza la economía de su casa de su familia
Mujer linda se pone de pie
Y a romper las cadenas de la piel
CORO
No sumisa ni obediente
mujer fuerte insurgente
independiente y valiente
romper las cadenas de lo indiferente
no pasiva ni oprimida
mujer linda que das vida
emancipada en autonomía
antipatriarca y alegría
A liberar....

Lyrics translated to English http://lyricstranslate.com/es/antipatriarca-antipatriarch.html

ant (Member Profile)

Story of Ocean Software: Biggest Games Company in the World

artician says...

I played loooooots of Ocean games. C64, Amiga and NES. Lots of good times. I appreciate videos like these, for companies I liked that are no longer around.

GameSoundCon 2010: "Introduction to Game Audio"

artician says...

Well, I like all the classics like early Megaman, Nobuo Uematsu, Yasunori Mitsuda, Hitoshi Sakimoto, anything from Falcom (Y's, Xanadu, etc).
There are some truly oddball compositions out there that are dear to me, like a lot of the work of Zuntata, which was an in-house band for Taito in the 90's. Similarly, a lot of the weird, sample-based music from the Amiga-era, from people like Chris Huelsbeck, Dave Wittaker and Rob Hubbard.
In recent years, from Japan I've really gotten into anything that Yoko Shimomura has done, and Michiru Yamane upended/revitalized some of the later Castlevania's music in the best way possible.
I will always go to Koichi Sugiyama's Dragon Quest music whenever I want to turn someone on to truly beautiful game compositions (chills), or just relax. Also Matt Uelmen's music for Diablo 2 and Torchlight games also veers toward more contemporary genre's, but is atmospheric, masterful and provides a really well-done alternative sound for what we usually get in interactive media.
Some super strange stuff that just sticks out as not belonging anywhere else: Katamari Damacy's OST, the VibRibbon soundtrack, the Neverhood soundtrack by Terry Taylor, the hidden gem that is the "Moon: Remix RPG Adventure" soundtrack (seriously a great one; check it out).
I have a lot of game music and it's my primary soundtrack while I work.

ant said:

Whar are your favorite game tunes?

McLaren Honda 8 bit animation - Turbo Heroes

oritteropo says...

The 8 bit movies cheat a bit too, they are all using a mix of 8-bit and 16-bit looking graphics. This one seems to be mostly a mix of the look of early Amiga games and late c64.

jmd said:

Honda has no idea what 8 bit looks like. to many colors.

worthwords (Member Profile)

Pipe Guy - House/Trance/Techno Live

Adamski - Killer

Monkey Island 2 - IBM PC-Speaker Soundtrack

jmd says...

Lol not everyone had a sound card back then. Saddly it does no look like anyone as done a video of the days of audio over the pc speaker. I mean it was mostly un exciting, but there were a few example of great engineering feets. Some games that used MOD music (usually if it was done on AMIGA first and ported to pc) mixed the digital music into a mono WAV form and used the interrupt heavy digital audio output over pc speaker method. I owned a game that I can no longer remember that had a custom audio track that was fairly simular, and rapidly alternated between 2-3 instrument tracks for a fairly convincing melodic background music without the huge performance overhead trying to do MOD music over pc speaker had.

If it isn't obvious, I was a huge audio fanboi back then. Started with my C64 and SID music (I even owned the external SID cartridge for 6 track stereo music), and when i got my first PC (486) I picked up a 2x cdrom and sound blaster PRO (had to have dat stereo sound) for my birthday.

Early CGI - BBC Tomorrow's World 1982

THE AMIGA YEARS!

Grimm says...

My Amiga 2000 is stashed away in a closet somewhere. Also had a 500 at one time but eventually sold that.

Shadow of the Beast was a classic and many other impressive games from Psygnosis...graphics and the music.

Lemmings, Out of this World, Monkey Island, Dune II, Stunt Car Racer...even liked the text based Infocom games like Hitchhikers Guide to the Galaxy and The Lurking Horror.

THE AMIGA YEARS!

Phooz says...

My brother and I loved our Amiga! I remember a lot of games. One we were super enamored with was Shadow of the Beast (which at that age was brutally hard) it caught our imaginations. The other thing that was fun to play with was a speech program making for hours of fun having the computer swear

THE AMIGA YEARS!

oritteropo says...

Try WinUAE, the popular Amiga emulator, to run the real thing.

FlowersInHisHair said:

So many good games. Lemmings! I played that so much I used to hallucinate the little bastards marching across the inside of my eyelids when I went to sleep. I'd love for there to be a proper port of the original (original graphics!) that I can play on a Windows 7 machine. *waits*

makach (Member Profile)

Andy Warhol's Amiga Experiments - Invisible Photograph 2

oritteropo says...

OK, but what sort of Amiga expert doesn't know what the Electronic Arts IFF (Interchange File Format) means? It was one of the most fundamentally Amiga-ish things. It's almost as if they haven't memorised the Amiga ROM Kernel Reference Manual!



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